Now waypoint work perfectly! (you can try it, 240 momentos/h)
juste need -> userfunction FLY and SPEED hack
Waypoint Name = DoD_All
<?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL">
<onLoad ...
Search found 15 matches
- Mon Jun 11, 2012 12:16 am
- Forum: Runes of Magic
- Topic: Need little help :D for dod waypoint
- Replies: 4
- Views: 2729
- Sun Jun 10, 2012 7:10 am
- Forum: Runes of Magic
- Topic: Need little help :D for dod waypoint
- Replies: 4
- Views: 2729
Need little help :D for dod waypoint
hi all, i don't find my error.... :'( can you help me plz, i make waypoint for DOD
my personnal waypoint work very good 250 momentos/hours :D
i juste want help other player, with simple good waypoint...
ps: sry for my english :s
<?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL ...
my personnal waypoint work very good 250 momentos/hours :D
i juste want help other player, with simple good waypoint...
ps: sry for my english :s
<?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL ...
- Wed Feb 08, 2012 5:04 pm
- Forum: Runes of Magic
- Topic: help "repeat syntax"
- Replies: 4
- Views: 1414
Re: help "repeat syntax"
<!-- # 12 --><waypoint x="1696" z="2891" y="433" tag="Out1">
local times = 0
local zoneid = RoMScript("GetZoneID()")
repeat
findzi()
if zoneid == zid then
__WPL:setWaypointIndex(__WPL:findWaypointTag("Out1"))
times = times + 1
elseif
times = 3
end
until times == 3
ireset ...
local times = 0
local zoneid = RoMScript("GetZoneID()")
repeat
findzi()
if zoneid == zid then
__WPL:setWaypointIndex(__WPL:findWaypointTag("Out1"))
times = times + 1
elseif
times = 3
end
until times == 3
ireset ...
- Wed Feb 08, 2012 1:45 pm
- Forum: Runes of Magic
- Topic: help "repeat syntax"
- Replies: 4
- Views: 1414
Re: help "repeat syntax"
<!-- # 12 --><waypoint x="1696" z="2891" y="433" tag="Out1">
local times = 0
reapeat
findzi()
local zoneid = RoMScript("GetZoneID()")
if zoneid == zid then
__WPL:setWaypointIndex(__WPL:findWaypointTag("Out1"))
end
times = times + 1
until times == 3
ireset()
cprintf(cli.lightred ...
local times = 0
reapeat
findzi()
local zoneid = RoMScript("GetZoneID()")
if zoneid == zid then
__WPL:setWaypointIndex(__WPL:findWaypointTag("Out1"))
end
times = times + 1
until times == 3
ireset()
cprintf(cli.lightred ...
- Wed Feb 08, 2012 11:38 am
- Forum: Runes of Magic
- Topic: help "repeat syntax"
- Replies: 4
- Views: 1414
help "repeat syntax"
hello all :)
I wonder if it would be possible to make a syntax that only repeated 3 times?
ex:
<!-- # 12 --><waypoint x="1696" z="2891" y="433" tag="Out1">
findzi()
local zoneid = RoMScript("GetZoneID()") -------------------------|
if zoneid == zid then |---------------------> repeat this ...
I wonder if it would be possible to make a syntax that only repeated 3 times?
ex:
<!-- # 12 --><waypoint x="1696" z="2891" y="433" tag="Out1">
findzi()
local zoneid = RoMScript("GetZoneID()") -------------------------|
if zoneid == zid then |---------------------> repeat this ...
- Fri Dec 23, 2011 10:47 am
- Forum: Runes of Magic
- Topic: little help for dod farm 1
- Replies: 3
- Views: 1903
Re: little help for dod farm 1
i don't think that my bot have more 30sec for loading screen
I noticed that if my camera is away at max distance, I have more chance of having a bug, and strangely my bot does not resurection, it tries to invoke my pet... :s
so, therefore have less bug, I zoom to the max and never even my player
it ...
I noticed that if my camera is away at max distance, I have more chance of having a bug, and strangely my bot does not resurection, it tries to invoke my pet... :s
so, therefore have less bug, I zoom to the max and never even my player
it ...
- Thu Dec 22, 2011 9:17 am
- Forum: Runes of Magic
- Topic: little help for dod farm 1
- Replies: 3
- Views: 1903
little help for dod farm 1
hello guys!
My bot work really well (230 momentos/hrs), but sometime... he don't go on the portail to exit the dungeon and he bug, or i find my bot DIE, front the dod dungeon (bug camera / he falls into the void)
I try to make a syntax:
<!-- # 11 --><waypoint x="1774" z="2883" y="433" type ...
My bot work really well (230 momentos/hrs), but sometime... he don't go on the portail to exit the dungeon and he bug, or i find my bot DIE, front the dod dungeon (bug camera / he falls into the void)
I try to make a syntax:
<!-- # 11 --><waypoint x="1774" z="2883" y="433" type ...
- Sun Oct 16, 2011 4:02 am
- Forum: Runes of Magic
- Topic: party bot need little help
- Replies: 21
- Views: 7437
Re: party bot need little help
you never have message "wait time aggro" ? with revision658?
- Sun Oct 16, 2011 3:17 am
- Forum: Runes of Magic
- Topic: party bot need little help
- Replies: 21
- Views: 7437
Re: party bot need little help
hello,
juste probleme, when we do bot party....
if one bot aggro alone....
on micromacro consol :"WAIT TIME AGGRO"
if bot have this message... he bug... he move until the aggro disappears :/
<option name="PARTY" value="true" />
<option name="PARTY_ICONS" value="true" />
<option name="PARTY ...
juste probleme, when we do bot party....
if one bot aggro alone....
on micromacro consol :"WAIT TIME AGGRO"
if bot have this message... he bug... he move until the aggro disappears :/
<option name="PARTY" value="true" />
<option name="PARTY_ICONS" value="true" />
<option name="PARTY ...
- Sat Oct 08, 2011 2:25 am
- Forum: Runes of Magic
- Topic: party bot need little help
- Replies: 21
- Views: 7437
Re: party bot need little help
back, a small question: / (sorry)
how I integrate "Rom/ bot path: partydps debug"?
I have not the waypoint "partydps debug" just "party dps"
I must get into the console MicroMacro "Rom/ bot partydps debug"
or I put loadPaths ("partydps debug") in my waypoint?
how I integrate "Rom/ bot path: partydps debug"?
I have not the waypoint "partydps debug" just "party dps"
I must get into the console MicroMacro "Rom/ bot partydps debug"
or I put loadPaths ("partydps debug") in my waypoint?
- Sat Oct 08, 2011 1:09 am
- Forum: Runes of Magic
- Topic: party bot need little help
- Replies: 21
- Views: 7437
Re: party bot need little help
I created the waypoint to DOD, the problems I encounter are:
BOT wholes do not attack the boss: / some still without preoccupation of the fight: (
and do almost anything ... go back to the loop ... (in the console MicroMacro is written in red "AGGRO WAIT TIME")
2 of 4 bot do nothing ... do not ...
BOT wholes do not attack the boss: / some still without preoccupation of the fight: (
and do almost anything ... go back to the loop ... (in the console MicroMacro is written in red "AGGRO WAIT TIME")
2 of 4 bot do nothing ... do not ...
- Sat Oct 08, 2011 12:44 am
- Forum: Runes of Magic
- Topic: party bot need little help
- Replies: 21
- Views: 7437
Re: party bot need little help
hello,
my friends programmer created the syntax:
function waitParty()
yrest(500);
keyboardPress(key.VK_SPACE) --jump for lag position
yrest(100);
keyboardPress(key.VK_SPACE) --jump for lag position
yrest(1000)
local partyTable = {"CHAR1", "CHAR2", "CHAR3", "CHAR4"};
for _id, partyMemberName ...
my friends programmer created the syntax:
function waitParty()
yrest(500);
keyboardPress(key.VK_SPACE) --jump for lag position
yrest(100);
keyboardPress(key.VK_SPACE) --jump for lag position
yrest(1000)
local partyTable = {"CHAR1", "CHAR2", "CHAR3", "CHAR4"};
for _id, partyMemberName ...
- Thu Oct 06, 2011 1:26 pm
- Forum: Runes of Magic
- Topic: party bot need little help
- Replies: 21
- Views: 7437
Re: party bot need little help
I would like all BOT, after wait the other bot
to make them sync ... if there is a lag, if the bot3 has 1min delay, the other bot wait before going to another waypoint
sorry I do not know if I explain well
something like that
exemple :
....
<!-- # 4 --><waypoint x="-3654" z="-8639"></waypoint ...
to make them sync ... if there is a lag, if the bot3 has 1min delay, the other bot wait before going to another waypoint
sorry I do not know if I explain well
something like that
exemple :
....
<!-- # 4 --><waypoint x="-3654" z="-8639"></waypoint ...
- Thu Oct 06, 2011 1:07 pm
- Forum: Runes of Magic
- Topic: party bot need little help
- Replies: 21
- Views: 7437
Re: party bot need little help
I'm not talking about the distance of combat, I mean the distance between the bot
bot1 leader / bot2 second / third bot3 ....
bot1 the leader will have a waypoint .... check if the bot1 bot2 bot3 and are not a range of 100, then waits bot1
and therefore if the bot2 and bot3 are a range of 100 ...
bot1 leader / bot2 second / third bot3 ....
bot1 the leader will have a waypoint .... check if the bot1 bot2 bot3 and are not a range of 100, then waits bot1
and therefore if the bot2 and bot3 are a range of 100 ...
- Thu Oct 06, 2011 11:00 am
- Forum: Runes of Magic
- Topic: party bot need little help
- Replies: 21
- Views: 7437
party bot need little help
Hello,
I'm new to the forum
I would like to make a waypoint for some BOT (5-6 bot), farmer DOD...
The only problem which I meet is:
--->How to write the syntax:
if the players (xxx, yyy, zzz) are not close to a distance of 100 compared to me, so I can move on to the next
Sorry I'm french .. my ...
I'm new to the forum
I would like to make a waypoint for some BOT (5-6 bot), farmer DOD...
The only problem which I meet is:
--->How to write the syntax:
if the players (xxx, yyy, zzz) are not close to a distance of 100 compared to me, so I can move on to the next
Sorry I'm french .. my ...