I did find addr for event ( for my score and total score ) but they are not static (green ) and they change every time event restarts...and to find pointer to pointer ... is just over my head .
I try to use the event trigger "Regional event has started!" with u'r addon .. dosen't work
Is 2 much for ...
Search found 50 matches
- Thu Apr 19, 2012 9:10 am
- Forum: Runes of Magic
- Topic: Energy of Justice
- Replies: 61
- Views: 32682
- Wed Apr 18, 2012 1:02 am
- Forum: Runes of Magic
- Topic: Energy of Justice
- Replies: 61
- Views: 32682
Re: Energy of Justice
and NO .. dosent w8 for the event to start ..
it just run non stop :/
but...if u solo farming .. the time left before new event starts
is small ( for me is like 3-4 min )
depending on how faster u kill the mobs ...the longer thje time is
and .. this is my main reason .. to post this file.. mabe ...
it just run non stop :/
but...if u solo farming .. the time left before new event starts
is small ( for me is like 3-4 min )
depending on how faster u kill the mobs ...the longer thje time is
and .. this is my main reason .. to post this file.. mabe ...
- Wed Apr 18, 2012 12:58 am
- Forum: Runes of Magic
- Topic: Energy of Justice
- Replies: 61
- Views: 32682
Re: Energy of Justice
ok..i forgot to tell u ... :/ vry sorry ..
bot alwayes start with quest : "Continue to Clean up the Threats to the Fishing Village"
( is the 1 who u must kill 5 mobs)
so u must have this quest so the bot can start
the reason is to clear the area befor u take the second quest ( the cages 1)
so it ...
bot alwayes start with quest : "Continue to Clean up the Threats to the Fishing Village"
( is the 1 who u must kill 5 mobs)
so u must have this quest so the bot can start
the reason is to clear the area befor u take the second quest ( the cages 1)
so it ...
- Thu Apr 12, 2012 9:27 am
- Forum: Runes of Magic
- Topic: counter / timer public event
- Replies: 17
- Views: 8405
Re: counter / timer public event
i try to use madman addon on public quests but it dosent work :/
- Thu Apr 12, 2012 1:59 am
- Forum: Runes of Magic
- Topic: Energy of Justice
- Replies: 61
- Views: 32682
Re: Energy of Justice
i see views ...
i'm guessing u use the WP ?
- Tue Apr 10, 2012 10:24 pm
- Forum: Runes of Magic
- Topic: counter / timer public event
- Replies: 17
- Views: 8405
Re: counter / timer public event
dont hate me for beeing sutch and anoying creature...
i have my rights u know
i have my rights u know
- Tue Apr 10, 2012 10:21 pm
- Forum: Runes of Magic
- Topic: Energy of Justice
- Replies: 61
- Views: 32682
Energy of Justice
OK, i start this post to see how u all do this kinda of farm and to share my WP file
on energy farm .
I solo farm energy at South Tornose BEach ( 59 , 81 ) u all must know by now this spot
so i decided to share and get some feedback .
Fell free to try it modify etc ..have fun is far from perfect ...
on energy farm .
I solo farm energy at South Tornose BEach ( 59 , 81 ) u all must know by now this spot
so i decided to share and get some feedback .
Fell free to try it modify etc ..have fun is far from perfect ...
- Wed Mar 28, 2012 5:44 am
- Forum: Runes of Magic
- Topic: counter / timer public event
- Replies: 17
- Views: 8405
Re: counter / timer public event
were i can dl lisa's Masman addon !?
still need some help with this timer
still need some help with this timer
- Wed Mar 28, 2012 5:41 am
- Forum: Runes of Magic
- Topic: SOLO (Leveling Bot) [Early Development]
- Replies: 36
- Views: 20775
Re: SOLO (Leveling Bot) [Early Development]
anyway the value of CheckQuest() ia always 2 in my case
becouse i'm doing same quests over and over again
so dint solve my prob. :)
solution ' until getQuestStatus(questname_1) ~= "not accepted" '
COPY PASTE u'r golden egg WP file :)
big thnx I would find the right sol. if wast for CheckQuest()
becouse i'm doing same quests over and over again
so dint solve my prob. :)
solution ' until getQuestStatus(questname_1) ~= "not accepted" '
COPY PASTE u'r golden egg WP file :)
big thnx I would find the right sol. if wast for CheckQuest()
- Wed Mar 28, 2012 5:04 am
- Forum: Runes of Magic
- Topic: SOLO (Leveling Bot) [Early Development]
- Replies: 36
- Views: 20775
- Wed Mar 28, 2012 3:03 am
- Forum: Runes of Magic
- Topic: SOLO (Leveling Bot) [Early Development]
- Replies: 36
- Views: 20775
Re: SOLO (Leveling Bot) [Early Development]
after many years of research i discover :P the corect sintax of CheckQuest() :
RoMScript("CheckQuest(426624)"); --426624 is just a random nr
RoMScript("CheckQuest("426624")"); --this way give me a error :)
and becouse i have addons for take quest auto..( dailyNote ,streamlie. etc )
the loop who ...
RoMScript("CheckQuest(426624)"); --426624 is just a random nr
RoMScript("CheckQuest("426624")"); --this way give me a error :)
and becouse i have addons for take quest auto..( dailyNote ,streamlie. etc )
the loop who ...
- Wed Mar 28, 2012 1:39 am
- Forum: Runes of Magic
- Topic: SOLO (Leveling Bot) [Early Development]
- Replies: 36
- Views: 20775
Re: SOLO (Leveling Bot) [Early Development]
1 more question to be sure .
This is how is done to be 100% sure i take the quest ?
( sometimes is a delay ...and she run but no quest taken and cant use a big yrest() i'm on timer )
old code :
player:target_NPC("NAME")
yrest(100)
RoMScript("OnClick_QuestListButton(1, 1)")
yrest(100)
new1 ...
This is how is done to be 100% sure i take the quest ?
( sometimes is a delay ...and she run but no quest taken and cant use a big yrest() i'm on timer )
old code :
player:target_NPC("NAME")
yrest(100)
RoMScript("OnClick_QuestListButton(1, 1)")
yrest(100)
new1 ...
- Wed Mar 28, 2012 1:30 am
- Forum: Runes of Magic
- Topic: SOLO (Leveling Bot) [Early Development]
- Replies: 36
- Views: 20775
- Wed Mar 28, 2012 12:47 am
- Forum: Runes of Magic
- Topic: SOLO (Leveling Bot) [Early Development]
- Replies: 36
- Views: 20775
Re: SOLO (Leveling Bot) [Early Development]
Lisa i did go to u'r link but cant finde any ID for the quests :/
- Fri Mar 16, 2012 10:14 am
- Forum: Runes of Magic
- Topic: --=== Official new patch thread ===-- patch 4.0.9
- Replies: 127
- Views: 41691
Re: --=== Official new patch thread ===-- patch 4.0.9
this option work ?
AUTO_ELITE_FACTOR = 5,
WAYPOINT_PASS = 100,
WAYPOINT_PASS_DEGR = 90,
elite factor..works but dosent loot the bosses
wp_pass and pass degr ...i mess around with values but didnt notice any change
just asking
AUTO_ELITE_FACTOR = 5,
WAYPOINT_PASS = 100,
WAYPOINT_PASS_DEGR = 90,
elite factor..works but dosent loot the bosses
wp_pass and pass degr ...i mess around with values but didnt notice any change
just asking
- Fri Mar 16, 2012 10:08 am
- Forum: Runes of Magic
- Topic: --=== Official new patch thread ===-- patch 4.0.9
- Replies: 127
- Views: 41691
Re: --=== Official new patch thread ===-- patch 4.0.9
both are working ...
until now :d
until now :d
- Fri Mar 16, 2012 10:01 am
- Forum: Runes of Magic
- Topic: --=== Official new patch thread ===-- patch 4.0.9
- Replies: 127
- Views: 41691
Re: --=== Official new patch thread ===-- patch 4.0.9
but it is working fine !?!?! how come ?
i will change it and see if is the same effect
i will change it and see if is the same effect
- Fri Mar 16, 2012 8:59 am
- Forum: Runes of Magic
- Topic: --=== Official new patch thread ===-- patch 4.0.9
- Replies: 127
- Views: 41691
Re: --=== Official new patch thread ===-- patch 4.0.9
=))... i'm rly a idiot
after i change the addr...was wondering why the hell dosent work !
but after u'r reply i remember i modify my profile.. and put mob names to attk
now is working like a charm ..
) just stupid...<< low on RAM here 
after i change the addr...was wondering why the hell dosent work !
but after u'r reply i remember i modify my profile.. and put mob names to attk
now is working like a charm ..
- Fri Mar 16, 2012 8:48 am
- Forum: Runes of Magic
- Topic: --=== Official new patch thread ===-- patch 4.0.9
- Replies: 127
- Views: 41691
Re: --=== Official new patch thread ===-- patch 4.0.9
i put this charClassInfoBase = 0x9D496C, ( scout ) in addresses.lua
...what next or is no fix ?
...what next or is no fix ?
- Fri Mar 16, 2012 8:36 am
- Forum: Runes of Magic
- Topic: --=== Official new patch thread ===-- patch 4.0.9
- Replies: 127
- Views: 41691
Re: --=== Official new patch thread ===-- patch 4.0.9
Rock5 wrote:
charClassInfoBase = 0x9DC488,
u said we can put this manual and it will work ... can any1 tell were to put ( modify )
the adr ( scout here )
if i badly understud corect me pls :p
charClassInfoBase = 0x9DC488,
u said we can put this manual and it will work ... can any1 tell were to put ( modify )
the adr ( scout here )
if i badly understud corect me pls :p