Search found 214 matches
- Sat Apr 14, 2012 9:18 am
- Forum: Runes of Magic
- Topic: Loop
- Replies: 4
- Views: 1511
Re: Loop
also, it is in the wrong section (^_^)
- Fri Mar 23, 2012 10:12 am
- Forum: Runes of Magic
- Topic: Luck memory address
- Replies: 14
- Views: 4331
Re: Luck memory address
niice
i already see the possibilities. thanks!
i already see the possibilities. thanks!
- Wed Mar 14, 2012 10:54 am
- Forum: Runes of Magic
- Topic: Bot gets stuck if multiple targets in range are not in sight
- Replies: 23
- Views: 4799
Re: Bot gets stuck if multiple targets in range are not in s
true, frog is doing everything to make it harder for the players.
well we should not let them win i at least won't give up finding a decent solution to this and if i succeed, i will share it with you guys.
well we should not let them win i at least won't give up finding a decent solution to this and if i succeed, i will share it with you guys.
- Wed Mar 14, 2012 10:28 am
- Forum: Runes of Magic
- Topic: Bot gets stuck if multiple targets in range are not in sight
- Replies: 23
- Views: 4799
Re: Bot gets stuck if multiple targets in range are not in s
nice, thx :) i will integrate into the scripts, and hope it will be included in the next revisions in some form. my bot (the priest one) met another related error 10 minutes ago on my home pc. it was fighting iron rune warrior boss in ks, and noticed that the fight was taking too long. it hit only w...
- Wed Mar 14, 2012 9:35 am
- Forum: Runes of Magic
- Topic: Bot gets stuck if multiple targets in range are not in sight
- Replies: 23
- Views: 4799
Re: Bot gets stuck if multiple targets in range are not in s
can you send it to me too?
thx!
thx!
- Wed Mar 14, 2012 9:19 am
- Forum: Runes of Magic
- Topic: Bot gets stuck if multiple targets in range are not in sight
- Replies: 23
- Views: 4799
Re: Bot gets stuck if multiple targets in range are not in s
another idea :) in player.lua at line 806 there is a condition, and in line 811 self:clearTarget(), after this line we could add another condition, set in the profile as an option, to move to next waypoint, if true, after line 811 there would be a command to go to next waypoint. if false, only clear...
- Wed Mar 14, 2012 8:23 am
- Forum: Runes of Magic
- Topic: Bot gets stuck if multiple targets in range are not in sight
- Replies: 23
- Views: 4799
Re: Bot gets stuck if multiple targets in range are not in s
ok here's an untested (and probably wrong) function i made, any correction is appreciated :) function timespent(ts_seconds) ts_start = os.time() while (ts_seconds < os.difftime(os.time(), ts_start)) do yrest(1000) -- or some "wait a second" function end __WPL:setWaypointIndex(nextnumber); ...
- Wed Mar 14, 2012 7:46 am
- Forum: Runes of Magic
- Topic: Bot gets stuck if multiple targets in range are not in sight
- Replies: 23
- Views: 4799
Re: Bot gets stuck if multiple targets in range are not in s
hmm, yes, my dogmeat script is also 1 waypoint in fact :) but this is not a problem since if i stay too long on WP nr 1, and it gets boring, and moves to next waypoint, that is also nr 1 so no biggie for me i guess. do you have an idea for me to make a function to check the time spent in a WP, and i...
- Wed Mar 14, 2012 6:19 am
- Forum: Runes of Magic
- Topic: Bot gets stuck if multiple targets in range are not in sight
- Replies: 23
- Views: 4799
Re: Bot gets stuck if multiple targets in range are not in s
hey i have an idea :) maybe stupid, but worth to try. the stucking happens on one waypoint, when the bot keeps switching targets, like forever. so if a bot stays on a waypoint for too long, without any fighting going on, or damaging anything, just keep moving on. don't care about stuck list or anyth...
- Wed Mar 14, 2012 2:25 am
- Forum: Runes of Magic
- Topic: Bot closing game on disconnection
- Replies: 36
- Views: 10563
Re: Bot closing game on disconnection
this interests me too, because lately i go to sleep with the bot running, and wake up to see that the game clients have been closed, and the machine went idle all night.
i think i will solve this with an autohotkey script, but if it is possible combine it with the bot.
i think i will solve this with an autohotkey script, but if it is possible combine it with the bot.
- Tue Mar 13, 2012 3:10 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: Rock5's Ancient Treasure
- Replies: 284
- Views: 107383
Re: Rock5's Ancient Treasure
Next day changed the teleport settings to teleport_SetStepSize(25) teleport_SetStepPause(1500) and no deaths in last 20 chars. I believe this has to do with PC performance, I use older PC's and I also run 2 at a time so chances are it runs fine on your super computer but us oldies need to slow down...
- Mon Mar 12, 2012 3:58 am
- Forum: Runes of Magic
- Topic: Setting mobs names from WP files
- Replies: 5
- Views: 1319
Re: Setting mobs names from WP files
cool, thank you! i will test this also
now i can't wait to get home already, this will speed up my KS runs too. i hope.
now i can't wait to get home already, this will speed up my KS runs too. i hope.
- Mon Mar 12, 2012 2:54 am
- Forum: Runes of Magic
- Topic: Setting mobs names from WP files
- Replies: 5
- Views: 1319
Re: Setting mobs names from WP files
sorry for the double post, one more question: can i use this for other profile tags? table.insert(settings.profile.friends, name); for example to insert a function/set of functions into onLeaveCombat: table.insert(settings.profile.onLeaveCombat, name); and instead of name i would either insert a var...
- Mon Mar 12, 2012 2:29 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: changing profile option, friend and mob
- Replies: 28
- Views: 14998
Re: changing profile option, friend and mob
thankies!
exactly what i was looking for
exactly what i was looking for
- Mon Mar 12, 2012 2:20 am
- Forum: Runes of Magic
- Topic: Setting mobs names from WP files
- Replies: 5
- Views: 1319
Re: Setting mobs names from WP files
niccce
thanks!
i love you people.
thanks!
i love you people.
- Mon Mar 12, 2012 1:49 am
- Forum: Runes of Magic
- Topic: Bot gets stuck if multiple targets in range are not in sight
- Replies: 23
- Views: 4799
Re: Bot gets stuck if multiple targets in range are not in s
another idea is to try to use the skill 1 on those mobs, which hits them with your stick/sword/dagger for a white damage to aggro the mob. after that you don't get the obstacle anymore. for melee this is ok, since shadowstab or slash does not get this error, but for example phantom stab does. weird ...
- Mon Mar 12, 2012 1:46 am
- Forum: Runes of Magic
- Topic: Setting mobs names from WP files
- Replies: 5
- Views: 1319
Setting mobs names from WP files
hi, good people
i have a question. can i set the profile <mobs> from a waypoint file? the reason is, that i use one profile for many bots, but one time i need one mob to be hunted, another times different ones.
feedback is apreciated, thx
i have a question. can i set the profile <mobs> from a waypoint file? the reason is, that i use one profile for many bots, but one time i need one mob to be hunted, another times different ones.
feedback is apreciated, thx
- Wed Mar 07, 2012 7:03 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: changing what is on the MM window (setwindow)
- Replies: 48
- Views: 22795
Re: changing what is on the MM window.
yes, this is more elegant solution than mine. thank you
- Wed Mar 07, 2012 5:54 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: changing what is on the MM window (setwindow)
- Replies: 48
- Views: 22795
Re: changing what is on the MM window.
well, could be, but when i take setwindow out, it goes on without any errors. maybe it has some conflict with some of the functions i made for it, i included speedhack and lots of other enhancement scripts there. i will try with the default one on this forum, and see if it works. if yes i will debug...
- Wed Mar 07, 2012 2:34 am
- Forum: Userfunctions, waypoint scripts, etc.
- Topic: changing what is on the MM window (setwindow)
- Replies: 48
- Views: 22795
Re: changing what is on the MM window.
hmmm weird, then :shock: oh well i try to solve it somehow, thing is that i cannot leave unattended the KS script with the setwindow('gold') because at zone change randomly throws the error. and always at loading screen. i managed a workaround by making a function in the ks WP to actually change the...