Search found 94 matches
- Sat Jul 19, 2014 11:28 am
- Forum: Runes of Magic
- Topic: AH Bot anyone?
- Replies: 2
- Views: 2863
Re: AH Bot anyone?
I am interested in this too. Is there any memory address and pointer for AH? for example 'Item Name' 'Seller' 'Price'
- Wed Dec 07, 2011 4:40 am
- Forum: Runes of Magic
- Topic: How to check the status of chat window
- Replies: 2
- Views: 1430
Re: How to check the status of chat window
Yes, i just need this.Thank you rock5
- Wed Dec 07, 2011 3:10 am
- Forum: Runes of Magic
- Topic: How to check the status of chat window
- Replies: 2
- Views: 1430
How to check the status of chat window
how to know the chat window is open or close? Thank you for your reply.
- Tue Jul 26, 2011 11:25 pm
- Forum: Runes of Magic
- Topic: Official new patch topic 4.0.1
- Replies: 185
- Views: 60545
Re: Official new patch topic 4.0.1
charExp_address = 0x009D32AC
- Mon Feb 21, 2011 10:51 am
- Forum: Runes of Magic
- Topic: Runes of Magic login security
- Replies: 8
- Views: 4049
Re: Runes of Magic login security
I am sure that the rom got hacked again at last week.
- Mon Feb 14, 2011 7:34 am
- Forum: Runes of Magic
- Topic: how to autostart for addon GroupInvite
- Replies: 2
- Views: 1547
Re: how to autostart for addon GroupInvite
thank you for your help lisa.
- Sun Feb 13, 2011 4:32 am
- Forum: Runes of Magic
- Topic: how to autostart for addon GroupInvite
- Replies: 2
- Views: 1547
how to autostart for addon GroupInvite
I want to autostart the addon GroupInvite after login. It can accept ohter player wisher and invite him group, but idk how to use rombot click the button"start".
anyone help? thx a lot.
anyone help? thx a lot.
- Wed Jan 26, 2011 5:27 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's lootBodies function
- Replies: 25
- Views: 14008
Re: Rock5's lootBodies function
If you don't have lootbodies installed properly and you have the profile setting "LOOT_IN_COMBAT" set to false then that is how it would behave. It would stop looting if attacked then not loot that body again. Maybe you have to check that lootBodies is installed properly. yes. i set LOOT_...
- Tue Jan 18, 2011 9:07 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's lootBodies function
- Replies: 25
- Views: 14008
Re: Rock5's lootBodies function
I saw the default value is 2000, should I change it from 2000 to 1000? It seems didn't try to loot after kill mods sometimes. and sometimes, new mod attack me when loot bodies, character will kill the mod and move to next waypoint. and sometimes, if the body have five items, char pick up 4 items. sr...
- Mon Jan 17, 2011 1:30 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's lootBodies function
- Replies: 25
- Views: 14008
Re: Rock5's lootBodies function
I'll try it.
- Mon Jan 17, 2011 12:23 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's lootBodies function
- Replies: 25
- Views: 14008
Re: Rock5's lootBodies function
miss loot sometime. if try to loot again would be better.
- Mon Jan 10, 2011 11:39 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's lootBodies function
- Replies: 25
- Views: 14008
- Sat Nov 06, 2010 8:16 pm
- Forum: Runes of Magic
- Topic: May I buy some accounts from here?
- Replies: 4
- Views: 2030
Re: May I buy some accounts from here?
yes,I am doing it again,but just u know,it's hard to level up form lvl1,if there are some hight level characters take me would be better.
- Sat Nov 06, 2010 12:38 pm
- Forum: Runes of Magic
- Topic: May I buy some accounts from here?
- Replies: 4
- Views: 2030
May I buy some accounts from here?
Unluck,all of my accounts didnt save mailbox information that i can't get back them . who can sent me some account or sell to me.
- Tue Nov 02, 2010 5:52 am
- Forum: Runes of Magic
- Topic: Finding and looting dead bodies
- Replies: 56
- Views: 17300
Re: Finding and looting dead bodies
How to do this?checkii wrote:To make the skill cast faster, onskillcast I would tell it to cast purgatory again.
- Tue Nov 02, 2010 5:05 am
- Forum: Runes of Magic
- Topic: How to use different skills at waypoint?
- Replies: 4
- Views: 2041
Re: How to use different skills at waypoint?
tyvm rock5,work very well.u r the reason of i come to here every day.ty
- Sun Oct 31, 2010 11:08 pm
- Forum: Runes of Magic
- Topic: How to use different skills at waypoint?
- Replies: 4
- Views: 2041
Re: How to use different skills at waypoint?
sorry,I mean when i meet the monster,i will cast those skills,how to change the setting like: <skills_mage> <skill name="MAGE_FLAME" modifier="" hotkey="VK_4" priority="80" /> <skill name="MAGE_ELEMENTAL_CATALYST" modifier="" hotkey="V...
- Sun Oct 31, 2010 5:51 pm
- Forum: Runes of Magic
- Topic: How to use different skills at waypoint?
- Replies: 4
- Views: 2041
How to use different skills at waypoint?
Hi,anyone help me?Thx.
For example:
<!-- # 1 --><waypoint x="2273" z="1815">
I wanna use skills 4\5\6
</waypoint>
<!-- # 2 --><waypoint x="2284" z="1834">
here I wanna use skills 6\7
</waypoint>
For example:
<!-- # 1 --><waypoint x="2273" z="1815">
I wanna use skills 4\5\6
</waypoint>
<!-- # 2 --><waypoint x="2284" z="1834">
here I wanna use skills 6\7
</waypoint>
- Sat Oct 30, 2010 12:31 am
- Forum: Runes of Magic
- Topic: Finding and looting dead bodies
- Replies: 56
- Views: 17300
Re: Finding and looting dead bodies
Which code are you talking about? The one from miximixi007? He doesn't say what it's supposed to do, what he's changed and it looks like he based it on an older version of rombot. I set to loot after combat every time.it will find near all object of you want:player:target_Object("monsterName&q...
- Thu Oct 28, 2010 11:40 pm
- Forum: Runes of Magic
- Topic: Finding and looting dead bodies
- Replies: 56
- Views: 17300
Re: Finding and looting dead bodies
I changed player.lua : function CPlayer:findNearestNameOrId(_objnameorid, ignore) ignore = ignore or 0; local closestObject = nil; local obj = nil; local objectList = CObjectList(); objectList:update(); for i = 0,objectList:size() do obj = objectList:getObject(i); if( obj ~= nil ) then if( (obj.Type...