
Search found 17 matches
- Mon Nov 29, 2010 1:10 pm
- Forum: Runes of Magic
- Topic: "loadPaths" doesn't work anymore?
- Replies: 3
- Views: 1618
Re: "loadPaths" doesn't work anymore?
After a simple restart of the pc the problem was gone. 

- Mon Nov 29, 2010 11:09 am
- Forum: Runes of Magic
- Topic: "loadPaths" doesn't work anymore?
- Replies: 3
- Views: 1618
Re: "loadPaths" doesn't work anymore?
Just wanted to know what others experienced. Now I know the error is at my side.
- Sun Nov 28, 2010 2:55 pm
- Forum: Runes of Magic
- Topic: "loadPaths" doesn't work anymore?
- Replies: 3
- Views: 1618
"loadPaths" doesn't work anymore?
loadPaths("Daily.xml"); don't work for me anymore. Anyone else experienced this?
- Tue Oct 26, 2010 4:48 am
- Forum: Runes of Magic
- Topic: 3.0.5 not working
- Replies: 85
- Views: 28499
Re: 3.0.5 not working
Anyone else having trouble getting the mail function to work after this last update?
- Sun Aug 22, 2010 1:14 am
- Forum: Runes of Magic
- Topic: Request: saving loot over certain level
- Replies: 0
- Views: 1794
Request: saving loot over certain level
I'd like to be able to save the items I loot that are of level green 58 and higher and then send them in mail. Is this possible? Is there a such function in the autosell? Thanks for all help I can get.
- Wed Aug 04, 2010 2:00 am
- Forum: Runes of Magic
- Topic: Request: increased targeting range
- Replies: 3
- Views: 1361
Re: Request: increased targeting range
Awesome! I will try it out!
- Tue Aug 03, 2010 4:31 am
- Forum: Runes of Magic
- Topic: Request: increased targeting range
- Replies: 3
- Views: 1361
Request: increased targeting range
In the newer version of the bot you don't use TAB to choose a new target, but instead uses memory and get the best suited target from there (this is my guess). My request would be if I could do the same when just playing myself. I want to be able to target a mob with a key further away then if I'd u...
- Thu Jul 29, 2010 1:19 pm
- Forum: Runes of Magic
- Topic: Starting program gives me an error + trojan. SS inside
- Replies: 5
- Views: 1836
Re: Starting program gives me an error + trojan. SS inside
Same thing happend to me for the first time today. I did some searching on the forums and came to this link: http://www.solarstrike.net/phpBB3/viewtopic.php?f=21&t=1393&p=11742&hilit=PSW.Online#p11742 This didnt help me though. I've tried to download several new micromacro and also tried...
- Tue Jul 06, 2010 6:14 am
- Forum: Runes of Magic
- Topic: Adding lvl 56 hp & mana pots to consumables
- Replies: 1
- Views: 1006
Adding lvl 56 hp & mana pots to consumables
Hi! It would be great to add the new pots at lvl 56 to the "consumables.xml". Think this is right: <potion type="healing" id="207273" level="56" name="Infinite Herb" /> <potion type="mana" id="207274" level="56" name=&qu...
- Tue Jul 06, 2010 2:16 am
- Forum: Runes of Magic
- Topic: Auto Trap the Magic Cavys
- Replies: 0
- Views: 2009
Auto Trap the Magic Cavys
It would be cool if my character could auto trap the magic cavys (or what they are called) when doing my daily botting. I have no idea how to do it, just popping the thought. 

- Sun Jun 13, 2010 8:51 am
- Forum: Runes of Magic
- Topic: Arrows: "Runic Thorn" and "Kerl's Mechanical Arrow"
- Replies: 12
- Views: 5884
Re: Arrows: "Runic Thorn" and "Kerl's Mechanical Arrow"
No, but I think so. Everybody is only refering to the "purple arrows" that come with the "runic weapons".
- Sat Jun 12, 2010 4:06 pm
- Forum: Runes of Magic
- Topic: Arrows: "Runic Thorn" and "Kerl's Mechanical Arrow"
- Replies: 12
- Views: 5884
Re: Arrows: "Runic Thorn" and "Kerl's Mechanical Arrow"
Perfect! It works great now! The ranged weapons I know of that creates purple arrows are "Rune War Bow" and "Rune Catapult". The two best ranged weapons in the game currently.
- Sat Jun 12, 2010 8:16 am
- Forum: Runes of Magic
- Topic: Arrows: "Runic Thorn" and "Kerl's Mechanical Arrow"
- Replies: 12
- Views: 5884
Re: Arrows: "Runic Thorn" and "Kerl's Mechanical Arrow"
Sadly, but with the above setup in "consumables.xml" I doesn't buy any "Kerl's Mechanical Arrows" -quiver only the next i level "Gunpowder Arrow Quiver". Why is that? <!-- Arrow quivers --> <potion type="arrow_quiver" id="202084" name="Kerl's Me...
- Thu Jun 10, 2010 12:47 am
- Forum: Runes of Magic
- Topic: Arrows: "Runic Thorn" and "Kerl's Mechanical Arrow"
- Replies: 12
- Views: 5884
Re: Arrows: "Runic Thorn" and "Kerl's Mechanical Arrow"
Ohh..sorry. Creating purple arrows for the Rune Bow and Rune Catapult is by r-clicking on it when equipped. A new stack of purple 999 "Runic Thorn" with the highest damage turns up in your backpack. So the best arrows is for free if you have the right bow or xbow.
- Wed Jun 09, 2010 2:47 pm
- Forum: Runes of Magic
- Topic: Arrows: "Runic Thorn" and "Kerl's Mechanical Arrow"
- Replies: 12
- Views: 5884
Re: Arrows: "Runic Thorn" and "Kerl's Mechanical Arrow"
It works if I add: <!-- Arrows --> <potion type="arrow" id="212185" name="Runic Thorn" level="55" /> <potion type="arrow" id="202084" name= "" level="56" /> The "" is because the "Kerl's Mechanical Arrow&q...
- Mon Jun 07, 2010 3:14 pm
- Forum: Runes of Magic
- Topic: Arrows: "Runic Thorn" and "Kerl's Mechanical Arrow"
- Replies: 12
- Views: 5884
Arrows: "Runic Thorn" and "Kerl's Mechanical Arrow"
Those two types of arrows won't be auto equipped. They just get auto bought and never used filling up the whole backpack. It would also be cool if there was a function checking if you have a "runic" weapon and then create the "Runic Arrows" and equip.
- Mon Nov 09, 2009 6:55 am
- Forum: Runes of Magic
- Topic: SVN 395: Autosell with check for durability and stats
- Replies: 42
- Views: 14981
Re: SVN 395: Autosell with check for durability and stats
The sell feature is awesome or it will be when I get it to work properly. I've waited for such function for a long time. Thx! It's however not selling any green or blue items (in this case low dura and low statted). Is there a setting for that?