And the author is planning on implementing a lot of features too, he's just a bit busy these days it seems, from what i sensed anyway!shavas wrote:Go take a look at it for those with more advanced skill requirements.
Search found 16 matches
- Thu Apr 23, 2009 5:23 pm
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 1236539
Re: RoM bot
- Thu Apr 23, 2009 4:18 pm
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 1236539
Re: RoM bot
Same error, happens after it acquires a target.executor wrote:EDIT:I installed new version once again and now it only gives me e:\...player.lua:638: attempt to index local 'pawn' (a nil value) error.How can i fix this?
- Tue Apr 21, 2009 12:34 pm
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 1236539
Re: RoM bot
im sure theres a way to determine if your target is in combat/has a target, and do a /engage script from there. For that i use 'TankAssist', with a small side script that makes it follow the main character when targetted. I don't have to toggle /engage though, i just have on all the time with the '...
- Tue Apr 21, 2009 8:03 am
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 1236539
Re: RoM bot
2: i dont know how the second can assit the first(example: for heal/buff) Well, as i've mentioned before, i use this program for the auto-move/acquire target, and use UberFlex add-on to actually do the whole 'combat' thing, it's more advanced, and can actually 'assist' as you requested. I target wh...
- Sun Apr 19, 2009 4:01 pm
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 1236539
Re: RoM bot
Hey there, Can anybody recommend any free auto shutdown software or something liek that? I want my bot to bot for 2 hours only, then shutdown my computer. There was a thread on the official forums about the game's ability to access the command-line of Windows, someone made an add-on that actually s...
- Sat Apr 18, 2009 5:28 pm
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 1236539
Re: RoM bot
Maybe i'm missing something, but you said you updated the bot to 2.33, but i can't find it! You ignored my post, so i'm guessing i'm a n00b who didn't understand, or missed a word?!
- Sat Apr 18, 2009 2:30 pm
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 1236539
Re: RoM bot
First post has v2.32 still.Administrator wrote:Updated to 2.33.
- Thu Apr 16, 2009 4:33 pm
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 1236539
Re: RoM bot
I thought so at first, but then changed the 'waypoint deviation' and 'wander radius' to 5 (zero doesn't work), and it now sticks to my waypoints.Jovaras wrote:HAve you changed waypoints.xml coding? BEcause using my old one it's running completely out of waypoints.
- Fri Apr 10, 2009 12:18 pm
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 1236539
Re: RoM bot
The problem isn't getting back to where i want, it's getting the bot to actually continue after the short load-screen. It just gives errors.
- Wed Apr 08, 2009 3:43 pm
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 1236539
Re: RoM bot
Make a macro with '/script AcceptResurrect()' (sp?), and then put it on the Action-bar. Then add the hotkey to that slot to the OnDeath. The problem is, i don't know how to add a hotkey to OnDeathelroy72 wrote:Hey, quick question.
How can I resurrect when I die using OnDeath (or some other method)?

- Sat Mar 21, 2009 4:56 am
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 1236539
Re: RoM bot
I have a slight problem with the revive-system i made; after i'm dead, and revived, errors are spammed in the MicroMacro window, and i keep rotating around myself in-game! To fix it, i have to press CTRL+L, and then run the script again, i don't have to restart the game though. Any idea why that hap...
- Sat Mar 21, 2009 1:51 am
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 1236539
Re: RoM bot
That works, too. You won't need to do that in the next version, as you can just disable the pausing on death in your profile. You will be able to just put a short wait in your onDeath event in profile, and then call your resurrect macro. Thanks. The reviving function is called 'AcceptResurrect()', ...
- Fri Mar 20, 2009 10:31 pm
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 1236539
Re: RoM bot
I did this instead ... (i think it's easier, at least for me) ... local sk = startKey; if( getVersion() >= 100 ) then sk = getStartKey(); end; cprintf(cli.red, "You have died... Sorry.\n"); -- printf("Script paused until you revive yourself. Press %s when you\'re ready to continue.\n&...
- Fri Mar 20, 2009 10:54 am
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 1236539
Re: RoM bot
Thank you, the new version is working good.
Wanted to ask ... i made a small looping script to automatically revive me, what i need it to find a way to press DEL as soon as i'm alive again to continue on with botting. Can you please give me a hint?
Wanted to ask ... i made a small looping script to automatically revive me, what i need it to find a way to press DEL as soon as i'm alive again to continue on with botting. Can you please give me a hint?
- Wed Mar 18, 2009 11:29 pm
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 1236539
Re: RoM bot
http://rom.curse.com/downloads/rom-addo ... rloot.aspxZeno1 wrote:Is there any way to make the delay for looting any shorter?
- Tue Mar 17, 2009 5:37 am
- Forum: Runes of Magic
- Topic: RoM bot
- Replies: 2213
- Views: 1236539
Re: RoM bot
Is it possible to teach us how to figure out those addresses, or is it too much hassle for non-experienced people?
Thank you.
Thank you.