Search found 2 matches
- Mon Sep 19, 2011 9:50 pm
- Forum: Runes of Magic
- Topic: Rebuffcut Broken?
- Replies: 19
- Views: 3836
Re: Rebuffcut Broken?
this code works perfectly in my case, however the latest update is not working. -- check if 'self' has buff if self.BuffName ~= nil and self.Target == STARGET_SELF then if player:hasBuff(self.BuffName) then debug_skilluse("PLAYERHASBUFF"); return false end end problem solved.
- Mon Sep 19, 2011 8:27 am
- Forum: Runes of Magic
- Topic: Rebuffcut Broken?
- Replies: 19
- Views: 3836
Re: Rebuffcut Broken?
I'm not sure if this is the problem of topic but my knight has a problem with this skill KNIGHT_ENHANCED_ARMOR. He uses it all the time and does not stop, I've tried to update the addresses and also the skill.lua but nothing, not working, you should stop launching the buff. Please check that the upd...