Search found 16 matches

by kokowiki
Thu Apr 23, 2009 5:23 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 1236539

Re: RoM bot

shavas wrote:Go take a look at it for those with more advanced skill requirements.
And the author is planning on implementing a lot of features too, he's just a bit busy these days it seems, from what i sensed anyway!
by kokowiki
Thu Apr 23, 2009 4:18 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 1236539

Re: RoM bot

executor wrote:EDIT:I installed new version once again and now it only gives me e:\...player.lua:638: attempt to index local 'pawn' (a nil value) error.How can i fix this?
Same error, happens after it acquires a target.
by kokowiki
Tue Apr 21, 2009 12:34 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 1236539

Re: RoM bot

im sure theres a way to determine if your target is in combat/has a target, and do a /engage script from there. For that i use 'TankAssist', with a small side script that makes it follow the main character when targetted. I don't have to toggle /engage though, i just have on all the time with the '...
by kokowiki
Tue Apr 21, 2009 8:03 am
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 1236539

Re: RoM bot

2: i dont know how the second can assit the first(example: for heal/buff) Well, as i've mentioned before, i use this program for the auto-move/acquire target, and use UberFlex add-on to actually do the whole 'combat' thing, it's more advanced, and can actually 'assist' as you requested. I target wh...
by kokowiki
Sun Apr 19, 2009 4:01 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 1236539

Re: RoM bot

Hey there, Can anybody recommend any free auto shutdown software or something liek that? I want my bot to bot for 2 hours only, then shutdown my computer. There was a thread on the official forums about the game's ability to access the command-line of Windows, someone made an add-on that actually s...
by kokowiki
Sat Apr 18, 2009 5:28 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 1236539

Re: RoM bot

Maybe i'm missing something, but you said you updated the bot to 2.33, but i can't find it! You ignored my post, so i'm guessing i'm a n00b who didn't understand, or missed a word?!
by kokowiki
Sat Apr 18, 2009 2:30 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 1236539

Re: RoM bot

Administrator wrote:Updated to 2.33.
First post has v2.32 still.
by kokowiki
Thu Apr 16, 2009 4:33 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 1236539

Re: RoM bot

Jovaras wrote:HAve you changed waypoints.xml coding? BEcause using my old one it's running completely out of waypoints.
I thought so at first, but then changed the 'waypoint deviation' and 'wander radius' to 5 (zero doesn't work), and it now sticks to my waypoints.
by kokowiki
Fri Apr 10, 2009 12:18 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 1236539

Re: RoM bot

The problem isn't getting back to where i want, it's getting the bot to actually continue after the short load-screen. It just gives errors.
by kokowiki
Wed Apr 08, 2009 3:43 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 1236539

Re: RoM bot

elroy72 wrote:Hey, quick question.
How can I resurrect when I die using OnDeath (or some other method)?
Make a macro with '/script AcceptResurrect()' (sp?), and then put it on the Action-bar. Then add the hotkey to that slot to the OnDeath. The problem is, i don't know how to add a hotkey to OnDeath :D.
by kokowiki
Sat Mar 21, 2009 4:56 am
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 1236539

Re: RoM bot

I have a slight problem with the revive-system i made; after i'm dead, and revived, errors are spammed in the MicroMacro window, and i keep rotating around myself in-game! To fix it, i have to press CTRL+L, and then run the script again, i don't have to restart the game though. Any idea why that hap...
by kokowiki
Sat Mar 21, 2009 1:51 am
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 1236539

Re: RoM bot

That works, too. You won't need to do that in the next version, as you can just disable the pausing on death in your profile. You will be able to just put a short wait in your onDeath event in profile, and then call your resurrect macro. Thanks. The reviving function is called 'AcceptResurrect()', ...
by kokowiki
Fri Mar 20, 2009 10:31 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 1236539

Re: RoM bot

I did this instead ... (i think it's easier, at least for me) ... local sk = startKey; if( getVersion() >= 100 ) then sk = getStartKey(); end; cprintf(cli.red, "You have died... Sorry.\n"); -- printf("Script paused until you revive yourself. Press %s when you\'re ready to continue.\n&...
by kokowiki
Fri Mar 20, 2009 10:54 am
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 1236539

Re: RoM bot

Thank you, the new version is working good.

Wanted to ask ... i made a small looping script to automatically revive me, what i need it to find a way to press DEL as soon as i'm alive again to continue on with botting. Can you please give me a hint?
by kokowiki
Wed Mar 18, 2009 11:29 pm
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 1236539

Re: RoM bot

Zeno1 wrote:Is there any way to make the delay for looting any shorter?
http://rom.curse.com/downloads/rom-addo ... rloot.aspx
by kokowiki
Tue Mar 17, 2009 5:37 am
Forum: Runes of Magic
Topic: RoM bot
Replies: 2213
Views: 1236539

Re: RoM bot

Is it possible to teach us how to figure out those addresses, or is it too much hassle for non-experienced people?

Thank you.