I see a few problems here.
1. If the pet is already summoned and healthy then the keyboard presses won't happen. Maybe they need to be separate "if" statements?
2. Also if ctrl-5 and ctrl-6 have already been presses then pressing them will turn them off. You might need to check their status first ...
Search found 4 matches
- Tue Nov 16, 2010 10:27 pm
- Forum: Runes of Magic
- Topic: Warden Pet Problems
- Replies: 4
- Views: 1439
- Tue Nov 16, 2010 8:28 pm
- Forum: Runes of Magic
- Topic: Warden Pet Heal
- Replies: 7
- Views: 2072
Re: Warden Pet Heal
your right its dropping the target and ending the fight, I'm not sure how to remember target, are you familiar with this?rock5 wrote: If you do, you could remember your target before targeting your pet and healing it. Then you re-target your mob.
- Tue Nov 16, 2010 6:36 pm
- Forum: Runes of Magic
- Topic: Warden Pet Problems
- Replies: 4
- Views: 1439
Warden Pet Problems
I've been trying to write the code to summon my warden pet and then turn on its defend and Punch ability.
This is what I have :
This section checks if there is a pet active and if not casts one. Now I want it to use the default key location binds of Ctrl 5 and Ctrl 6 to turn on defence and attack ...
This is what I have :
This section checks if there is a pet active and if not casts one. Now I want it to use the default key location binds of Ctrl 5 and Ctrl 6 to turn on defence and attack ...
- Tue Nov 16, 2010 5:14 pm
- Forum: Runes of Magic
- Topic: Warden Pet Heal
- Replies: 7
- Views: 2072
Re: Warden Pet Heal
Ok this is what I have, and I'm in the process of testing atm. I'll let you know how it goes, but atm its casting my summoned pet and healing it in and after combat. I'm also a Warden/Druid so I'm using the Druid Recovery heal for my pet as its much better than the Elven Prayer for less TP spent ...