Search found 21 matches

by Chaosis
Sun Sep 20, 2009 8:04 pm
Forum: Runes of Magic
Topic: Packet Editing Runes of Magic
Replies: 15
Views: 7378

Re: Packet Editing Runes of Magic

Wow, this is what I have been doing.
I have made a bot too; it is mainly based on memory reading, but has good navigation. I a working packet reader, but I can't figure out the encryption. I would help you, just PM me.
by Chaosis
Sat Sep 19, 2009 7:46 am
Forum: Runes of Magic
Topic: Packet Editing Runes of Magic
Replies: 15
Views: 7378

Re: Packet Editing Runes of Magic

It died. The people that PM'ed me stopped communicating. And I stopped once school started.

I would pick it back up with someone. But Aion starts soon, and I have a guild I am expected to power level in.
by Chaosis
Sun Sep 06, 2009 9:10 am
Forum: Runes of Magic
Topic: Druid screenshots
Replies: 11
Views: 3030

Re: Druid screenshots

Well I got the 2 classes in late December/early January. Then I didn't really play them until a month or so ago. I am leveling a warden/mage now.
by Chaosis
Sat Sep 05, 2009 8:57 am
Forum: Runes of Magic
Topic: Druid screenshots
Replies: 11
Views: 3030

Re: Druid screenshots

No, you don't get baned. I was leveling mine up a month ago. :D
I haven't been checking but when I was last on they didn't have skill names, making it hard...
by Chaosis
Sun Aug 23, 2009 5:16 pm
Forum: Runes of Magic
Topic: Packet Editing Runes of Magic
Replies: 15
Views: 7378

Re: Packet Editing Runes of Magic

Ok, I will work on it some more. I think that I am getting closer... I will post any new updates.
by Chaosis
Sun Aug 23, 2009 5:14 pm
Forum: Runes of Magic
Topic: Using talent points
Replies: 7
Views: 4089

Re: Using talent points

Yeah, but you don't always know where the skill window will be. There might be different monitor resolutions, or they could have moved it. I have tried to scan for the pixels, but haven't made accurate enough code yet. I am trying to find the actual function now...
by Chaosis
Tue Aug 18, 2009 2:20 pm
Forum: Runes of Magic
Topic: Using talent points
Replies: 7
Views: 4089

Using talent points

I am wondering what people do about using talent points? At low levels those are needed to help level up, unless you stay at your computer I don't see how a level 1 - 20 bot could be possible...
by Chaosis
Tue Aug 18, 2009 12:58 pm
Forum: Runes of Magic
Topic: Questions on Banning
Replies: 18
Views: 4300

Re: Questions on Banning

Ok, I don't really play anymore so I am going to bot on my main... There are also less people in higher level areas...
by Chaosis
Tue Aug 18, 2009 8:05 am
Forum: Runes of Magic
Topic: Questions on Banning
Replies: 18
Views: 4300

Re: Questions on Banning

Do they perma ban or give temp bans first?
by Chaosis
Wed Aug 12, 2009 4:13 pm
Forum: Game cheating & modding
Topic: Aion anyone?
Replies: 31
Views: 14961

Re: Aion anyone?

I don't think game guard will make anyone made, most people don't notice it. I have played a beta already, it is a fabulous game! I definitely recommend everyone playing the free trial.
by Chaosis
Wed Aug 12, 2009 1:30 pm
Forum: Game cheating & modding
Topic: Aion anyone?
Replies: 31
Views: 14961

Re: Aion anyone?

I already pre-ordered it, I plan to do some hacking or botting the day it comes out on a trial account. If anyone wants to help I think I can make a GG bypass.
by Chaosis
Mon Aug 10, 2009 1:40 pm
Forum: Runes of Magic
Topic: Packet Editing Runes of Magic
Replies: 15
Views: 7378

Re: Packet Editing Runes of Magic

That would make sense... And I just figured out that these are actually two packets! Stealth Ability: 3e 00 00 00 02 52 72 f4 f4 f4 e6 f4 ff ff d0 f4 f4 f4 dc f4 f4 f4 3c ed f9 f4 d6 4a a0 36 e8 8a bf b8 9d 3c cf 38 8d ad 84 b3 f4 f4 f4 f4 f4 f4 f4 f4 f4 f4 f4 f4 f4 f4 f4 f4 85 8c bf b8 26 00 00 00 ...
by Chaosis
Mon Aug 10, 2009 10:56 am
Forum: Runes of Magic
Topic: Packet Editing Runes of Magic
Replies: 15
Views: 7378

Re: Packet Editing Runes of Magic

Where? In the WSABUF? The WSABUF has a property called .len, that should be the first unsigned int, but it doesn't match the results I get... Maybe I forgot about it being unsigned...
by Chaosis
Sun Aug 09, 2009 12:21 pm
Forum: Runes of Magic
Topic: Packet Editing Runes of Magic
Replies: 15
Views: 7378

Re: Packet Editing Runes of Magic

This is the WSASend Function (from MSDN): int WSASend( __in SOCKET s, __in LPWSABUF lpBuffers, __in DWORD dwBufferCount, __out LPDWORD lpNumberOfBytesSent, __in DWORD dwFlags, __in LPWSAOVERLAPPED lpOverlapped, __in LPWSAOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine ); Here is an example: WSASen...
by Chaosis
Sun Aug 09, 2009 9:16 am
Forum: Runes of Magic
Topic: Packet Editing Runes of Magic
Replies: 15
Views: 7378

Re: Packet Editing Runes of Magic

I have, it doesn't work correctly. I have made made a program for analyzing packets and data from Runes of Magic. I need to (1) figure out if they have encryption, (2) find the unencrypted location or reverse the encryption, (3) make some packet filters. I am wondering if anyone has some experience ...
by Chaosis
Sat Aug 08, 2009 5:58 pm
Forum: Runes of Magic
Topic: Packet Editing Runes of Magic
Replies: 15
Views: 7378

Packet Editing Runes of Magic

Has anyone done any packet editing of Runes of Magic? I tried awhile ago with WPE Pro, but it doesn't hook WSASend correctly. I recently made a WSASend hook for Runes of Magic, and have the code necessary to analyze packets and other information needed. I was wondering if anyone would like to help m...
by Chaosis
Sat Jun 13, 2009 6:08 pm
Forum: Runes of Magic
Topic: Detect cursor change?
Replies: 28
Views: 7190

Re: Detect cursor change?

I know that this may be advanced, and too slow for lua... But you could put all the pixels on the screen into an array (800x600 res might be good). You could even do just every 5 pixels or whatever. Then search for the area with the most grey color and click there to mine tin ore. A "hotspot&qu...
by Chaosis
Sat Jun 13, 2009 5:44 pm
Forum: Runes of Magic
Topic: Navigation System
Replies: 1
Views: 1397

Navigation System

I have been working on my own bot for Runes of Magic using C++. It is fully functional now, I am just working on some waypoints to get from 1 to 20. I had to make my own navigation system, and it seems like it could have some potential... What I did was map the path from where you start in the game ...
by Chaosis
Mon Jun 08, 2009 10:16 pm
Forum: Runes of Magic
Topic: Charactor Rotation & In Battle Addys
Replies: 4
Views: 1728

Re: Charactor Rotation & In Battle Addys

Yes, that explains it! Thank you!
by Chaosis
Mon Jun 08, 2009 9:47 pm
Forum: Runes of Magic
Topic: Charactor Rotation & In Battle Addys
Replies: 4
Views: 1728

Re: Charactor Rotation & In Battle Addys

Thanks that explains the rotation. And I know the battle flag is a byte, but I will try again.