Loginxml_165 x 2_Accounts v."1.72"
New fixed and improved version.
You can set AutoCreate = false for prevent unnecessary auto create characters on account.
Account1 = { UserName = "Account1", Password = "password", Server = "", Label = "", AutoCreate = false },
Now you can set fastLoginChrSel ...
Search found 96 matches
- Sat Aug 13, 2016 11:00 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Loginxml_165 x 2_Accounts
- Replies: 2
- Views: 4553
- Fri Jul 29, 2016 5:39 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Loginxml_165 x 2_Accounts
- Replies: 2
- Views: 4553
Re: Loginxml_165 x 2_Accounts
LoginNextChar
...
Sorry wait for write.
Я читаю свободно по Английски но пишу очень плохо. Парадокс системы изучения языка.
Учил чтобы читать.
...
Sorry wait for write.
Я читаю свободно по Английски но пишу очень плохо. Парадокс системы изучения языка.
Учил чтобы читать.
- Wed Jul 27, 2016 3:07 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Loginxml_165 x 2_Accounts
- Replies: 2
- Views: 4553
Loginxml_165 x 2_Accounts
Loginxml_165 x 2_Accounts v."3.71"
Based on beta version of rock5's "fastLogin Revisited" . Visit this page for original version.
http://solarstrike.net/phpBB3/viewtopic.php?f=27&t=1245 ...
Based on beta version of rock5's "fastLogin Revisited" . Visit this page for original version.
http://solarstrike.net/phpBB3/viewtopic.php?f=27&t=1245 ...
- Mon Mar 14, 2016 8:09 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Research Expert - Loose Target
- Replies: 5
- Views: 4615
Re: Research Expert - Loose Target
This code for game client addon, not for Bot. Create addon and use
Code: Select all
RoMCode("Player_Target_NPC(123561);")- Sat Mar 05, 2016 4:24 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Research Expert - Loose Target
- Replies: 5
- Views: 4615
Re: Research Expert - Loose Target
HEy some ppl here..
Someone know, if and how i can change it, that i dont loose the NPC target, while making this Dailyquest?
Also there must be an macro for harvesting as an ingame function......... i saw that at other players -.-
Greetings
me
function Player_Target_NPC(_npcname ...
Someone know, if and how i can change it, that i dont loose the NPC target, while making this Dailyquest?
Also there must be an macro for harvesting as an ingame function......... i saw that at other players -.-
Greetings
me
function Player_Target_NPC(_npcname ...
- Mon Feb 08, 2016 11:15 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 440140
Re: Rock5's Mail Mods
Version 1.90 b3
New fixed version for testers only.
.. fix:
"wrong gold send error, after send gold and relogin to next char"
" and many alse (короче, дохера ещё всяких багфиксов)."
.. added:
"UMM_ReturnMail(_type, _senders) function"
"Mail recipient does not exist!" Warning message ...
New fixed version for testers only.
.. fix:
"wrong gold send error, after send gold and relogin to next char"
" and many alse (короче, дохера ещё всяких багфиксов)."
.. added:
"UMM_ReturnMail(_type, _senders) function"
"Mail recipient does not exist!" Warning message ...
- Mon Oct 19, 2015 4:15 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Automatic 'login' script
- Replies: 181
- Views: 107273
Re: Automatic 'login' script
I fix
Code: Select all
item.lua:143: attempt to concatenate global 'tmp' (a nil value)- Mon Oct 19, 2015 3:02 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Automatic 'login' script
- Replies: 181
- Views: 107273
Re: Automatic 'login' script
I fix problem
Code: Select all
memorytable.lua:221: attempt to concatenate a nil value- Wed Jun 24, 2015 1:23 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 440140
Re: Rock5's Mail Mods
For all client with removed models or for same non English language client, function findMailbox(); not always can find mailbox, need to use Mailboxes Id.
I dont use any model folders and with adding the id like I posted before it works fine.
Try to use my modified version it work for my all ...
I dont use any model folders and with adding the id like I posted before it works fine.
Try to use my modified version it work for my all ...
- Wed Jun 24, 2015 12:33 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 440140
Re: Rock5's Mail Mods
function findMailbox() do not find the mailbox at the guild castle.
For all client with removed models or for same non English language client function findMailbox(); not always can find mailbox, need to use Mailboxes Id . Try too use my modified Rock5's mail related functions userfunctions in my ...
For all client with removed models or for same non English language client function findMailbox(); not always can find mailbox, need to use Mailboxes Id . Try too use my modified Rock5's mail related functions userfunctions in my ...
- Wed Jun 24, 2015 11:43 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 440140
Re: Rock5's Mail Mods
Same fix.
- Sat Jun 13, 2015 8:48 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Tier_Maker by Bot_romka
- Replies: 8
- Views: 6930
Re: Tier_Maker by Bot_romka
All in One waypoint.
Tier_Maker v1.3.9
New fixed version
Tier_Maker v1.3.9
New fixed version
- Thu Jun 04, 2015 4:23 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Tier_Maker by Bot_romka
- Replies: 8
- Views: 6930
Re: Tier_Maker by Bot_romka
All in One waypoint.
Tier_Maker v1.3.6
Needed userfunction:
addon_Rock5s_Mail_Functions http://solarstrike.net/phpBB3/viewtopic.php?f=27&t=1561&start=720 with UMM_SendByStats() function.
userfunction_LoginNextChar http://www.solarstrike.net/phpBB3/viewtopic.php?f=27&t=1245
Automatic 'login ...
Tier_Maker v1.3.6
Needed userfunction:
addon_Rock5s_Mail_Functions http://solarstrike.net/phpBB3/viewtopic.php?f=27&t=1561&start=720 with UMM_SendByStats() function.
userfunction_LoginNextChar http://www.solarstrike.net/phpBB3/viewtopic.php?f=27&t=1245
Automatic 'login ...
- Thu Jun 04, 2015 2:49 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 440140
Re: Rock5's Mail Mods
New Update.
Rewrite code for select and send items by Stats,
and add new function UMM_SendByStats(_recipient, _itemTable, _stats, _statNo, _amount) .
Function UMM_SendFusionStones() was removed* Use UMM_SendByStats().
_recipient - Who you are sending to.
_itemTable - Name or id of the items ...
Rewrite code for select and send items by Stats,
and add new function UMM_SendByStats(_recipient, _itemTable, _stats, _statNo, _amount) .
Function UMM_SendFusionStones() was removed* Use UMM_SendByStats().
_recipient - Who you are sending to.
_itemTable - Name or id of the items ...
- Tue Apr 14, 2015 1:37 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 440140
Re: Rock5's Mail Mods
hello i know this is not a problem of your script but of the mode but for some reason it bugs when mass sending items for example sending 180 fusion stones.
even if i send in stacks of 30, (send 30, receive them with the other char and so on), after 3-4 tries, it refuses to send and bugs, and the ...
even if i send in stacks of 30, (send 30, receive them with the other char and so on), after 3-4 tries, it refuses to send and bugs, and the ...
- Fri Apr 03, 2015 12:47 pm
- Forum: Runes of Magic
- Topic: Running ONLY regardless of aggro?
- Replies: 50
- Views: 29291
- Tue Mar 17, 2015 7:22 pm
- Forum: Runes of Magic
- Topic: How do i make this more cleaner? :P
- Replies: 7
- Views: 3903
Re: How do i make this more cleaner? :P
-- Зелья: неукротимый энтузиазм, ясные мысли, удача, горячая любовь, вкуснейший салат
CL_HmaidItems = {207200,207202,207203,207206,207215}
-- House Servant
function HouseServant()
-- ChoiceOption: 0 --chat, 1 -magic, 2 -battle, 3 -protection, 4 -cooking, 5 -crafting.
local Nr
if( player.Name ...
CL_HmaidItems = {207200,207202,207203,207206,207215}
-- House Servant
function HouseServant()
-- ChoiceOption: 0 --chat, 1 -magic, 2 -battle, 3 -protection, 4 -cooking, 5 -crafting.
local Nr
if( player.Name ...
- Sun Mar 15, 2015 3:58 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Ultra Model files
- Replies: 157
- Views: 87632
Re: Rock5's Ultra Model files
This archive is to disable the effects of the champion skills.Draakje wrote:Someone knows how the champion skills are called in the model files? Can't find them :/ have to get rid of those laggy effects
- Thu Mar 12, 2015 12:36 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Tier_Maker by Bot_romka
- Replies: 8
- Views: 6930
Re: Tier_Maker by Bot_romka
Atention! In the Waypoint Tirodel_ll v1.9.2 discovered a very dangerous error. He was not sent by mail the mana stones tier 9 and tier 10. Do not use this version. I have completely rewritten the code of Waypoint and now it works fine.
Tirodel_ll v2.1.4
I changed the variables to make it ...
Tirodel_ll v2.1.4
I changed the variables to make it ...
- Mon Mar 02, 2015 5:37 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: rock5's "fastLogin Revisited"
- Replies: 914
- Views: 523206
Re: rock5's "fastLogin Revisited"
For Desmond
How to bind the button to automatically add-click "Delete"?
Можешь использовать loginScript("CharacterSelect_Delete()") для удаления персонажей, не обязательно кликать мышкой. Просто в онлоад добавь эту функцию с её переменными из новой версии userfunction_login.lua Я щас разрабатываю ...
How to bind the button to automatically add-click "Delete"?
Можешь использовать loginScript("CharacterSelect_Delete()") для удаления персонажей, не обязательно кликать мышкой. Просто в онлоад добавь эту функцию с её переменными из новой версии userfunction_login.lua Я щас разрабатываю ...