Search found 579 matches
- Thu Nov 18, 2010 3:16 pm
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's catchCavy script
- Replies: 115
- Views: 43196
Re: Rock5's catchCavy script
Can you explain better what happens when it fails to catch the cavy? Does it start to catch it but stop? Does it get aggro while trying to catch it? Does it not try at all? etc. In my case I've found that running the script under aggro can be a bit of a mess, as either the player gets the mob and f...
- Tue Nov 16, 2010 9:06 am
- Forum: Runes of Magic
- Topic: disable Interface by Macro/Bot Code
- Replies: 8
- Views: 2369
Re: disable Interface by Macro/Bot Code
maybe if you run the script on rom-bot load just after attach or something.....?rock5 wrote: Edit: Looks like the modifier doesn't work. Sorry.
- Mon Nov 15, 2010 1:13 pm
- Forum: Runes of Magic
- Topic: Chat Filter
- Replies: 8
- Views: 2007
Re: Chat Filter
There are guides for creating basic addons. Search for them. Basically, you need a basic in game frame that you create in an xml doc. It's needed to watch events. You need to register the events you want to watch, usually in the frames onload event. You need code in an lua file to execute when the ...
- Mon Nov 15, 2010 12:19 pm
- Forum: Runes of Magic
- Topic: Enhanced Functionality!
- Replies: 29
- Views: 6943
Re: Enhanced Functionality!
thx ill try it l8rrock5 wrote:I fixed that but it looks like Administrator changed it back to the wrong value with his last update. moneyPtr too.jduartedj wrote:1 - I've found out that the "XXXmin till level up" in the title bar doesn't work!! --Idk how to fix it because idk where it is!
Try it now. rev 519.
- Mon Nov 15, 2010 10:11 am
- Forum: Runes of Magic
- Topic: Chat Filter
- Replies: 8
- Views: 2007
Re: Chat Filter
1. The addon detects an event. 2. The addon stores that information somewhere. 3. Rombot will need to check the information periodically to see if an event has occurred. If you want to read it from memory instead of using a variable I guess the addon could add the info to a macro and rombot could r...
- Mon Nov 15, 2010 10:07 am
- Forum: Runes of Magic
- Topic: [UPDATE] Working with quests!
- Replies: 2
- Views: 1040
Re: [UPDATE] Working with quests!
Not really, they're just examples of the in game functions that you could use. Obviously you would go to the Runes of Magic Wiki for more information on those functions if you need it. It wouldn't be practical to reproduce all the information about those function that you could find at ROM wiki. ht...
- Mon Nov 15, 2010 10:05 am
- Forum: Runes of Magic
- Topic: [Q]Selling items?
- Replies: 3
- Views: 1092
Re: [Q]Selling items?
deathdealer1252 wrote:Any way to detect when your bags are full, take a waypoint to a NPC, sell all the items and return to the fighting waypoint.
have you even read the tuturials/demos or any of the likes?
ofc there is and there are other topics about it!
- Mon Nov 15, 2010 8:03 am
- Forum: Runes of Magic
- Topic: Enhanced Functionality!
- Replies: 29
- Views: 6943
Re: Enhanced Functionality!
1 - I've found out that the "XXXmin till level up" in the title bar doesn't work!! --Idk how to fix it because idk where it is! Also 2 - A good idea would be to include the name of the waypoint file in the title bar also, I sometimes need to know which one I'm running and can't. EDIT: Read...
- Mon Nov 15, 2010 8:00 am
- Forum: Runes of Magic
- Topic: waypoints, I want bot to run without them
- Replies: 7
- Views: 2154
Re: waypoints, I want bot to run without them
Following is a matter of pressing "\" key (for me at least) so maybe a code to target player and press that key or something would do the trick!rock5 wrote:It doesn't follow, though.
I may one day create a fully 'following, assisting, healing and attacking' script but not yet.
- Mon Nov 15, 2010 7:37 am
- Forum: Runes of Magic
- Topic: [UPDATE] Working with quests!
- Replies: 2
- Views: 1040
[UPDATE] Working with quests!
This is to notify the admins/mods that a very important information is missing in the wiki, under " Working with Quests " The code: OnClick_QuestListButton(3, index); Should be included to specifically tell people that to select a quest to COMPLETE you need a different argument, i.e., 3 an...
- Mon Nov 15, 2010 7:29 am
- Forum: Runes of Magic
- Topic: Chat Filter
- Replies: 8
- Views: 2007
Re: Chat Filter
At the moment rombot can't catch events and addons can't communicate directly with rombot. I guess you could save some event data in a variable and have rombot check it every now and then. So I see it's the HARD way or nothing... I know this is far-fetched but would it be possible for rom-bot to &q...
- Mon Nov 15, 2010 7:24 am
- Forum: Runes of Magic
- Topic: disable Interface by Macro/Bot Code
- Replies: 8
- Views: 2369
Re: disable Interface by Macro/Bot Code
I think the answer is resources....swietlowka wrote:and what will u gain when u disable it?
- Sun Nov 14, 2010 8:33 pm
- Forum: Runes of Magic
- Topic: waypoints, I want bot to run without them
- Replies: 7
- Views: 2154
Re: waypoints, I want bot to run without them
Currently it is bundled w/ Rom-bot! update rom-bot and it's under waypoints! when you start the bot just choose it!lisa wrote:Not yet and search came up with a lot of people refering to it but none had any links to it loljduartedj wrote:Have you seen Rock5's RBAssist? try it!
- Sun Nov 14, 2010 8:30 pm
- Forum: Runes of Magic
- Topic: Error?
- Replies: 14
- Views: 3022
Re: Error?
deathdealer1252 wrote: Have any of you tired out the 7.5 gig version of the game? Wonder if that will help any.
THAT was the "regular" version we all used before RoM-slim appeared!
The RoM-Slim version , which I use, is lighter both in disk space and resources!
I find it better for botting obviously!
- Sun Nov 14, 2010 2:06 pm
- Forum: Runes of Magic
- Topic: waypoints, I want bot to run without them
- Replies: 7
- Views: 2154
Re: waypoints, I want bot to run without them
Have you seen Rock5's RBAssist? try it!
- Sun Nov 14, 2010 2:05 pm
- Forum: Runes of Magic
- Topic: Error?
- Replies: 14
- Views: 3022
Re: Error?
I have 24 gigs of ram, so I am pretty sure it has nothing to do with memory :) I will be running 12 bots at once, sometimes one client will last for 2 hours and sometimes it will last for 20 minutes. No idea what causes it. if ur running 12 clients it COULD be memory ,yes even w/ 24gb! Try only run...
- Sat Nov 13, 2010 6:40 pm
- Forum: Runes of Magic
- Topic: Error?
- Replies: 14
- Views: 3022
Re: Error?
Yep, 800 x 600, lowest graphic settings, etc... Even turned down the scan speed for the harvesting, so it does not scan as fast. **UPDATE** So I have been doing some testing. Currently I have the HARVEST_SCAN_WIDTH set to 800 and the HARVEST_SCAN_HEIGHT set to 600. Now just to see if this has any e...
- Sat Nov 13, 2010 11:25 am
- Forum: Runes of Magic
- Topic: Chat Filter
- Replies: 8
- Views: 2007
Chat Filter
Hi, I've been looking and I can't find anything to do what I need. I need to get a warning if someone whispers me or chats on guild chat or even says with a certain content, The idea is to get a warning if anyone calls me out or asks me if i'm a bot then I could answer with a random phrase and say s...
- Sat Nov 13, 2010 11:08 am
- Forum: Runes of Magic
- Topic: Error?
- Replies: 14
- Views: 3022
Re: Error?
I've heard of some errors caused by too many clients! Have you set your clients to minimal settings and use them minimized?deathdealer1252 wrote:I am not teleporting or dying or anything along those lines. These are just harvesting, that is it. Any other ideas, can not even run the game over night without it crashing.
- Sat Nov 13, 2010 10:46 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's catchCavy script
- Replies: 115
- Views: 43196
Re: Rock5's catchCavy script
Hey i was looking for this! nice! is it working 100%?
I had an idea to programme something like this. if you need help testing/fixing it just say so I'd be glad to help!
I had an idea to programme something like this. if you need help testing/fixing it just say so I'd be glad to help!