Search found 4518 matches
- Sun Jun 14, 2026 7:31 am
- Forum: Runes of Magic
- Topic: Erreur rombot
- Replies: 28
- Views: 16260
Re: Erreur rombot
Excellent. Thanks for helping test that out!
- Sat Jun 13, 2026 7:31 pm
- Forum: Runes of Magic
- Topic: Erreur rombot
- Replies: 28
- Views: 16260
Re: Erreur rombot
OK; I gave it another look-over and pushed up another update. Please test that and let me know if that works for you.
I changed the x64 address to 0xAE0000 , and the x32 address back to 0x126000 .
I think the issue from the previous attempt is that it ended up in your client effectively reading ...
I changed the x64 address to 0xAE0000 , and the x32 address back to 0x126000 .
I think the issue from the previous attempt is that it ended up in your client effectively reading ...
- Sat Jun 13, 2026 8:35 am
- Forum: Runes of Magic
- Topic: Erreur rombot
- Replies: 28
- Views: 16260
Re: Erreur rombot
I think I found it. I was experimenting with setting up different Proton prefixes (running the game under Linux) and I think what is happening is that it was trying to find the game version under the 32 bit address space, even though you should probably be able to run the game in 64 bit address ...
- Sat Jun 13, 2026 7:21 am
- Forum: Runes of Magic
- Topic: Erreur rombot
- Replies: 28
- Views: 16260
Re: Erreur rombot
Can you also check your functions.lua file? 4 months ago, line 2,631 was changed from:
local foundAddress = findPatternInProcess(proc, string.char(0xBD, 0x04, 0xEF, 0xFE), "xxxx", 0x186000, 0x20000)
To this:
local foundAddress = findPatternInProcess(proc, string.char(0xBD, 0x04, 0xEF, 0xFE ...
local foundAddress = findPatternInProcess(proc, string.char(0xBD, 0x04, 0xEF, 0xFE), "xxxx", 0x186000, 0x20000)
To this:
local foundAddress = findPatternInProcess(proc, string.char(0xBD, 0x04, 0xEF, 0xFE ...
- Fri Jun 12, 2026 6:20 pm
- Forum: Runes of Magic
- Topic: Erreur rombot
- Replies: 28
- Views: 16260
Re: Erreur rombot
I'm not able to reproduce the issue so far. Can you upload a copy of your addresses.lua file?
Also, can you confirm if you are launching the game from the Gameforge client, or Steam?
Are you use that you have the latest update of the scripts from Github? You can try downloading a fresh copy from ...
Also, can you confirm if you are launching the game from the Gameforge client, or Steam?
Are you use that you have the latest update of the scripts from Github? You can try downloading a fresh copy from ...
- Fri Jun 12, 2026 11:51 am
- Forum: Runes of Magic
- Topic: Erreur rombot
- Replies: 28
- Views: 16260
Re: Erreur rombot
This is probably related to a recent game update that broke it. I'll try to check into it this weekend.
What game version are you on? Is it 32 bit or 64 bit?
What game version are you on? Is it 32 bit or 64 bit?
- Wed Mar 11, 2026 6:19 pm
- Forum: Runes of Magic
- Topic: Report to bot devs - Error on quests names
- Replies: 4
- Views: 6348
Re: Report to bot devs - Error on quests names
Unfortunately, I still have not been able to reproduce the issue. Your addresses.lua looks fine, too. I've tried both the Gameforge client and Steam. I've tried changing language to Spanish. I've tried messing with various skills and classes. Can't get it to happen even once.
Do these errors show ...
Do these errors show ...
- Thu Mar 05, 2026 2:18 pm
- Forum: Runes of Magic
- Topic: Report to bot devs - Error on quests names
- Replies: 4
- Views: 6348
Re: Report to bot devs - Error on quests names
I'm not able to reproduce the issue.
Are you able to tell me what those skill names would be in English, and what class they are for? What class combination are you using? Could you also please attach a copy of the
Are you able to tell me what those skill names would be in English, and what class they are for? What class combination are you using? Could you also please attach a copy of the
addresses.lua file from within your RoM bot folder?- Sun Mar 01, 2026 1:17 pm
- Forum: Runes of Magic
- Topic: Loading Text Cache
- Replies: 7
- Views: 8110
Re: Loading Text Cache
All good! Glad you got it solved. That definitely looks correct.
- Sat Feb 28, 2026 5:09 pm
- Forum: Runes of Magic
- Topic: Loading Text Cache
- Replies: 7
- Views: 8110
Re: Loading Text Cache
Tuedennuegel, do you have a 32bit or 64bit game client?
If you open up rom-bot/functions.lua , go to line 2631 (you can search for function getGameVersion to get you close), you should see something like this:
-- Look for pattern in 64 bit memory area first
local foundAddress ...
If you open up rom-bot/functions.lua , go to line 2631 (you can search for function getGameVersion to get you close), you should see something like this:
-- Look for pattern in 64 bit memory area first
local foundAddress ...
- Sat Feb 21, 2026 9:52 am
- Forum: Runes of Magic
- Topic: Erreur rombot
- Replies: 28
- Views: 16260
Re: Erreur rombot
There should be. Something else is removing it, but no idea what that could be.
You can see the file on Github: https://github.com/SolarStrike-Software/rom-bot/blob/master/settings.lua
You can download just that single file from here. Worst-case scenario, you can create a new file named settings ...
You can see the file on Github: https://github.com/SolarStrike-Software/rom-bot/blob/master/settings.lua
You can download just that single file from here. Worst-case scenario, you can create a new file named settings ...
- Thu Feb 19, 2026 3:27 pm
- Forum: Runes of Magic
- Topic: Erreur rombot
- Replies: 28
- Views: 16260
Re: Erreur rombot
Excellent! Glad you were able to resolve the problem. Very strange that your anti-virus software would remove
Which anti-virus software are you using?
settings.lua of all files. I can't see anything in the file that should trigger a heuristics false positive.Which anti-virus software are you using?
- Wed Feb 18, 2026 6:56 pm
- Forum: Runes of Magic
- Topic: Erreur rombot
- Replies: 28
- Views: 16260
Re: Erreur rombot
It should definitely be creating the settings.lua file when you run rombot_updater.exe . Perhaps you have some anti-malware software that is misbehaving and removing that file for some reason.
No matter. There's another way to do it. You can just download all of the files from the Github repo ...
No matter. There's another way to do it. You can just download all of the files from the Github repo ...
- Wed Feb 18, 2026 6:49 pm
- Forum: Runes of Magic
- Topic: Loading Text Cache
- Replies: 7
- Views: 8110
Re: Loading Text Cache
Thanks for the report. I was able to reproduce the error and have just pushed up a fix (at least for 32-bit clients). Update your scripts and it should begin to work.
Is anyone using the 64-bit client? If so, can you report whether or not the 64-bit client is also having this issue?
Is anyone using the 64-bit client? If so, can you report whether or not the 64-bit client is also having this issue?
- Wed Feb 18, 2026 6:46 pm
- Forum: Runes of Magic
- Topic: Ingamefunctions rom bot
- Replies: 1
- Views: 4983
Re: Ingamefunctions rom bot
I'm not able to reproduce your issue; it loads fine for me. Make sure that your scripts are up to date.
- Sun Feb 15, 2026 8:29 am
- Forum: Runes of Magic
- Topic: Erreur rombot
- Replies: 28
- Views: 16260
Re: Erreur rombot
I think you've maybe got something wrong with your folder structure. For example, maybe you've got something like micromacro/scripts/rom-bot/rom-bot/ or something. I don't know.
You can starting fresh. Unpack micromacro again. Take the rombot_updater.exe place it into a New Folder (outside of the ...
You can starting fresh. Unpack micromacro again. Take the rombot_updater.exe place it into a New Folder (outside of the ...
- Sun Feb 08, 2026 10:22 am
- Forum: Runes of Magic
- Topic: Erreur rombot
- Replies: 28
- Views: 16260
Re: Erreur rombot
First, I think you have the wrong version of MicroMacro. Download MicroMacro 1.05 from here: https://solarstrike.net/project/download/44
Next, see this thread for getting the latest copy of the scripts: https://solarstrike.net/phpBB3/viewtopic.php?t=7395
- Download rombot_updater.exe
- Copy rombot ...
Next, see this thread for getting the latest copy of the scripts: https://solarstrike.net/phpBB3/viewtopic.php?t=7395
- Download rombot_updater.exe
- Copy rombot ...
- Sat Sep 27, 2025 12:02 pm
- Forum: Runes of Magic
- Topic: lvln weg fehler Meldung / lvln way error message
- Replies: 1
- Views: 18446
Re: lvln weg fehler Meldung / lvln way error message
The waypoint script you provided doesn't seem to call the function at functions.lua:2437 , so I don't think it's necessarily related directly to your waypoint script. Whatever it is, it seems to be related to when you just obtained an item and it's going into your bag.
The waypoint also makes ...
The waypoint also makes ...
- Thu Sep 04, 2025 6:06 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: New Servers/Flyhack
- Replies: 1
- Views: 27777
Re: New Servers/Flyhack
If my memory serves correctly, the way the flyhack works is by making it think you are swimming even when you're not in water. There's two pieces to this:
- Set the "player is swimming" flag
- Disable any code that modifies the swimming flag
You'll want to start by finding the swimming flag. You ...
- Set the "player is swimming" flag
- Disable any code that modifies the swimming flag
You'll want to start by finding the swimming flag. You ...
- Sat Jul 05, 2025 9:24 am
- Forum: Runes of Magic
- Topic: micromacro need to be fixed, admin leave site
- Replies: 3
- Views: 120392
Re: micromacro need to be fixed, admin leave site
I see, so this is the old issue you've had then.
I still am not able to reproduce it at all. Everything checks out on my end. Even testing manually by checking the evaluation against your object memory dumps indicates those items should not be marked as attackable by the bot. As such, I have no way ...
I still am not able to reproduce it at all. Everything checks out on my end. Even testing manually by checking the evaluation against your object memory dumps indicates those items should not be marked as attackable by the bot. As such, I have no way ...