Search found 4173 matches

by Administrator
Wed Jul 08, 2020 4:53 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 653
Views: 62143

Re: Version 7.4.0.2897 progress

I believe the memorytable error should now be fixed! Hopefully. Can someone confirm? Hi! Are now custom waypoints working well? I've created a simple waypoint file (by using createpath script) to harvest, but I have several problems when using it. The first one is the level check in CPlayer::harvest...
by Administrator
Sun Jul 05, 2020 5:51 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 653
Views: 62143

Re: Version 7.4.0.2897 progress

return "drinknew.xml", 1, 3 return "drinknew.xml", 1, 3 2 same strings in the different files called with 2 my characters in the log.xml Not log.xml, log.txt. It should be in the folder with MicroMacro. After the error occurs, you should see something like this in the last few lines: In main thread...
by Administrator
Sun Jul 05, 2020 9:09 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 653
Views: 62143

Re: Version 7.4.0.2897 progress

Please open up log.txt and copy the last few lines out of that file with details about the error.
by Administrator
Sun Jul 05, 2020 7:27 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 653
Views: 62143

Re: Version 7.4.0.2897 progress

I'm still not able to trigger it. I tried extracting the code out of that waypoint file and calling it directly, using the same hack as before to unlock all of my bags. I think it has something to do with the exact area your character is in or inventory contents. Does it only happen at a specific wa...
by Administrator
Sat Jul 04, 2020 12:26 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 653
Views: 62143

Re: Version 7.4.0.2897 progress

I'm still having trouble reproducing the issue. I unlocked all bags and just let the bot run. Even after all 6 bags filled up, the bot continued to run without issue. Of course, I did not actually pay to unlock the bags, but instead just pulled some bullshit magic to let me place items into those ba...
by Administrator
Thu Jul 02, 2020 3:00 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 653
Views: 62143

Re: Version 7.4.0.2897 progress

Item shop probing doesn't seem to work anymore and I'm not entirely sure if it is something that is fixable or not. Anyways, I'll look at the outstanding inventory issues as time allows. I was just informed that another department in the company I work for had a bit of a data breach issue. Naturally...
by Administrator
Thu Jul 02, 2020 8:11 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 653
Views: 62143

Re: Version 7.4.0.2897 progress

Happy Canada Day! I believe I've got the inventory issues sorted out now. Could you please update and confirm? Hi, backpack slot problem solved mount problem not solved (Could not find usable mount) I will continue to test... 2020-07-02 14:38:33 - .../rom/classes/memorytable.lua:91: attempt to inde...
by Administrator
Wed Jul 01, 2020 12:17 pm
Forum: Runes of Magic
Topic: [News] Runes of Magic bot, game version >= v7.4.0.2908 - May, 2020
Replies: 7
Views: 978

Re: [News] Runes of Magic bot, game version >= v7.4.0.2908 - May, 2020

hellrick wrote:
Mon Jun 29, 2020 1:03 pm
hi! ur fix is working thats great. But how do i set it up to use skill?

thanks for the fix btw!! :D
Please be more specific about what you're trying to accomplish. As long as you have skills added to your profile, the bot should use them automatically.
by Administrator
Wed Jul 01, 2020 12:16 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 653
Views: 62143

Re: Version 7.4.0.2897 progress

Happy Canada Day! I believe I've got the inventory issues sorted out now. Could you please update and confirm? i don't have an aswert about inventory cause i have another problems .....this errors from andortraining.i don't know if it can help ty admin:) C:/Program Files/micromacro/scripts/rom/func...
by Administrator
Wed Jul 01, 2020 9:37 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 653
Views: 62143

Re: Version 7.4.0.2897 progress

Happy Canada Day!

I believe I've got the inventory issues sorted out now. Could you please update and confirm?
by Administrator
Mon Jun 29, 2020 8:41 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 653
Views: 62143

Re: Version 7.4.0.2897 progress

So the memorytable error only happens sometimes under certain circumstances, then?
I'm going to need you guys to start pointing out how/where I can trigger this. Unless I can reproduce it, it'll be next to impossible to fix.
by Administrator
Sun Jun 28, 2020 12:53 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 653
Views: 62143

Re: Version 7.4.0.2897 progress

That's a rather confusing error. Here's the relevant code: idNameMap[itemId][cacheType] = result; I'm guessing that, for some confusing reason, idNameMap[itemId] is a string when it should be a table. Does this reliably happen with only one character, all characters, or perhaps relevant to the area ...
by Administrator
Sat Jun 27, 2020 12:58 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 653
Views: 62143

Re: Version 7.4.0.2897 progress

Just checking in with another small update on what's going in in this regard. My CPU cooler sprung a leak and drained all of the liquid, so my workhorse is down until the replacement comes in. I wouldn't dare attempt to run that on air cooling (Ryzen 9 3950x 32-thread CPU, 128GB 3600 DDR4, Gen 4 NVM...
by Administrator
Tue Jun 23, 2020 3:44 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 653
Views: 62143

Re: Version 7.4.0.2897 progress

Got the results from my brute-force scan. It confirms my suspicion; a valid solution does not exist. This indicates that my assumption that the underlying inventory code was changed in some fundamental way. That means, it is going to take more time and research to understand how, exactly, inventory ...
by Administrator
Mon Jun 22, 2020 8:32 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 653
Views: 62143

Re: Version 7.4.0.2897 progress

no success with the skills and inventory stuff :( Looks like the way inventory information was stored has changed. I spent a couple hours trying to find the new addresses manually, then being confused when it was still not working correctly. So... I set up a brute force test and just let my CPU bea...
by Administrator
Sun Jun 14, 2020 11:12 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 653
Views: 62143

Re: Version 7.4.0.2897 progress

is there a command that makes me take the object without spamming "target object"? Try using something like this instead: player:target_Object("Observation Stone Socket") yrest(500); while( player.Casting ) do yrest(100); player:updateCasting() end That should make the player activate the object an...
by Administrator
Tue Jun 09, 2020 5:25 pm
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 653
Views: 62143

Re: Version 7.4.0.2897 progress

Hey guys, I didnt follow this thread for about 2 months because I had a lot of stuff to handle. Came back now and I see that many things have been added, fixed and changed. Good to see that :) About the d303fix, with the latest bot version I have the old version 0.9 in devtools. Where do I get that...
by Administrator
Tue Jun 09, 2020 10:27 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 653
Views: 62143

Re: Version 7.4.0.2897 progress

Sorry guys. Don't mean to be ignoring you, but I'm putting in extra hours at work so I literally do not have any time left in my day to work on RoM bot at the time.

Please go ahead and keep reporting issues though. I'll be reviewing things once I have the time.
by Administrator
Fri Jun 05, 2020 10:07 am
Forum: Runes of Magic
Topic: Bot has stopped working
Replies: 1
Views: 235

Re: Bot has stopped working

You're going to have to be more specific about what problems you're having. What do you mean when you say it has "stopped working"?
by Administrator
Fri Jun 05, 2020 9:26 am
Forum: Runes of Magic
Topic: Version 7.4.0.2897 progress
Replies: 653
Views: 62143

Re: Version 7.4.0.2897 progress

Hello, I have problems with the John Carter script in Tergothen Bay, at the moment of harvesting it moves and does not end and the bot stays in that action forever, how can I solve that harvest problem? :shock: Hello, I managed to solve the harvest problem by writing the following: player:target_Ob...