Search found 18 matches

by somberland
Sat Jul 17, 2010 3:34 am
Forum: Runes of Magic
Topic: Eggs
Replies: 234
Views: 77205

Re: Eggs

Hmm looks like the Milk-Script won't work (for me?) it finds the goat, try's to feed it an break that feeding instant.
by somberland
Fri Jul 16, 2010 5:59 pm
Forum: Runes of Magic
Topic: Is it possible to enter Hibernate mode?
Replies: 4
Views: 1601

Re: Is it possible to enter Hibernate mode?

Well, you can close the bot if he's done and set the hibernate-mode in ur energy-options if the pc is "not in use".
by somberland
Sat Jul 10, 2010 6:47 am
Forum: Runes of Magic
Topic: Public Waypoints
Replies: 2
Views: 1264

Re: Public Waypoints

I'ts not the problem to do the waypoints by myself, but I can't walk to high-level areas to prepare my waypoints to get a "1-40" Waypoint-File, I'm already working on a 1-20 File with Quests etc.
by somberland
Sat Jul 10, 2010 6:22 am
Forum: Runes of Magic
Topic: Public Waypoints
Replies: 2
Views: 1264

Public Waypoints

Hi there, does anyone know if there are some "public waypoints" online to grind my char?
I'm now 20/20 (priest/rog). I'm new to RoM so I don't know much and maybe (before I have to start to make my own Waypoints) it could be possible to get some from other guys :D
by somberland
Fri Jul 09, 2010 8:23 pm
Forum: Runes of Magic
Topic: Eggs
Replies: 234
Views: 77205

Re: Eggs

Einfachste Lösung: Client auf Englisch stellen ;)

Schonmal mit Umschreibung probiert?

Code: Select all

   Lua-Code 	
ä	\195\164	
Ä	\195\132	
ö	\195\182	
Ö	\195\150	
ü	\195\188	
Ü	\195\156	
ß	\195\159	
by somberland
Fri Jul 09, 2010 10:48 am
Forum: Runes of Magic
Topic: Eggs
Replies: 234
Views: 77205

Re: Eggs

Little hint for Bot-Updates: make a new empty folder, than do a SVN-Checkout on that Folder and it will load the newest Stuff inside, so than you only have to copy ur profile-file and maybe the settings/waypoints and don't have any problems with old versions, loolks like the header-files arent 100% ...
by somberland
Thu Jul 08, 2010 12:14 pm
Forum: Runes of Magic
Topic: Eggs
Replies: 234
Views: 77205

Re: Eggs

If u take the waypoint-file from rock5 and add the RoM-Addon (copy the Folder "ingamefunktions" to ur RoM-Addon dir) it works great.

For the ingamefunctions u need to updatet ur Bot: http://www.solarstrike.net/phpBB3/viewt ... f=21&t=163
by somberland
Thu Jul 08, 2010 6:33 am
Forum: Runes of Magic
Topic: Eggs
Replies: 234
Views: 77205

Re: Eggs

I just commited revision 470. This includes new quest status functions, new target_Object function, and target_NPC and merchant now use memory addresses. Because some of the changes may cause some of your "eggs" scripts not to work properly, I've attached my 'Eggs' script which makes use ...
by somberland
Wed Jul 07, 2010 9:56 am
Forum: Runes of Magic
Topic: Looting-Bug "click to move"
Replies: 7
Views: 2049

Re: Looting-Bug "click to move"

<!-- Loot settings --> <option name="LOOT" value="true" /> <option name="LOOT_IN_COMBAT" value="true" /> <option name="LOOT_DISTANCE" value="100" /> <option name="LOOT_PAUSE_AFTER" value="5" /> Thats the only Loot-Seetin...
by somberland
Wed Jul 07, 2010 8:48 am
Forum: Runes of Magic
Topic: Looting-Bug "click to move"
Replies: 7
Views: 2049

Re: Looting-Bug "click to move"

The Script kills the target, (don't have to walk because the mob is already in my range), It loots everything from that body, than it stays over the body for around 5-7 seconds and that message apears.
by somberland
Wed Jul 07, 2010 7:35 am
Forum: Runes of Magic
Topic: Looting-Bug "click to move"
Replies: 7
Views: 2049

Looting-Bug "click to move"

Since I made the Update to the newest SVN-Version I get this Error-Message while I'm using the wander-waypoints. He loots the mob normal and than stays some (long) seconds around and this message apears. http://cghost.de/mediahost/img11/347-screenshot-07072010.pxcccq.jpg btw: It was not possible to ...
by somberland
Tue Jul 06, 2010 1:44 pm
Forum: Runes of Magic
Topic: Eggs
Replies: 234
Views: 77205

Re: Eggs

Ur game is crashed?
by somberland
Sun Jul 04, 2010 9:03 am
Forum: Runes of Magic
Topic: Eggs
Replies: 234
Views: 77205

Re: Eggs

So I'm (for) now happy with the player.lua fix + wizzyslo's waypoint-file
by somberland
Sun Jul 04, 2010 6:52 am
Forum: Runes of Magic
Topic: Eggs
Replies: 234
Views: 77205

Re: Eggs

hmm ok looks like I killed the "eggloot"-loop :lol: the feed and food-take function works good with the new bot-version.

Edit:// Ok same problem with the waypoints from VoidMain.
by somberland
Sun Jul 04, 2010 5:39 am
Forum: Runes of Magic
Topic: Eggs
Replies: 234
Views: 77205

Re: Eggs

I already made a SVN-Update to 467 so that's why I'm asking because the new function won't work :D

Edit:// So Made a fresh SVN-Installation, now my player.lua is up2date
by somberland
Sat Jul 03, 2010 7:21 pm
Forum: Runes of Magic
Topic: Eggs
Replies: 234
Views: 77205

Re: Eggs

The fist "self:update();" apears on my player.lua at line 139 137 while( foundHarvestNode ~= 0 and nodeMouseX and nodeMouseY ) do 138 ---maybe the right place???--- 139 self:update(); 140 141 if( self.Battling ) then -- we get aggro, stop harvesting 142 keyboardRelease(key.VK_SHIFT); 143 i...
by somberland
Sat Jul 03, 2010 4:26 pm
Forum: Runes of Magic
Topic: Eggs
Replies: 234
Views: 77205

Re: Eggs

after feeding the chicken and walk to it to cheer it, it puts down the egg, just klick as long as your coursor stays with that "u can use that shit"-style, so u get 1 normal and while it disapears the second one.
by somberland
Sat Jul 03, 2010 3:24 pm
Forum: Runes of Magic
Topic: Eggs
Replies: 234
Views: 77205

Re: Eggs

Did I have to setup my camera to a specific type/angel? if he runs into the house for the chickens he can't see them and so can't click on them :( same with the cornsack Edit:// btw somewhere I read that I don't have the game to be open (windows-focus) to harvest, but it still say's that I can't har...