how do i get the distance away from target?
and how to find the # of mobs within the range of x units?
Search found 18 matches
- Tue Feb 07, 2012 7:00 pm
- Forum: Runes of Magic
- Topic: bot for(manual targeting)auto attack in a specific order
- Replies: 18
- Views: 10520
- Sun Feb 05, 2012 5:31 pm
- Forum: Runes of Magic
- Topic: bot for(manual targeting)auto attack in a specific order
- Replies: 18
- Views: 10520
Re: bot for(manual targeting)auto attack in a specific order
i know what you said..
if keyPressed(key.VK_F) then
target = player:getTarget()
if target then
repeat
player:checkSkills(true) -- self buff and heal
player:cast("MAGE_FLAME")
player:cast("MAGE_FIREBALL")
target:update()
until 5 > target.HP/target.MaxHP*100
end
into
if keyPressed ...
- Sun Feb 05, 2012 1:07 pm
- Forum: Runes of Magic
- Topic: bot for(manual targeting)auto attack in a specific order
- Replies: 18
- Views: 10520
Re: bot for(manual targeting)auto attack in a specific order
basically change
target = player:getTartget()
into
target = player:getTarget()
i know what you said..
if keyPressed(key.VK_F) then
target = player:getTartget()
if target then
repeat
player:checkSkills(true) -- self buff and heal
player:cast("MAGE_FLAME")
player:cast("MAGE ...
target = player:getTartget()
into
target = player:getTarget()
i know what you said..
if keyPressed(key.VK_F) then
target = player:getTartget()
if target then
repeat
player:checkSkills(true) -- self buff and heal
player:cast("MAGE_FLAME")
player:cast("MAGE ...
- Sat Feb 04, 2012 11:52 pm
- Forum: Runes of Magic
- Topic: bot for(manual targeting)auto attack in a specific order
- Replies: 18
- Views: 10520
Re: bot for(manual targeting)auto attack in a specific order
until 5 > target.HP/target.MaxHP*100
instead of 5 try using 0 because if the enemy's hp is liss than 5% and not dead it may not attack
if keyPressed(key.VK_F) then
target = player:getTartget()
if target then
repeat
player:checkSkills(true) -- self buff and heal
player:cast("CLASS ...
- Sat Feb 04, 2012 12:30 pm
- Forum: Runes of Magic
- Topic: bot for(manual targeting)auto attack in a specific order
- Replies: 18
- Views: 10520
Re: bot for(manual targeting)auto attack in a specific order
so can u edit her post or let her know to change it because it will be a great help for others
- Sat Feb 04, 2012 11:16 am
- Forum: Runes of Magic
- Topic: bot for(manual targeting)auto attack in a specific order
- Replies: 18
- Views: 10520
Re: bot for(manual targeting)auto attack in a specific order
<?xml version="1.0" encoding="utf-8"?><waypoints>
<onLoad>
while (true) do
player:checkSkills(true) -- self buff and heal
player:update()
if player.Battling then
player:target(player:findEnemy(true, nil, evalTargetDefault, player.IgnoreTarget));
if player:haveTarget() then
player:fight ...
- Fri Feb 03, 2012 9:07 pm
- Forum: Runes of Magic
- Topic: bot for(manual targeting)auto attack in a specific order
- Replies: 18
- Views: 10520
Re: bot for(manual targeting)auto attack in a specific order
player:fight()
so that means that i have to set my skills in mu profile onskillcast option
<onSkillCast><![CDATA[
player:cast("MAGE_FLAME");
]]></onSkillCast>
with some extra if statements right?
and almost forgot
how do i get the distance of my target away from me?
so that means that i have to set my skills in mu profile onskillcast option
<onSkillCast><![CDATA[
player:cast("MAGE_FLAME");
]]></onSkillCast>
with some extra if statements right?
and almost forgot
how do i get the distance of my target away from me?
- Fri Feb 03, 2012 8:39 pm
- Forum: Runes of Magic
- Topic: bot for(manual targeting)auto attack in a specific order
- Replies: 18
- Views: 10520
bot for(manual targeting)auto attack in a specific order
so how do i make the bot only to cast spells or attack the target i manually select.
for example, i do not specfy any waypoints not it is in wander but i only select a target and it attacks automatically in a specific order
1st lets say i select a goblin, then it should attack in a specified order ...
for example, i do not specfy any waypoints not it is in wander but i only select a target and it attacks automatically in a specific order
1st lets say i select a goblin, then it should attack in a specified order ...
- Mon Sep 26, 2011 4:10 pm
- Forum: Runes of Magic
- Topic: Make a new userfunction for auction house....
- Replies: 1
- Views: 1322
Make a new userfunction for auction house....
Hello
It will be very helpful if there was a auction house opening, selling,getting money from mail box, so everyone might be able to sell the items while botting, and able to reduce administration fee ... things like that...

It will be very helpful if there was a auction house opening, selling,getting money from mail box, so everyone might be able to sell the items while botting, and able to reduce administration fee ... things like that...
- Mon Sep 26, 2011 3:43 pm
- Forum: Runes of Magic
- Topic: Crash client error
- Replies: 15
- Views: 5392
Re: Crash client error
i got this error
- Wed Sep 21, 2011 5:40 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's version of teleport
- Replies: 53
- Views: 37047
Re: Rock5's version of teleport
nice man u rock Rock5rock5 wrote:Ok, added the new function to version 2.1. Read about it on the first post.
- Mon Sep 19, 2011 10:30 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's version of teleport
- Replies: 53
- Views: 37047
Re: Rock5's version of teleport
Thank you it works
YAY AT LAST

YAY AT LAST
- Mon Sep 19, 2011 7:17 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's version of teleport
- Replies: 53
- Views: 37047
Re: Rock5's version of teleport
Code: Select all
<waypoint x="" z="" y=""> portTo("","") </waypoint>ty
or how do i use it with a waypoint and to harvest?
- Sun Sep 18, 2011 8:19 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's version of teleport
- Replies: 53
- Views: 37047
Re: Rock5's version of teleport
hey Rock5!!!
in yout egg script you had
<!-- # 6 --><waypoint x="3937" z="2978">
player:target_Object(112956,nil,true,false,feedEvalFunc)
portTo(3940,3055) </waypoint>
is the actual syntax as follows:
<waypoint x="" z="" y=""> portTo("","") </waypoint>
but at the introduction you ...
in yout egg script you had
<!-- # 6 --><waypoint x="3937" z="2978">
player:target_Object(112956,nil,true,false,feedEvalFunc)
portTo(3940,3055) </waypoint>
is the actual syntax as follows:
<waypoint x="" z="" y=""> portTo("","") </waypoint>
but at the introduction you ...
- Sun Sep 18, 2011 8:14 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's version of teleport
- Replies: 53
- Views: 37047
Re: Rock5's version of teleport
but still it does not work....

- Sun Sep 18, 2011 6:30 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's version of teleport
- Replies: 53
- Views: 37047
Re: Rock5's version of teleport
hey Rock5
can you please explain more about the syntax for this teleporter script
and please give an solid example
like where to put it in what section of the code
thx in advance
can you please explain more about the syntax for this teleporter script
and please give an solid example
like where to put it in what section of the code
thx in advance
- Sun Sep 18, 2011 9:43 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's version of teleport
- Replies: 53
- Views: 37047
Re: Rock5's version of teleport
it gives me an error
1:1pm - ...acro/micromacro/scripts/rom/classes/waypointlist.lua:22: XML Prase Er
ror.
File: ...acro/micromacro/scripts/rom/waypoints/XXXXXXXteleport.xml
Line: 3
Column: 23
Pos: 63
Message:not well-formed <invalid token>
the code is
<?xml version="1.0" encoding="utf-8 ...
1:1pm - ...acro/micromacro/scripts/rom/classes/waypointlist.lua:22: XML Prase Er
ror.
File: ...acro/micromacro/scripts/rom/waypoints/XXXXXXXteleport.xml
Line: 3
Column: 23
Pos: 63
Message:not well-formed <invalid token>
the code is
<?xml version="1.0" encoding="utf-8 ...
- Sat Sep 17, 2011 9:42 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Teleporter Functions
- Replies: 29
- Views: 23901
Re: Teleporter Functions
can you plz explain the teleporting function with harvesting with x-coordinate,y-coordinate,z-coordinate please
