<onLeaveCombat><![CDATA[
if player:findNearestNameOrId("Mysterious Bag") then
player:target_Object("Mysterious Bag")
yrest(500) -- If not enough time to pick up bag, increase it.
player:target_Object("Mysterious Bag")
yrest(500)
end
catchCavy("cavy")
-- Additional Lua code to execute after ...
Search found 1 match
- Mon Jun 10, 2013 10:12 am
- Forum: Runes of Magic
- Topic: Use of harvest
- Replies: 13
- Views: 6585