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by Player
Thu Mar 23, 2017 3:15 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: Automatically created waypointfiles
Replies: 47
Views: 48803

Re: Automatically created waypointfiles

Thank you for this script. It works good for me.

There's just a Problem with the names of the nodes. On a german client the Script saves the Waypoints like this

<!-- # 13 --><waypoint x="1563" z="-132" y="134" nodetype="HERB" node="DÅ­merorchidee">

player:harvest();

</waypoint>

This gives an ...