Search found 12 matches

by Petzzz
Wed Jan 05, 2011 4:08 am
Forum: Runes of Magic
Topic: Can i get those monster buffs off cause they ruin my macro?
Replies: 6
Views: 3144

Re: Can i get those monster buffs off cause they ruin my mac

just a profil option for collect or not collect them will be very usefull. think about it :)
by Petzzz
Sun Dec 19, 2010 5:26 pm
Forum: Runes of Magic
Topic: SVN r544 for game version 3.0.7.2322
Replies: 117
Views: 48400

Re: SVN r544 for game version 3.0.7.2322

try inventory:itemTotalCount(0,"bags")
by Petzzz
Tue Dec 14, 2010 11:43 am
Forum: Runes of Magic
Topic: got a error, dont know why O.o
Replies: 5
Views: 2123

Re: got a error, dont know why O.o

try player:cast("KNIGHT_ENHANCED_ARMOR"); and see if that helps :)
by Petzzz
Tue Dec 14, 2010 2:52 am
Forum: Runes of Magic
Topic: Ruins of Bymorsh Boss?
Replies: 17
Views: 7303

Re: Ruins of Bymorsh Boss?

looks like somthing killed you very fast near waypoint 14. pvp server? got -exp/tp?
by Petzzz
Tue Dec 14, 2010 2:19 am
Forum: Runes of Magic
Topic: memorytable.lua:39: ...
Replies: 14
Views: 5507

Re: memorytable.lua:39: ...

just wait 1-2 days looks like some code is messedup atm.
by Petzzz
Tue Dec 14, 2010 1:20 am
Forum: Runes of Magic
Topic: Finding and looting dead bodies
Replies: 56
Views: 20549

Re: Finding and looting dead bodies

its the only way to get this working :)
because if someone enter your framspot kill some mobs but dont loot them you get stucked anyway what your settings says.
i tryed max fight distance = 50 (only mage aoe skills) max loot distance = 60 (sometimes we move a bit so the extra distance is needed ...
by Petzzz
Mon Dec 13, 2010 9:29 pm
Forum: Runes of Magic
Topic: Finding and looting dead bodies
Replies: 56
Views: 20549

Re: Finding and looting dead bodies

request was not to skip a single corps. i mean skip the howl looting after 5 sec not moving/looting. why not add a timer after last try to loot and last loot done.
so if timer > 5 sec skip looting (so we cant get stucked by trying to loot the dead boddy again and again because the lootbodies will ...
by Petzzz
Mon Dec 13, 2010 8:35 pm
Forum: Runes of Magic
Topic: last update
Replies: 2
Views: 1261

last update

Hi,
after laste changes i cant get the bot back to work. i did svn update after that my bot dont fight mobs.
tryed with a full newinstall (micromacro+rom) still the same probelm.
by Petzzz
Mon Dec 13, 2010 6:56 pm
Forum: Runes of Magic
Topic: Finding and looting dead bodies
Replies: 56
Views: 20549

Re: Finding and looting dead bodies

after 2-3h of testing i found a bug. we need a skip loot and return to waypoint after 5 sec not moving/looting (sometimes bot didnt loot all mobs and get stucked by trying to loot mobs out of range or behind walls).
mfg Petz

Drücke MACRO: Plündere toten Mob. Entfernung 26.
Lösche Ziel.
Drücke MACRO ...
by Petzzz
Mon Nov 29, 2010 5:21 am
Forum: Runes of Magic
Topic: Change profile settings <friends name="" />
Replies: 1
Views: 1219

Change profile settings <friends name="" />

Hi,
is there a way to add assist, heal and follow to profile settings?
Like
<friends>
<friend name="mobname1" />
<friend name="mobname2" />
<friend name="playername1" modifier="heal, follow, assist" />
</friends>
in profile for playername2.

So if i run playername1 with normal settings and ...
by Petzzz
Wed Nov 17, 2010 8:02 am
Forum: Runes of Magic
Topic: Best way to stop casting Disarmament once stacked 4 times.
Replies: 8
Views: 3168

Re: Best way to stop casting Disarmament once stacked 4 time

problem is that the debuff cout is not 1,2,3 its I,II,III,IV so we need a reqdebuffcount= < 4 or IV
without nummbers bot just spam the skilll

maybe target:hasDebuff("Abr\129stung (IV)"); works, ill give it a test and post what happend.
by Petzzz
Tue Nov 16, 2010 11:01 am
Forum: Runes of Magic
Topic: Best way to stop casting Disarmament once stacked 4 times.
Replies: 8
Views: 3168

Re: Best way to stop casting Disarmament once stacked 4 time

<onSkillCast>
local target = player:getTarget();
local bool, count = target:hasDebuff("Heilige Siegel (3)");
if bool == true then
player:cast("KNIGHT_MANA_ABSORPTION");
end;
local bool, count = target:hasDebuff("Abr\129stung IV");
if bool == false then
player:cast("KNIGHT_DISARMAMENT");
end ...