Hey guys,
After over a half year I try to start the rombot with MicroMacro v1.03 again.
Strangely I seem not to be able to use it anymore.
I get following message (see screenshot below)
Does anybody know why? And can explain how to solve it?
Regards
Danni
Search found 59 matches
- Sun Feb 28, 2016 5:31 pm
- Forum: Runes of Magic
- Topic: CurrencyBase_offset
- Replies: 1
- Views: 1307
- Sat Feb 27, 2016 6:21 pm
- Forum: Runes of Magic
- Topic: Arcadia RoM implemented Antihack system - prevent to run 3rd party software (like micromacro, romeo).
- Replies: 75
- Views: 97564
Re: Arcadia RoM implemented Antihack system - prevent to run 3rd party software (like micromacro, romeo).
Hi guys,
I just downloaded the files at the first page.
but everytime I want to start the Bot, I get this error message (screenshot below)
What do I have to do to solve this issue?
I just downloaded the files at the first page.
but everytime I want to start the Bot, I get this error message (screenshot below)
What do I have to do to solve this issue?
- Mon Jan 27, 2014 10:52 am
- Forum: Runes of Magic
- Topic: harvest & co
- Replies: 33
- Views: 7298
Re: harvest & co
change function findMyItem() local itemhere = false repeat item = player:findNearestNameOrId(120431) -- Whatever the Name or Id is for the item you want to use if item and 50 > distance(item,player) then player:target_Object(120431) itemhere = true into function findMyItem() local itemhere = false r...
- Mon Jan 27, 2014 10:41 am
- Forum: Runes of Magic
- Topic: harvest & co
- Replies: 33
- Views: 7298
Re: harvest & co
I can't read that message, cause that's not english
but my guess is, that some code in your LOAD does not work.
wait
but my guess is, that some code in your LOAD does not work.
wait
- Mon Jan 27, 2014 10:30 am
- Forum: Runes of Magic
- Topic: harvest & co
- Replies: 33
- Views: 7298
Re: harvest & co
change
than it should work.
into<!-- # 21 --><waypoint x="4499" z="2164" y="1418"> </waypoint>
checkDQCount()
Code: Select all
<!-- # 21 --><waypoint x="4499" z="2164" y="1418">
checkDQCount() </waypoint>
- Mon Jan 27, 2014 10:19 am
- Forum: Runes of Magic
- Topic: harvest & co
- Replies: 33
- Views: 7298
Re: harvest & co
Is that your whole WP?
I am can't see any tags right now. So I am not sure where the problems lies.
But you Code has only 94 lines
So either something is missing or you misread the error There is no line 98
I am can't see any tags right now. So I am not sure where the problems lies.
But you Code has only 94 lines
So either something is missing or you misread the error There is no line 98
- Sun Jan 26, 2014 11:06 am
- Forum: Runes of Magic
- Topic: harvest & co
- Replies: 33
- Views: 7298
Re: harvest & co
not really "more specific" (look to your pm)
but you could try to work with a loop.
but you could try to work with a loop.
- Sun Jan 26, 2014 10:55 am
- Forum: Runes of Magic
- Topic: harvest & co
- Replies: 33
- Views: 7298
Re: harvest & co
Can you be more specific?
Do you want to harvest mats, like wood. Or you want to harvest an item?
What's the daily name? So I might help out better.
Do you want to harvest mats, like wood. Or you want to harvest an item?
What's the daily name? So I might help out better.
- Tue Jan 14, 2014 2:29 am
- Forum: Runes of Magic
- Topic: Purple Item does not get sold at NPC with Autosell
- Replies: 8
- Views: 2158
Re: Purple Item does not get sold at NPC with Autosell
That solve the problem Thx Rock
I was using: player:openStore("npc_name")
Thank Lisa and Rock for your time.
I was using: player:openStore("npc_name")
Thank Lisa and Rock for your time.
- Tue Jan 14, 2014 1:25 am
- Forum: Runes of Magic
- Topic: Purple Item does not get sold at NPC with Autosell
- Replies: 8
- Views: 2158
Re: Purple Item does not get sold at NPC with Autosell
Thx Lisa for the reply. I changed the Line 21 in the settings.lua. It seems the debug mode is in someway active, because I get this print at the begining Attempt to read playerAddress [DEBUG] playerAddr: 0x49795000 [DEBUG] player classes: 6/5 [DEBUG] player pet: 0x0 [DEBUG] Player target: 0x0 [DEBUG...
- Mon Jan 13, 2014 7:26 pm
- Forum: Runes of Magic
- Topic: Purple Item does not get sold at NPC with Autosell
- Replies: 8
- Views: 2158
Re: Purple Item does not get sold at NPC with Autosell
the debug mode did not print anything in MMWe try to find NPC 114370:
We successfully target NPC Fey Woram and try to open the dialog window.
Shopping .
Use MACRO: Executing RoMScript "CloseWindows()".
Clearing target.
What shall I do?
- Mon Jan 13, 2014 7:15 pm
- Forum: Runes of Magic
- Topic: Purple Item does not get sold at NPC with Autosell
- Replies: 8
- Views: 2158
Re: Purple Item does not get sold at NPC with Autosell
ah thx for quick reply and code, I am trying it now. <option name="INV_AUTOSELL_NOSELL_STATSNUMBER" value="5" /> Does the purple item have 5+ stats? nope, mostly 2-3 green or yellow stats with grad of XII or XV. I just used 5 cause I saw a thread with a similar problem for SOK an...
- Mon Jan 13, 2014 6:35 pm
- Forum: Runes of Magic
- Topic: Purple Item does not get sold at NPC with Autosell
- Replies: 8
- Views: 2158
Purple Item does not get sold at NPC with Autosell
Hey guys, I am using the below code in my profile: <!-- Auto selling options when used with player:merchant --> <option name="INV_AUTOSELL_ENABLE" value="true" /> <!-- true | false --> <option name="INV_AUTOSELL_FROMSLOT" value="1" /> <!-- 1 = bag 1 slot 1 -->...
- Sat Dec 28, 2013 8:38 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 146674
Re: GM detection and banning chance reduction
you guys were right.
I found the problem
It was really in my costum list. It kick me out, cause a phrase was found in each of the characters.
Corrected it and it seems to works now
The new print was really helpful
I found the problem
It was really in my costum list. It kick me out, cause a phrase was found in each of the characters.
Corrected it and it seems to works now
The new print was really helpful
- Sat Dec 28, 2013 5:25 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 146674
Re: GM detection and banning chance reduction
It seems as soon I try to run any script involving GMdestect, I get logged of.... this time : table: 0453E3D8 LastDamage: 0 Direction: -1.2566370893027 Class1: 6 Race: 0 GUID: 856562 Mounted: false Focus: 0 MaxFocus: 0 Casting: false HP: 6714 MP2: 1 DirectionY: 0 Buffs: table: 0453E428 1: table: 045...
- Sat Dec 28, 2013 4:43 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 146674
Re: GM detection and banning chance reduction
table: 087EC500 Harvesting: false GUID: 856932 MaxEnergy: 0 LastDamage: 0 MP: 4151 Rage: 0 TargetPtr: 0 HP: 6139 Guild: <UNKNOWN> Energy: 0 DirectionY: 0 Buffs: table: 087EC550 MaxMP: 4151 Id: 1001 IsPet: false Name: Fredil Speed: 50 Lootable: false MaxRage: 0 Mounted: false Race: 0 TargetIcon: tru...
- Sat Dec 28, 2013 2:57 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 146674
Re: GM detection and banning chance reduction
@Lisa: Sry for the delay reply, I was preparing the christmas celebration :) My Search List look the same. 8-) For the lvl of the Characters, all were lvl 82, which is the current lvl cap. :) I now using your new file and will try it out. If the same problem still exist, I will write the result :geek:
- Wed Dec 11, 2013 11:10 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 146674
Re: GM detection and banning chance reduction
Today I got two msg. which shouldn't appear: GM detected! Name: Andrian, Class IDs: 3/6 Alarm has been sounded The game client did not crash. 11:56pm - ...ROM/scripts/rom/userfunctions/userfunction_gmmonitor.lua:372: Logging out because GM detected. I know that player personal , so he can't be a GM....
- Tue Dec 10, 2013 11:19 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 146674
Re: GM detection and banning chance reduction
nope level cap for the characters is still at 82. And the char "Holydeer" is only 82. :? just to buy stuff like world boss items or phirius shell items for lvl 85 is strangly already avialable :shock: ... seems like ROM did a mistake at the patching, but since when does ROM update a clean ...
- Tue Dec 10, 2013 6:17 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: GM detection and banning chance reduction
- Replies: 499
- Views: 146674
Re: GM detection and banning chance reduction
I see. :geek: The patch this time did not raise the max level cap. 8-) But Rom did integrated already some lvl 85 items, like world boss and Phirius Shell EQ. :shock: So my guess is something is wrong. Because: The ID is 0 :arrow: It isn't script search pattern :arrow: no such words are inside char ...