Search found 66 matches
- Thu Apr 12, 2012 10:12 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 225140
Re: Rock5's Millers Ranch Scripts
i cant seem to figure out why the bot will not turn in the quest to Jenna Miller If you are talking about my script, it has a setting to turn in the eggs after a certain number of eggs are collected. It is defaulted to 100. So after it collects 100 eggs it will turn them all in. The option is at th...
- Thu Apr 12, 2012 9:40 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 225140
Re: Rock5's Millers Ranch Scripts
hi. i plan on pk trading eggs still :P just wondering if anyone else has a working egg script. i cant seem to figure out why the bot will not turn in the quest to Jenna Miller. im assuming "questname=RoMScript("TEXT('Sys422386_name')"); yrest(500) -- ie. "An Easy Lay?""...
- Wed Apr 11, 2012 8:55 am
- Forum: Runes of Magic
- Topic: Golden Egg Info's with Patch 4/10/12
- Replies: 21
- Views: 6434
Re: Golden Egg Info's with Patch 4/10/12
they also changed something with the npcs that deal with golden eggs... ive tried editing this. but it still doesnt work. the bot will not click the first option?! if queststate == "complete" and GetReward == true then -- Complete quest repeat repeat player:target_NPC(npcname); yrest(200) ...
- Tue Apr 10, 2012 8:39 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Millers Ranch Scripts
- Replies: 778
- Views: 225140
Re: Rock5's Millers Ranch Scripts
Elbandim wrote:Yea, golden egg's are no longer tradeable.
Patchnotes 4.0.10
Golden Eggs are not tradable anymore. They are bound on pickup.
That is sooooo suck..., say good bye for this marketing everybody :´(
what about pk trading?
- Tue Apr 03, 2012 11:37 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: level 40 Daily, Another Drink in the Quodate Plains.
- Replies: 10
- Views: 4069
Re: level 40 Daily, Another Drink in the Quodate Plains.
I hate replying to my own post but I reached a snag that I want to fix early, and it requires an understanding of the bot's capabilities. So, when doing quite a few of these quests, the same waypoint is being crossed over and over again, which means if I ever crash/lag out of the game and re-start ...
- Tue Apr 03, 2012 12:01 am
- Forum: Runes of Magic
- Topic: Bot closing game on disconnection
- Replies: 36
- Views: 10249
Re: Bot closing game on disconnection
Ye Lisa we all know it, BUT still question is , isn't it possible to disable the function from MM or from dunno where, about closing the client when you get disconnected ...? the life would be more easy ... since if no MM running, and you get disconected on client, the client never vloses itself, b...
- Sat Mar 24, 2012 11:22 pm
- Forum: Runes of Magic
- Topic: transport runes
- Replies: 13
- Views: 4754
Re: transport runes
<?xml version="1.0" encoding="utf-8"?><waypoints type="NORMAL"> <onLoad> changeProfileOption("INV_AUTOSELL_ENABLE", true) function unStick3() RoMScript("TB_Teleport(0,4)") --teleports to slot 21 in teleport book waitForLoadingScreen(); end </onLoad>...
- Sat Mar 24, 2012 9:25 am
- Forum: Runes of Magic
- Topic: transport runes
- Replies: 13
- Views: 4754
transport runes
just wondering how to make the bot use one of my transport locations if it gets stuck to meny times. im sick of waking up and the bot being closed cause it got stuck.
- Thu Mar 08, 2012 9:54 am
- Forum: Runes of Magic
- Topic: butterfly daily
- Replies: 2
- Views: 1974
Re: butterfly daily
i agree...Germangold wrote:use the search function
vote 4 close
Low hp wp: http://www.solarstrike.net/phpBB3/viewt ... =27&t=3394
other wp: http://www.solarstrike.net/phpBB3/viewt ... =27&t=2921
- Thu Mar 08, 2012 9:28 am
- Forum: Runes of Magic
- Topic: not sellling?
- Replies: 0
- Views: 1523
not sellling?
hi there. im trying to get better at making my own wps. for some reason the bot decides no almost never go to the merchant for some reason. my bag is full... <?xml version="1.0" encoding="utf-8"?><waypoints> <onLoad> changeProfileOption("INV_AUTOSELL_ENABLE", true) </on...
- Sun Mar 04, 2012 9:52 am
- Forum: Runes of Magic
- Topic: error keeps killing me...
- Replies: 8
- Views: 2678
Re: error keeps killing me...
pretty sure i didnt get disconnected or the 5 other bots i run would crash also no? not just that one xD
edit: i might have crashed and then died but there was no rom window open to show it crashed.
edit: i might have crashed and then died but there was no rom window open to show it crashed.
- Sun Mar 04, 2012 8:11 am
- Forum: Runes of Magic
- Topic: error keeps killing me...
- Replies: 8
- Views: 2678
Re: error keeps killing me...
i logged in to see i was dead
- Sun Mar 04, 2012 7:51 am
- Forum: Runes of Magic
- Topic: error keeps killing me...
- Replies: 8
- Views: 2678
Re: error keeps killing me...
<?xml version="1.0" encoding="utf-8"?> <profile> <options> <!-- Try the bot with a new char mage --> <!-- At the pioneer village. Use demo.xml waypoint file --> <option name="HP_LOW" value="85" /> <option name="MP_LOW_POTION" value="50" />...
- Sun Mar 04, 2012 6:59 am
- Forum: Runes of Magic
- Topic: error keeps killing me...
- Replies: 8
- Views: 2678
Re: error keeps killing me...
wp: <?xml version="1.0" encoding="utf-8"?><waypoints> <!-- # 0 --><waypoint x="4726" z="43023" y="268"> yrest(1000) player:merchant("Woolybully Deerhorn") printf("Bags emptied") yrest(100) </waypoint> <!-- # 2 --><waypoint x="...
- Sun Mar 04, 2012 5:54 am
- Forum: Runes of Magic
- Topic: error keeps killing me...
- Replies: 8
- Views: 2678
error keeps killing me...
i keep getting this error. im not sure what happens i wake up to check my bot from the night before and im dead with -2m exp.
- Sat Mar 03, 2012 8:53 pm
- Forum: Runes of Magic
- Topic: change friends on load?
- Replies: 6
- Views: 1769
Re: change friends on load?
rock5 wrote:Yeah. If you just want it not to attack certain mobs then you can add them to the frinds list instead.Golbez wrote:settings.profile.friends= {"Ray","Gabe"} <--- friend names?
cool ty
- Sat Mar 03, 2012 11:55 am
- Forum: Runes of Magic
- Topic: change friends on load?
- Replies: 6
- Views: 1769
Re: change friends on load?
rock5 wrote:Yes, Only attacks those mobs.Golbez wrote:edit: this is for a list of mobs to kill right?
settings.profile.friends= {"Ray","Gabe"} <--- friend names?
- Sat Mar 03, 2012 11:54 am
- Forum: Runes of Magic
- Topic: Addon or userfuction ??!!??
- Replies: 13
- Views: 3607
Re: Addon or userfuction ??!!??
Problem with Purgatory Fire? I'd say " Be sure the skill is in the skills section of your profile." If you don't want it automatically used then add autouse="false" Also, "onSkillCast" happens after the skill. Is that what you want? Or would you rather it count the mob...
- Sat Mar 03, 2012 10:43 am
- Forum: Runes of Magic
- Topic: Addon or userfuction ??!!??
- Replies: 13
- Views: 3607
Re: Addon or userfuction ??!!??
Just had a look at the userfunction, Rock probably edited before posting. if obj ~= nil and obj.Type == PT_MONSTER and pawn.Alive and pawn.Attackable and pawn isn't defined before hand so it should always give the error with it being nil. at a guess try if obj ~= nil and obj.Type == PT_MONSTER and ...
- Sat Mar 03, 2012 10:41 am
- Forum: Runes of Magic
- Topic: change friends on load?
- Replies: 6
- Views: 1769
Re: change friends on load?
I usually just create the mobs list for that waypoint file eg. settings.profile.mobs = {"Wheezer","Lakoso"} Lisa has posted a function to add and remove mobs but I never saw the need. Do a search for it if that's what you want. ty edit: this is for a list of mobs to kill right?