Search found 24 matches
- Fri Apr 15, 2011 7:01 am
- Forum: Game cheating & modding
- Topic: Rift: Planes of Telara
- Replies: 5
- Views: 4537
Re: Rift: Planes of Telara
For those interested in rift botting : http://www.macrogoblin.com/ Some paid bot, from what I hear it's quite decent but probably not worth the price http://www.macrogoblin.com/ Some bot in development, prototype (free) version is pretty crappy but it still works. They have a paid version in develop...
- Fri Apr 08, 2011 8:29 am
- Forum: Runes of Magic
- Topic: Maybe Better Solution of "Unsticking"
- Replies: 3
- Views: 1769
Re: Maybe Better Solution of "Unsticking"
About the cause of stucks. For me most of them were caused by some kind of lag : bots walks too far after waypoint, tries to correct position but has already fallen somewhere and can't do anything without some help. What I've learned from it : - Mounts (especially a 70% one) are really bad when ther...
- Thu Apr 07, 2011 9:25 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 330518
Re: Rock5's Mail Mods
How hard would be it to manually retrieve mails (to get specific items and maybe a specific amount of each) instead of using UMM's "Take All" button ? Mainly thinking about auto-transmuting on alts with a lot of charges and limited inventory space (if I need to send 60 belts & 60 fusio...
- Sun Apr 03, 2011 6:47 am
- Forum: Runes of Magic
- Topic: Use AOE if targeted by multiple mobs
- Replies: 8
- Views: 3184
Re: Use AOE if targeted by multiple mobs
Wouldn't it work better to check the mobs that are in AoE range rather than the one targeting you ? Would just have to replace (in rock5' code linked) if pawn.TargetPtr == player.Address then by if 50 > distance(player.X, player.Z, pawn.X, pawn.Z) then (50 for purgatory fire, change for whatever AoE...
- Sat Apr 02, 2011 8:18 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Slightly enhanced waitForLoadingScreen()
- Replies: 11
- Views: 4833
Re: Slightly enhanced waitForLoadingScreen()
:D I made something very similar to this. Does jumping at Clops portal work? I've tried having it backup and move side to side, but sometimes it still doesn't want to work. I haven't tried jumping yet. Yeah jumping does work everytime for me. The only thing I'm afraid is that if for some reason the...
- Thu Mar 31, 2011 4:58 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Slightly enhanced waitForLoadingScreen()
- Replies: 11
- Views: 4833
Re: Slightly enhanced waitForLoadingScreen()
I didn't have logout in mind when modifying that function. But the current waitForLoadingScreen() is perfect for relogging : nothing embarassing can happen if the bot gets stuck in that phase and Rombot also doesn't have any control over that part, so there wouldn't be any reason to exit that loop e...
- Thu Mar 31, 2011 1:22 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Slightly enhanced waitForLoadingScreen()
- Replies: 11
- Views: 4833
Slightly enhanced waitForLoadingScreen()
I was having a few issues with that function when bot wouldn't actually activate the loading (either failing to trigger the zone change via a portal or not managing to talk to the NPC at all) so I made a few minor changes to the existing one to not get stuck in an infinite loop. By default it will e...
- Wed Mar 30, 2011 3:28 am
- Forum: Runes of Magic
- Topic: Monitoring ingame events.
- Replies: 78
- Views: 22182
Re: Monitoring ingame events.
Looks promising for quite a few things : - Managing tells with bot directly at least (at least a beep, and it would be pretty easy to create more advanced features : a whitelist of persons to ignore, logging off after X tells, logging off when receiving X tells after more than X hours botting, ...) ...
- Wed Mar 30, 2011 3:19 am
- Forum: Runes of Magic
- Topic: New dimension of anti-botting?
- Replies: 3
- Views: 1635
Re: New dimension of anti-botting?
I'd be surprised if Frogster (or any other MMO editor) cared that much about bots (at least the non-RMT part of botting), except once in a while to make some PR announcement or when they get reported by players (but then some players report anyone they see farming half as much as they are - guess we...
- Wed Mar 30, 2011 3:08 am
- Forum: Runes of Magic
- Topic: Botting in Caves or mines
- Replies: 17
- Views: 6890
Re: Botting in Caves or mines
You can also change the target distance in waypoints themselves, both to not have to use a custom profile for that path and also to change it all along the path (in some big room you might want it at your max range and when going inside some tunnel you probably want it reduced to the minimum) and yo...
- Tue Mar 29, 2011 6:50 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's catchCavy script
- Replies: 115
- Views: 53154
Re: Rock5's catchCavy script
Been reading the code over and over, but I can't find what part of the code rings the bell, wanted to copy that in a script watching some boss spawn for me so I need your help again Rock for this one 

- Thu Mar 24, 2011 4:17 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: rock5&swietlowka Autologin v2.1 with boxes and secondarypass
- Replies: 193
- Views: 66716
Re: rock5&swietlowka Autologin v2.1 with boxes and secondary
I'll probably feel stupid when getting the answer but (when not botting), how can I return to character selection screen without getting auto relogged ? (the few things I tried with ingame macros did nothing)
- Thu Mar 17, 2011 12:51 pm
- Forum: Runes of Magic
- Topic: Error in CPawn:update()
- Replies: 18
- Views: 8090
Re: Error in CPawn:update()
Anyway it's probably better in most situations to have the bot keep trying to spam attack/nuke/heal than just exit and leave the char standing there. Also wondering if it would be possible to add a <onError> section for profiles that would be triggered before exiting when error() is called ? That wa...
- Mon Mar 14, 2011 10:25 am
- Forum: Runes of Magic
- Topic: Teaming & Aggro Issue
- Replies: 46
- Views: 13388
Re: Teaming & Aggro Issue
I had checked your post Jack and it seemed like really good work :mrgreen: But my botting partner isn't even in the same country than me, so networking between the bots was kinda ruled out. And I'm trying to get something that works even if the main isn't botting (so I can just stick the healer on s...
- Mon Mar 14, 2011 7:05 am
- Forum: Runes of Magic
- Topic: Teaming & Aggro Issue
- Replies: 46
- Views: 13388
Re: Teaming & Aggro Issue
Got some other improvments to make first (mostly some mana management issue and also some kind of detection so each bot can notice when the other one is gone and recall back to safety). But I should be able to write the code (and have a party setup to test it out) tonight or tomorrow and will certai...
- Mon Mar 14, 2011 1:47 am
- Forum: Runes of Magic
- Topic: Teaming & Aggro Issue
- Replies: 46
- Views: 13388
Re: Teaming & Aggro Issue
Raid Icon idea is a pretty sweet one when good assisting is needed :mrgreen: Also would it be possible to just check if target.TargetPtr is in the list of team member's addresses ? Then I could just take the eval function, keep all the basic security checks (target alive, attackable, ....) and repla...
- Sat Mar 12, 2011 9:25 pm
- Forum: Runes of Magic
- Topic: Teaming & Aggro Issue
- Replies: 46
- Views: 13388
Teaming & Aggro Issue
I started using the bot in teams (of bots) recently (relationship buffs are so nice) and had a few issues. When running similar waypoints on every bot, each time a bot aggroed something, every other char was stopping everything. That was easily fixed by a few minor edits to stop the bot from interru...
- Sat Mar 12, 2011 5:48 pm
- Forum: Runes of Magic
- Topic: bans on the miller's ranch
- Replies: 9
- Views: 5142
Re: bans on the miller's ranch
For the IP change, if you're referring to the new IP you get with some ISP when you reboot the modem, then it can only be used to idenfity you as a client of XXXX ISP (and maybe, depending on ISP) that live in a certain area. Certainly not enough to establish that both account belong to the same per...
- Sat Mar 05, 2011 5:38 am
- Forum: Runes of Magic
- Topic: Cant find certain NPCs
- Replies: 5
- Views: 2095
Re: Cant find certain NPCs
About string stuff ... Can you use all the regexp metacharacters for matching names in profile/waypoints ? Thinking about ^ and $ to make sure the bot only checks the the desired item/buff and not for a slightly different one ? (like "Wave Armor" and "Wave Armor Ineffective")
- Thu Mar 03, 2011 7:20 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's catchCavy script
- Replies: 115
- Views: 53154
Re: Rock5's catchCavy script
Just tried the script (setup to catch all cavys for the testing) and it's amazing how nicely it worked (I don't think I ever catched one that fast myself. Now hopefully my char can catch some golden ones :oops: Edit : after some testing it seem to work pretty nicely ... erm ... perfectly. Every trap...