Search found 120 matches
- Tue Feb 28, 2012 2:31 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Automatically created waypointfiles
- Replies: 47
- Views: 41069
Re: Automatically created waypointfiles
I think a lot of people would find that useful
- Sat Feb 25, 2012 5:16 am
- Forum: Runes of Magic
- Topic: AutoLogin addon
- Replies: 2
- Views: 1347
Re: AutoLogin addon
Why do you make a new topic for this instead of writing in the addon topic?
Also autologin works fine for me.
http://www.solarstrike.net/phpBB3/viewt ... =27&t=1245
Also autologin works fine for me.
http://www.solarstrike.net/phpBB3/viewt ... =27&t=1245
- Fri Feb 24, 2012 8:07 am
- Forum: Runes of Magic
- Topic: Has anyone seen this addon for Tiering?
- Replies: 2
- Views: 1260
Re: Has anyone seen this addon for Tiering?
Yes I have it. It's fast but I still prefer Fusion as you can only use random fusion stones in this addon, and not the ones you get from cot. The "DT" button has been replaced with a "List" button that opens a window where you can chose what equipment type you want to use. I don'...
- Wed Feb 22, 2012 5:59 pm
- Forum: Runes of Magic
- Topic: Sending mails to chars
- Replies: 0
- Views: 1346
Sending mails to chars
Hi I wonder how I would do if I want to send Excellent Belts and Random Fusion Stones to a lot of chars using the paid mailbox. I have working code for buying items and opening mail. The only thing I need help with is how to make it send items to all my tiering bots. I tried a nametable that someone...
- Wed Feb 22, 2012 12:20 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: butterlfly for low HP character
- Replies: 27
- Views: 9768
Re: butterlfly for low HP character
That doesn't seem to work on my server. Only thing that happens is that the whole screen becomes white and I have to do stuck report.SneakyBotter99 wrote:to kill yourself its /run RotateCamera(1,999,999.999,999);
- Sun Feb 19, 2012 5:58 pm
- Forum: Runes of Magic
- Topic: SOLO (Leveling Bot) [Early Development]
- Replies: 36
- Views: 15697
Re: SOLO (Leveling Bot) [Early Development]
lisa has a userfunction for that: http://www.solarstrike.net/phpBB3/viewt ... 18&p=34572
- Sat Feb 18, 2012 1:03 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Automatically created waypointfiles
- Replies: 47
- Views: 41069
Re: Automatically created waypointfiles
Ah... We're lucky Frogster/Runewaker isn't as smart as Blizzard
- Sat Feb 18, 2012 10:07 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Automatically created waypointfiles
- Replies: 47
- Views: 41069
Re: Automatically created waypointfiles
Really?
Does it still exist?
Does it still exist?
- Sat Feb 18, 2012 7:22 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: rock5's "fastLogin Revisited"
- Replies: 914
- Views: 369448
Re: rock5's "fastLogin Revisited"
Ah, yes probably made a mistake with button coords then...
- Sat Feb 18, 2012 6:58 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Fusion Control Functions
- Replies: 187
- Views: 70334
Re: Rock5's Fusion Control Functions
I sent code in the other topic you posted in
- Sat Feb 18, 2012 6:52 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Fusion Control Functions
- Replies: 187
- Views: 70334
- Sat Feb 18, 2012 6:47 am
- Forum: Runes of Magic
- Topic: tiering bot
- Replies: 40
- Views: 13161
Re: tiering bot
You can use Germangold's code for that: local tobuy = 20; -- buys 20 belts, i was assuming its a good count local beltname = RoMScript("TEXT('Sys227502_name')") -- Excellent Belt, change to Sys202999_name when you want -- to buy random fusion stones repeat local beltcount = inventory:getIt...
- Sat Feb 18, 2012 6:34 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: rock5's "fastLogin Revisited"
- Replies: 914
- Views: 369448
Re: rock5's "fastLogin Revisited"
I don't know. I tried with 41 but the button didn't appear.
- Fri Feb 17, 2012 7:02 pm
- Forum: Runes of Magic
- Topic: How do i
- Replies: 1
- Views: 840
Re: How do i
I use lisas userfunction, profilechange, for that. You can find it here a few posts down: http://www.solarstrike.net/phpBB3/viewt ... 18&p=34572
- Fri Feb 17, 2012 6:33 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Flower festival - Bot throwing a rose at cavies minigame.
- Replies: 43
- Views: 17195
Re: Flower festival - Bot throwing a rose at cavies minigame
Ah may be worth a try then
Edit: Where does the event take place?
Edit: Where does the event take place?
- Fri Feb 17, 2012 6:30 pm
- Forum: Runes of Magic
- Topic: Bot trying to fight my pet?
- Replies: 7
- Views: 1942
Re: Bot trying to fight my pet?
Sounds like the ingame bug that makes pet red (like mobs) when they are far away or just appearing could be the problem... Maybe the bot thinks it's a mob?
- Fri Feb 17, 2012 6:21 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Flower festival - Bot throwing a rose at cavies minigame.
- Replies: 43
- Views: 17195
Re: Flower festival - Bot throwing a rose at cavies minigame
Is it just a normal title or is there any stats on it?
- Fri Feb 17, 2012 6:17 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: rock5's "fastLogin Revisited"
- Replies: 914
- Views: 369448
Re: rock5's "fastLogin Revisited"
Ok I've finally got it working. The max number of accs (or at least buttons you can add on login page) seem to be 40.
Here is my modified version to make it work for 40 accs if anyone need it:
Here is my modified version to make it work for 40 accs if anyone need it:
- Fri Feb 17, 2012 11:53 am
- Forum: Runes of Magic
- Topic: Suggestion for stuck detection
- Replies: 6
- Views: 1697
Re: Suggestion for stuck detection
I have never really had any problems with stuns but what I have problem with is that, when I get lag (still moving but slow) the bot believes I'm stuck.
That sometimes look really suspicious but I don't know if there's a way to solve it.
That sometimes look really suspicious but I don't know if there's a way to solve it.
- Fri Feb 17, 2012 6:26 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Automatically created waypointfiles
- Replies: 47
- Views: 41069
Re: Automatically created waypointfiles
So it's not properly recording additional nodes? The names are based on what the game calls the zone. The english adjusted names (i.e. Howling Mountains) are there for our convinience/confusuion. Ok it seems it only fails when using NUM 3. With NUM 9 it seems to add additional nodes without problems