Still having a slight problem...Here is my current code:
<!-- # 5 --><waypoint x="2759" z="968" y="53">
player:target_NPC("Lieve");
sendMacro("ChoiceOption(2);");yrest(1000);
sendMacro("ChoiceOption(2);");
waitForLoadingScreen(15)
</waypoint>
<!-- # 9 --><waypoint x="4916" z="-1994" y="115 ...
Search found 7 matches
- Sun Aug 07, 2011 3:46 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 455551
- Fri Aug 05, 2011 9:14 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 455551
Re: Rock5's Mail Mods
I am also getting an error at line 214 with the string vs. table....
<!-- # 13 --><waypoint x="5220" z="-2178" y="103">
for i = 1, 17 do
sendMacro("EquipItem("..i..")");
yrest(1000)
end
player:target_Object("Mailbox",2000);
yrest(1000)
if player.Name == "toon1" then
UMM_SendByNameOrId ...
<!-- # 13 --><waypoint x="5220" z="-2178" y="103">
for i = 1, 17 do
sendMacro("EquipItem("..i..")");
yrest(1000)
end
player:target_Object("Mailbox",2000);
yrest(1000)
if player.Name == "toon1" then
UMM_SendByNameOrId ...
- Fri Aug 05, 2011 4:00 pm
- Forum: Runes of Magic
- Topic: Swap gear and mail between characters.
- Replies: 2
- Views: 1149
Re: Swap gear and mail between characters.
Thanks Rock that works perfect.
- Thu Aug 04, 2011 11:32 pm
- Forum: Runes of Magic
- Topic: Swap gear and mail between characters.
- Replies: 2
- Views: 1149
Swap gear and mail between characters.
I have a set of white gear with stats that I would like to mail between characters. My thought was it would be structured like this:
Waypoint
REMOVE GEAR
item:moveTo(bag)
if player.character =="toon1" then UMM...send by name "toon2"
end
if player.character =="toon2" then UMM...send by name "toon3 ...
Waypoint
REMOVE GEAR
item:moveTo(bag)
if player.character =="toon1" then UMM...send by name "toon2"
end
if player.character =="toon2" then UMM...send by name "toon3 ...
- Wed Aug 03, 2011 11:39 am
- Forum: Runes of Magic
- Topic: Trouble with combat setup
- Replies: 2
- Views: 1096
Re: Trouble with combat setup
The no string is why it has been accepting/completing all quests and not necessarily the one called out?
Not clear about the local variable...what exactly should I be doing?
I managed to get the profile to work by strategic use of range setting etc. but I am still trying to find a method to check ...
Not clear about the local variable...what exactly should I be doing?
I managed to get the profile to work by strategic use of range setting etc. but I am still trying to find a method to check ...
- Mon Aug 01, 2011 9:53 pm
- Forum: Runes of Magic
- Topic: Trouble with combat setup
- Replies: 2
- Views: 1096
Trouble with combat setup
I am having difficulty getting this setup right. I am accepting a quest then walking down and engaging enemies, which works fine. The problem is even after the quest completes the bot continues to attack, how do I break the cycle? Here is what I have done so far. Any ideas would be appreciated, I ...
- Fri Jul 29, 2011 8:13 pm
- Forum: Runes of Magic
- Topic: Help with character swapping please
- Replies: 1
- Views: 847
Help with character swapping please
I was fiddling with character autoswapping and have been unable to get it to function. I wrote a quick script to do a couple of quests then log and go to next character.
<?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL">
<!-- # 1 --><waypoint x="31954" z="3278" y="22">
-- Accept ...
<?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL">
<!-- # 1 --><waypoint x="31954" z="3278" y="22">
-- Accept ...