I think you're right Lisa, it seems like key_W is beying pressed and it stops to be pressed after a while in combar couple of seconds...
Your suggestion might work. Will try it too.
Search found 77 matches
- Wed Mar 30, 2011 1:18 pm
- Forum: RoM Bot revision notes
- Topic: revision 587, It's a party - break out the streamers.
- Replies: 55
- Views: 18074
- Wed Mar 30, 2011 1:01 pm
- Forum: RoM Bot revision notes
- Topic: Rev 584: moving in 3 dimensions!
- Replies: 11
- Views: 4071
Re: Rev 584: moving in 3 dimensions!
yes that were server problems, after couple of minutes it worked.
- Wed Mar 30, 2011 9:55 am
- Forum: RoM Bot revision notes
- Topic: revision 587, It's a party - break out the streamers.
- Replies: 55
- Views: 18074
Re: revision 587, It's a party - break out the streamers.
nice to see additions are used in a variety of manners ))
i'm aso interested -squeekthegeek- how do you avoid the jump attack of DoD 1st?
i'm aso interested -squeekthegeek- how do you avoid the jump attack of DoD 1st?
- Wed Mar 30, 2011 9:47 am
- Forum: RoM Bot revision notes
- Topic: revision 587, It's a party - break out the streamers.
- Replies: 55
- Views: 18074
Re: revision 587, It's a party - break out the streamers.
Revision 585 working fine, 586 not working good.
What's changed in rev586? Would like to use 587 without those changes...
Well some changes i might leave, i think what's causing problem is a lack of pause on waypoint.
What's changed in rev586? Would like to use 587 without those changes...
Well some changes i might leave, i think what's causing problem is a lack of pause on waypoint.
- Wed Mar 30, 2011 6:55 am
- Forum: Runes of Magic
- Topic: Problem with 584->587 upgrade
- Replies: 0
- Views: 1295
- Wed Mar 30, 2011 6:45 am
- Forum: RoM Bot revision notes
- Topic: revision 587, It's a party - break out the streamers.
- Replies: 55
- Views: 18074
Re: revision 587, It's a party - break out the streamers.
I have uncommented two lines on line 1894 or smthng. if( angleDif > math.rad(15) ) then --keyboardRelease( settings.hotkeys.MOVE_FORWARD.key ); --keyboardRelease( settings.hotkeys.MOVE_BACKWARD.key ); But it continues to wander around like a chicken with cut-off head. I think i need him to pause a b...
- Wed Mar 30, 2011 5:37 am
- Forum: Runes of Magic
- Topic: Monitoring ingame events.
- Replies: 78
- Views: 18455
Re: Monitoring ingame events.
Well i can think of one more use.
Setting up a character that will be a party inviter (for multiple characters to farm instances).
You wiper him the set-up word like "hitme" and he automaticaly invites you.
It's much easier running 3 instead of 4 clients, 4 instead of 6 etc.
Setting up a character that will be a party inviter (for multiple characters to farm instances).
You wiper him the set-up word like "hitme" and he automaticaly invites you.
It's much easier running 3 instead of 4 clients, 4 instead of 6 etc.
- Wed Mar 30, 2011 5:28 am
- Forum: RoM Bot revision notes
- Topic: revision 587, It's a party - break out the streamers.
- Replies: 55
- Views: 18074
Re: revision 587, It's a party - break out the streamers.
Great stuff. Edit: Unfortunatelly it messed up rombot, it works no good anymore. It goes back and forth through waypoints not stopping to fight mobs, tries to go through walls and just before update it was working fine. I was updating from 584 - 587, are there any changes that can do this kind of st...
- Wed Mar 30, 2011 2:58 am
- Forum: Runes of Magic
- Topic: New dimension of anti-botting?
- Replies: 3
- Views: 1421
Re: New dimension of anti-botting?
Hi, i've heard rumours of new Frogsters Anti-Automation system, it supposedly detects bots and whispers them, after unknown conditions players are contacted, some are banned some given chance to delete all imtems and gold :S It's supposedly efficient, so i tend to be near my keyboard while botting, ...
- Wed Mar 30, 2011 1:01 am
- Forum: RoM Bot revision notes
- Topic: Rev 584: moving in 3 dimensions!
- Replies: 11
- Views: 4071
Re: Rev 584: moving in 3 dimensions!
I cannot seem to update to rev 586 :/
Error code i get:
Any idea why?
also where do i find this setting?
Error code i get:
Code: Select all
Server sent unexpected return value (405 Method Not Allowed) in response to...
also where do i find this setting?
Code: Select all
allowSystemCommands
- Tue Mar 29, 2011 2:52 pm
- Forum: Runes of Magic
- Topic: wrong value for item id.
- Replies: 6
- Views: 2523
Re: wrong value for item id.
Can't try i only had it twice, after i relogged it's working fine as before.
It all worked good with those messages too.
It all worked good with those messages too.
- Tue Mar 29, 2011 9:33 am
- Forum: Runes of Magic
- Topic: Idea: RoMbot + MultiHack (keypress collaboration)
- Replies: 84
- Views: 30857
Re: Idea: RoMbot + MultiHack (keypress collaboration)
UPDATED Speedhack addon! 20.03.2011.
Please download newest file from 1st post in this topic.
Please download newest file from 1st post in this topic.
- Tue Mar 29, 2011 8:19 am
- Forum: Runes of Magic
- Topic: Dangerous function AUTOSELL
- Replies: 17
- Views: 3480
Re: Dangerous function AUTOSELL
yes, i forgot about that. break is needed too.
- Tue Mar 29, 2011 8:12 am
- Forum: Runes of Magic
- Topic: wrong value for item id.
- Replies: 6
- Views: 2523
Re: wrong value for item id.
I'm getting that message now never had it before, i'll ignore it, hope it doesn't do no harm
- Tue Mar 29, 2011 1:49 am
- Forum: Runes of Magic
- Topic: Dangerous function AUTOSELL
- Replies: 17
- Views: 3480
Re: Dangerous function AUTOSELL
Another idea occured to me. The only code that could interrupt the mechant function is a registered timer. Have you set up any registered timers with registerTimer function? No i didn't register any timers at that point, later in the instance they are, and unregistered before leaving it. Shop did o...
- Mon Mar 28, 2011 4:08 pm
- Forum: Runes of Magic
- Topic: Idea: RoMbot + MultiHack (keypress collaboration)
- Replies: 84
- Views: 30857
Re: Idea: RoMbot + MultiHack (keypress collaboration)
Yes, works perfectly.
Thank you! Uploading working and tested wallhack...
Thank you! Uploading working and tested wallhack...
- Mon Mar 28, 2011 12:15 pm
- Forum: Runes of Magic
- Topic: Dangerous function AUTOSELL
- Replies: 17
- Views: 3480
Re: Dangerous function AUTOSELL
tripleposting :S
The CODE above i changed in inventory.lua is working great, no more problems of anykind so far (couple of hours working - 15-20 times tested automatically ingame).
The CODE above i changed in inventory.lua is working great, no more problems of anykind so far (couple of hours working - 15-20 times tested automatically ingame).
- Mon Mar 28, 2011 8:47 am
- Forum: Runes of Magic
- Topic: Dangerous function AUTOSELL
- Replies: 17
- Views: 3480
Re: Dangerous function AUTOSELL
Sry 4 dblposting Actually we can't open store again, we don't have in a global val the name of the NPC (or i'm mistaken). So i'l just go with previous version for skipping autosell if store frame not visible, without reopening the store. note: player:openStore(_npcname, _option) - can''t know which ...
- Mon Mar 28, 2011 8:38 am
- Forum: Runes of Magic
- Topic: Dangerous function AUTOSELL
- Replies: 17
- Views: 3480
Re: Dangerous function AUTOSELL
I don't think so, have nothing other that manages items in any way in my files, except lootomatic addon for RoM but i doubt it caused it, should never use the items that i take (those were the ones out of loot filter - keepable). I'll let you know how it works, i think it'll solve some obscure cases...
- Mon Mar 28, 2011 8:18 am
- Forum: Runes of Magic
- Topic: Dangerous function AUTOSELL
- Replies: 17
- Views: 3480
Re: Dangerous function AUTOSELL
Okay, i've looked into files (classes) inventory and player .lua so i can say one more check should be added in autosell function in inventory.lua. When it gets here: -- sell the item if( sell_item == true ) then hf_wesell = true; slotitem:use(); end it sells item after a lot of checks for different...