Search found 35 matches
- Mon Dec 26, 2011 7:30 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Swim, Speed and wall hacks
- Replies: 208
- Views: 94739
Re: Swim and Speed hacks
Hi Lisa, since last patch I am having problems with swim hack, very similar to pre-address update issues. The swim hack does not get triggered, like if the address is not recognized at all, I have updated everything with SVN to 686 so in theory there should be anything else to do... Do you have any ...
- Sat Dec 24, 2011 4:24 pm
- Forum: Runes of Magic
- Topic: Problem with bot: not attacking bosses
- Replies: 1
- Views: 951
Re: Problem with bot: not attacking bosses
increase AUTO_ELITE_FACTOR in your settings.lua file.
- Wed Nov 30, 2011 6:08 am
- Forum: Runes of Magic
- Topic: Getting Rombot to loot the magic giftbags from Tergothen?
- Replies: 16
- Views: 6188
Re: Getting Rombot to loot the magic giftbags from Tergothen
never seen any. May I ask what do they contain? I can't even find a reference in runesdatabase.com
- Wed Nov 30, 2011 4:40 am
- Forum: Runes of Magic
- Topic: Party stuff, need some advice
- Replies: 3
- Views: 1099
Re: Party stuff, need some advice
Untested but you can try using this selectGame("charactername") player:update() Obviously change charactername to the characters name. Then load path you want to use to move char. Keep in mind this isn't reloading any profile information so if you want to use any skills you will need to d...
- Wed Nov 30, 2011 3:55 am
- Forum: Runes of Magic
- Topic: Party stuff, need some advice
- Replies: 3
- Views: 1099
Party stuff, need some advice
Hi guys, I have been running my DoD Mad Mallen Bot it for a while so far and I am quite happy about the results, however I would like to optimize meme collection by including a party of Alts in the bot. Here is my question, is it possible from a script to start another char? Let me explain what I wo...
- Tue Nov 22, 2011 10:00 am
- Forum: Runes of Magic
- Topic: Cooldown of Items - Possible?
- Replies: 17
- Views: 5489
Re: Cooldown of Items - Possible?
thanks Lisa for your reply.
It seems very complicate to realize, I think I will take your suggestion and try with a timer based condition.
It seems very complicate to realize, I think I will take your suggestion and try with a timer based condition.
- Tue Nov 22, 2011 7:15 am
- Forum: Runes of Magic
- Topic: Cooldown of Items - Possible?
- Replies: 17
- Views: 5489
Cooldown of Items - Possible?
Hello guys,
being looking for this in the forum but could not find anything except the skill cooldown function.
I am trying to check instruments (lute, tamb) cooldown for a meme bot.
Is there any way to do this?
Thanks in advance.
being looking for this in the forum but could not find anything except the skill cooldown function.
I am trying to check instruments (lute, tamb) cooldown for a meme bot.
Is there any way to do this?
Thanks in advance.
- Wed Jul 27, 2011 12:19 pm
- Forum: Runes of Magic
- Topic: Official new patch topic 4.0.1
- Replies: 185
- Views: 62731
Re: Official new patch topic 4.0.1
nah, I don't want to touch code. I wait for new update.
cheers
cheers
- Sun Jul 03, 2011 7:50 am
- Forum: Runes of Magic
- Topic: Monitoring ingame events.
- Replies: 78
- Views: 22163
Re: Monitoring ingame events.
Hi, it took me a bit of tweaking but I made it work! Regarding the name, I removed it from the arguments and it seems the function is simply checking anything on SAY. EventMonitorStart("Crush","CHAT_MSG_SAY",",,,"); I see this going between 30-40 meme /hour with a 5-10%...
- Sun Jul 03, 2011 1:37 am
- Forum: Runes of Magic
- Topic: Monitoring ingame events.
- Replies: 78
- Views: 22163
Re: Monitoring ingame events.
Thanks Rock. let's see if I got it right...my intention is to try to bot Okander "Mad Man" Mallen for meme. Whenever he casts the crush skill he says "I'll crush you!". So what I have been trying to do is to run event monitor on SAY and check it on skillCast (during battle), but ...
- Fri Jul 01, 2011 7:07 pm
- Forum: Runes of Magic
- Topic: Monitoring ingame events.
- Replies: 78
- Views: 22163
Re: Monitoring ingame events.
Firstly, have you read the wiki? http://www.solarstrike.net/wiki/index.php5?title=RoM_Functions#Event_Monitor_Functions How should i know what some parts mean if i didnt look on wiki? But some things i'm not understand becouse i'm asking. Hi, I thought I knew how to use micromacro rom (I can bot in...
- Wed Jun 22, 2011 5:19 pm
- Forum: Runes of Magic
- Topic: Detecting mob skill, possible?
- Replies: 2
- Views: 997
Re: Detecting mob skill, possible?
Thank Lisa I will do my research 

- Tue Jun 21, 2011 5:26 pm
- Forum: Runes of Magic
- Topic: Detecting mob skill, possible?
- Replies: 2
- Views: 997
Detecting mob skill, possible?
Hi,
Question for the most experts since I could not find anything on forum. During a boss fight I would like to be able to detect a skill being casted and react with a specific skill like holy aura for example. is this possible?
If yes, where do I need to work it out?
Thanks in advance
Question for the most experts since I could not find anything on forum. During a boss fight I would like to be able to detect a skill being casted and react with a specific skill like holy aura for example. is this possible?
If yes, where do I need to work it out?
Thanks in advance
- Fri Jun 17, 2011 2:48 am
- Forum: Runes of Magic
- Topic: 4.0.0 any issues/solutions (CHAPTER IV)
- Replies: 300
- Views: 84858
Re: 4.0.0 any issues/solutions (CHAPTER IV)
No idea what you guys are talking about but I am holding tight and waiting for a SVN update 

- Thu Jun 02, 2011 5:47 am
- Forum: Runes of Magic
- Topic: Table not found for ID
- Replies: 127
- Views: 38193
Re: Table not found for ID
Rock, I think I am using the latest everything (Micromacro 1.01 and 605 rombot updated via SVN). After 2 years of use of Rombot I did learn a bit how to keep it updated :) I will try this evening to have a look at the code of the items that I am wearing to see if there is any relation to the famous ...
- Thu Jun 02, 2011 3:53 am
- Forum: Runes of Magic
- Topic: Table not found for ID
- Replies: 127
- Views: 38193
Re: Table not found for ID
Alright, I have been playing around a bit and ended up in having a very strange situation. :shock: First of all let me specify that I have 2 farming and NPC selling bots amd the curious thing is that I have problems with only 1 of them, the other loads and sell with NO errors. So I have created the ...
- Wed Jun 01, 2011 12:49 pm
- Forum: Runes of Magic
- Topic: Table not found for ID
- Replies: 127
- Views: 38193
Re: Table not found for ID
Lisa is correct, see attachment. Seems they are all in the 220000 range.
Is there any way to bypass the problem and be able to vendor those items?
Is there any way to bypass the problem and be able to vendor those items?
- Wed Jun 01, 2011 5:01 am
- Forum: Runes of Magic
- Topic: Selling function not working anymore
- Replies: 7
- Views: 2230
Re: Selling function not working anymore
Hi, yes the problem is known. Please check the other thread opened about table ID
- Wed Jun 01, 2011 4:57 am
- Forum: Runes of Magic
- Topic: Table not found for ID
- Replies: 127
- Views: 38193
Re: Table not found for ID
I am still getting "table ID" errors on several items when bot loads and everytime it loots, plus of course vendoring these items does not work anymore (there is also another thread opened early today). If you tell me where I can find that code you changed I will try to use the above descr...
- Wed Jun 01, 2011 1:10 am
- Forum: Runes of Magic
- Topic: Table not found for ID
- Replies: 127
- Views: 38193
Re: Table not found for ID
Hi,
Very happy you are working on the issue: I made the update to 605 but still get this ID errors. Is there anything else I am missing?
Thanks
P.S.: where do I find the code above you changed?
Very happy you are working on the issue: I made the update to 605 but still get this ID errors. Is there anything else I am missing?
Thanks
P.S.: where do I find the code above you changed?