Search found 15 matches

by stessiberti
Wed Aug 03, 2011 2:38 pm
Forum: Runes of Magic
Topic: harvest fuction seems to be bugged since last patch today
Replies: 1
Views: 668

harvest fuction seems to be bugged since last patch today

Hi guys

i figured out some trouble with

player:target_Object(xxxxxxx,7000)

for picking up quest items

my script has been runnin now quite long and good but since today , my character stops at the certain waypoint , MM writes that we found harvestable item , but character just stands still ...
by stessiberti
Thu Jul 14, 2011 1:19 am
Forum: Runes of Magic
Topic: StaticPopup for accepting quests
Replies: 4
Views: 829

Re: StaticPopup for accepting quests

HI there just wanted to say if anyone else needs it i found a way to accept this quest

works with

Code: Select all

RoMScript("AcceptBorderQuest();")
thx for help anyways
by stessiberti
Mon Jul 11, 2011 4:31 am
Forum: Runes of Magic
Topic: StaticPopup for accepting quests
Replies: 4
Views: 829

Re: StaticPopup for accepting quests

hmm i tried you 2 command you posted me , ingame and in a rom script
both don t work !

but i think the problem is on my side as i don t really understand how
StaticPopup_Visible command works

maybe you can help me with that and give me one example plz
by stessiberti
Mon Jul 11, 2011 3:33 am
Forum: Runes of Magic
Topic: StaticPopup for accepting quests
Replies: 4
Views: 829

StaticPopup for accepting quests

Hi there again

atm i m wondering a bit about StaticPopup function .

my problem is that there are from time to time quests hidden in items , means

1) you need to loot the item == solved
2) use item in your bagback == solved
3) but when you use the item , ther appears a popupmenue , where you ...
by stessiberti
Sat Jul 09, 2011 8:04 am
Forum: Runes of Magic
Topic: question about queststate = getQuestStatus
Replies: 4
Views: 950

Re: question about queststate = getQuestStatus

great work again ROCK5 !!

got the thing runnin now !!

THX
by stessiberti
Sat Jul 09, 2011 5:12 am
Forum: Runes of Magic
Topic: question about queststate = getQuestStatus
Replies: 4
Views: 950

Re: question about queststate = getQuestStatus

hmm concerning the link you gave me its exactly what i m looking for

but i tried to copy past the script as it is linked into an onload menue and tried to let it run , but i get


attempt to call global 'CheckQuest' <a nill value>

have i forgotten something ?

and sry for stupid question , but ...
by stessiberti
Sat Jul 09, 2011 3:39 am
Forum: Runes of Magic
Topic: question about queststate = getQuestStatus
Replies: 4
Views: 950

question about queststate = getQuestStatus

Hi there

wondering what kind the queststatus can be

i guess 1) complete
2) incomplete
3) not accepted

but what i want to know if there is a way to find out if a quest with the name , lets say "quest1" is still available , so i mean , not taken so far, and not complete

not talking about ...
by stessiberti
Thu Jul 07, 2011 2:50 am
Forum: Runes of Magic
Topic: command for change harvest time
Replies: 1
Views: 470

Re: command for change harvest time

ok sry for fast posting here is found out myselfe !
by stessiberti
Thu Jul 07, 2011 1:54 am
Forum: Runes of Magic
Topic: targeting/killing mob that is infight with NPC (for a quest)
Replies: 11
Views: 1920

Re: targeting/killing mob that is infight with NPC (for a qu

Thx lisa your tool works perfect !

btw if some other has same problem at some point , i had my best results when i had my waypoint mode on TRAVEL !
by stessiberti
Thu Jul 07, 2011 1:52 am
Forum: Runes of Magic
Topic: command for change harvest time
Replies: 1
Views: 470

command for change harvest time

hi all again

as i try to make some quest waypoints atm i sometimes face the problem the the basic harvest time is too short , means the bot starts moving before it really collected the item

so my question is, if there exists a command to change the duration of harvesting with some smart onload ...
by stessiberti
Tue Jul 05, 2011 5:48 am
Forum: Runes of Magic
Topic: targeting/killing mob that is infight with NPC (for a quest)
Replies: 11
Views: 1920

Re: targeting/killing mob that is infight with NPC (for a qu

so i got one last question about this issue


is there a command like

Code: Select all

changeProfileOption("MAX_TARGET_DIST", 200);
as

Code: Select all

changeProfileFriend ("mobname");
doesnt seem to work

thx :-)
by stessiberti
Tue Jul 05, 2011 5:27 am
Forum: Runes of Magic
Topic: targeting/killing mob that is infight with NPC (for a quest)
Replies: 11
Views: 1920

Re: targeting/killing mob that is infight with NPC (for a qu

seriously , i m close to begin to cry !

was thinking about this problem now for 3 days !!!!

and now it works !!!!!!!!!!
it was the friendlist , man i would never have had that idea


THX so much ROCK5
and lisa ofc !
not just for spending time in my solutions , for all the work you do here ...
by stessiberti
Tue Jul 05, 2011 4:13 am
Forum: Runes of Magic
Topic: targeting/killing mob that is infight with NPC (for a quest)
Replies: 11
Views: 1920

Re: targeting/killing mob that is infight with NPC (for a qu

ok

what i did now

startet waypointpath with debug command ( didn t know that debugmod exists )

i used rom\bot debug path:test22


and yeah i got additional messages

(debug) playerAddr:0x28BA5F00
(debug) player classes 6/2
(debug) palyer pet:0x0
(debug) Player target:0x0
(debug) player in ...
by stessiberti
Tue Jul 05, 2011 2:18 am
Forum: Runes of Magic
Topic: targeting/killing mob that is infight with NPC (for a quest)
Replies: 11
Views: 1920

Re: targeting/killing mob that is infight with NPC (for a qu

THX lisa / Rock for fast reply !


here my test script :


<?xml version="1.0" encoding="utf-8"?><waypoints>
<onLoad>changeProfileOption("ANTI_KS", "false");
changeProfileOption("MAX_TARGET_DIST", 200);
</onLoad>


<!-- # 1 --><waypoint x="1166" z="-31" y="140"> </waypoint>
<!-- # 2 ...
by stessiberti
Tue Jul 05, 2011 1:26 am
Forum: Runes of Magic
Topic: targeting/killing mob that is infight with NPC (for a quest)
Replies: 11
Views: 1920

targeting/killing mob that is infight with NPC (for a quest)

Hi all!
First off all i must say i m really impressed about the progress rom bot made the last moths as i made a break with runes for some month.
Great Work ALL !

well and then back to my topic :

i got a quest where i have to run to a certain area , where a npc is fighting a mob , i need to target ...