Search found 7 matches

by Wildfire
Sun Dec 18, 2011 2:38 pm
Forum: Runes of Magic
Topic: Updaing the RoM Wiki?
Replies: 2
Views: 1325

Updaing the RoM Wiki?

I couldn't help notice that the 'getting started' section for Rombot on the Wiki is out of date and has been since method used changed a short while back. I came back to RoM very recently only to find the in-game macros partially disabled and one very dysfunctional Rombot. The setting up guide in th...
by Wildfire
Wed Sep 07, 2011 6:39 pm
Forum: Runes of Magic
Topic: Rebuffcut Broken?
Replies: 19
Views: 3829

Re: Rebuffcut Broken?

Hi imaginethat. You set it to the number of seconds before buff before it runs out. i.e. I have mine set to 10, that's to recast 10 seconds before that buff expires. However, in skills.xml im seeing no mention of a cooldown time... <skill name="SCOUT_TARGET_AREA" id="490464" conc...
by Wildfire
Thu Sep 01, 2011 9:02 pm
Forum: Runes of Magic
Topic: Rebuffcut Broken?
Replies: 19
Views: 3829

Re: Rebuffcut Broken?

That works perfectly, thankyou.

And as far as im aware rebuffcut is only for player self cast buffs.
by Wildfire
Wed Aug 31, 2011 2:41 pm
Forum: Runes of Magic
Topic: Rebuffcut Broken?
Replies: 19
Views: 3829

Rebuffcut Broken?

I've noticed recently the rebuffcut option is no longer working. I've double checked my profile via a cross-reference with an older profile I was using earlier on this year and I see no problems. Just to be sure would someone verify this for me. <skill name="KNIGHT_HOLY_SEAL" modifier=&quo...
by Wildfire
Wed Aug 24, 2011 8:47 am
Forum: Runes of Magic
Topic: Repairing with Simple Repair Hammers on the go.
Replies: 21
Views: 8898

Re: Repairing with Simple Repair Hammers on the go.

I think logically you would have to "Use" the hammer and then "Pickup" the mainhand weapon. You are right, &lt is fine and, yes, you can't normally use '<' in xml files. Most people just find it easier to change if a < b to if b > a instead of remembering '&lt', me inclu...
by Wildfire
Wed Aug 24, 2011 7:01 am
Forum: Runes of Magic
Topic: Repairing with Simple Repair Hammers on the go.
Replies: 21
Views: 8898

Re: Repairing with Simple Repair Hammers on the go.

You are pretty close use this instead of the dura check you use. if ( 90 > dura ) then also you need to target the equipment slot to make it use the hammer, can't think of that code off hand. <onLeaveCombat> local dura = inventory:getMainHandDurability(); printf("Durability:%s\n", dura); ...
by Wildfire
Tue Aug 23, 2011 9:54 pm
Forum: Runes of Magic
Topic: Repairing with Simple Repair Hammers on the go.
Replies: 21
Views: 8898

Repairing with Simple Repair Hammers on the go.

I have spent the past couple of weeks tearing my hair out over this and I stand before you humbly begging assistance. Hell I will even bribe with cookies on this one if I must. What am I trying to achieve? While harvesting my dailys I want the bot to use Simple Repair Hammers on main hand weapon whe...