i don't know why but i cannot use "TakeMail" anymore, it stuck on taking mail and doesn't loot attached item... it happens after updating to last version th game
some ideas?
Search found 6 matches
- Thu Oct 11, 2012 3:01 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Mail Mods
- Replies: 766
- Views: 455344
- Thu Aug 30, 2012 1:11 pm
- Forum: Runes of Magic
- Topic: logout bots to much last time
- Replies: 11
- Views: 4314
Re: logout bots to much last time
i've got exactly same thing and it happens more and more since a month
Stopping waypoint: Target acquired.
Engaging enemy [Ancient Demon Bloom] in combat.
Use MACRO: MAGE_FIREBALL => Ancient Demon Bloom (5201/5201)
Use MACRO: MAGE_FLAME => * Failed to cast *
Use MACRO: MAGE_FIREBALL => Ancient ...
Stopping waypoint: Target acquired.
Engaging enemy [Ancient Demon Bloom] in combat.
Use MACRO: MAGE_FIREBALL => Ancient Demon Bloom (5201/5201)
Use MACRO: MAGE_FLAME => * Failed to cast *
Use MACRO: MAGE_FIREBALL => Ancient ...
- Tue Aug 28, 2012 7:14 am
- Forum: Runes of Magic
- Topic: read account name?
- Replies: 7
- Views: 3204
Re: read account name?
ok i thought it was something like that but wasn't sure , thanks for all your help rock
- Wed Aug 22, 2012 10:48 am
- Forum: Runes of Magic
- Topic: Planning Bots
- Replies: 6
- Views: 2170
Re: Planning Bots
you can add something like this for each character, maybe a bit longer but i think safer :
if player.Name == "previouscharactername" then
SetCharList(CharList); yrest(2000);
LoginNextChar();
loadProfile("characteryouwanttoload"); yrest(1000);
loadPaths("Wpyouwanttoloadnext");
else
end
if player.Name == "previouscharactername" then
SetCharList(CharList); yrest(2000);
LoginNextChar();
loadProfile("characteryouwanttoload"); yrest(1000);
loadPaths("Wpyouwanttoloadnext");
else
end
- Sun Jul 22, 2012 4:21 am
- Forum: Runes of Magic
- Topic: read player.name?
- Replies: 3
- Views: 1217
Re: read player.name?
ahhh i'm going to try it right the way, sorry to disturb you with such a rubbish question but i've been searching for hours
thanks anyway
thanks anyway
- Sun Jul 22, 2012 3:49 am
- Forum: Runes of Magic
- Topic: read player.name?
- Replies: 3
- Views: 1217
read player.name?
hello
i've been searching on this forum to find a way to read the actual player.name and then if the player name is xxxxxxxxxx then load a "tag" in my WP file
i've tried
<onload>
local name = player.name
if name == xxxx then
__WPL:setWaypointIndex(__WPL:findWaypointTag("middle"))
else
__WPL ...
i've been searching on this forum to find a way to read the actual player.name and then if the player name is xxxxxxxxxx then load a "tag" in my WP file
i've tried
<onload>
local name = player.name
if name == xxxx then
__WPL:setWaypointIndex(__WPL:findWaypointTag("middle"))
else
__WPL ...