Search found 5 matches

by siegmund
Tue May 15, 2012 3:03 pm
Forum: Runes of Magic
Topic: Patch 4.0.11 - Music Festival
Replies: 20
Views: 6773

Re: Patch 4.0.11 - Music Festival

Thank you. You're very fast indeed. Everything is working again.
Great work !!!
by siegmund
Tue May 15, 2012 1:00 pm
Forum: Runes of Magic
Topic: Patch 4.0.11 - Music Festival
Replies: 20
Views: 6773

Re: Patch 4.0.11 - Music Festival

_hirondelle wrote:did they launch update.lua ?
Yes. After update my script crashes nevertheless.
by siegmund
Sun Oct 09, 2011 9:52 am
Forum: Runes of Magic
Topic: Using yGather data to create waypoints...
Replies: 34
Views: 12151

Re: Using yGather data to create waypoints...

Hi, I've managed to combine ingamefunctions and ygather. After spotting a resource location ygather calls ifg_OnEvent( this, "myevent", resourcelocx, resourcelocy). After trying a lot of calulations (world position <-> map position) I've decided to post map coordinates (i.e 33,832 62,345) ...
by siegmund
Tue Sep 27, 2011 1:14 pm
Forum: Runes of Magic
Topic: Is keyPressed working if the key was pressed seconds before?
Replies: 2
Views: 1004

Re: Is keyPressed working if the key was pressed seconds bef

Hi,
thank you that is working. Instead of yrest I'm using that code, so the chance of getting caught the key is bigger.
I thought there must be a function to get the next key in the queue.
Thanks
Siegmund
by siegmund
Mon Sep 19, 2011 11:06 am
Forum: Runes of Magic
Topic: Is keyPressed working if the key was pressed seconds before?
Replies: 2
Views: 1004

Is keyPressed working if the key was pressed seconds before?

Hi, I'm trying to write just a simple script to detect if a key was pressed. The script needs i.e 5 seconds for a while loop. If I press and hold the key, it is detected, but not if the key is currently not pressed while calling keyPressed. i.e. ... setting_DoLooting = 1; while(true) do cprintf(cli....