Hello all,
I'm new here - and I'm new to ROM. The only thing I'm not new to is programming - but I don't have that much experience for Lua. I was wondering if it was possible to support other languages such as Python, Perl, Ruby.
So, is it possible to make MicroMacro read other languages, or is ...
Search found 4 matches
- Fri Nov 06, 2009 1:42 pm
- Forum: MicroMacro general & support
- Topic: Support for other languages to script in?
- Replies: 1
- Views: 1425
- Fri Nov 06, 2009 1:27 pm
- Forum: Runes of Magic
- Topic: SVN 394 / new exp function give error player.lua 1514
- Replies: 4
- Views: 2014
Re: SVN 394 / new exp function give error player.lua 1514
More information is needed. How often does this happen? How do you reproduce it? Apparently, one (or both) of the values is a string, so what does it contain? I can only assume it is a blank string, therefor it cannot be converted to a number. In this case, it will need to assume default values. I ...
- Fri Nov 06, 2009 1:18 pm
- Forum: Runes of Magic
- Topic: Player keeps unsticking at level 1-10.
- Replies: 0
- Views: 1953
Player keeps unsticking at level 1-10.
Hello all;
I'm new here and downloaded & installed the bot using the current SVN repo. However, the l1-10 script keeps unsticking me.. Anybody knows why?
Enter the number of the path you want to use and press ENTER > 3
You choose 3
Loaded waypoint path l1t_start.xml
Waypoint #5 is closer then #1 ...
I'm new here and downloaded & installed the bot using the current SVN repo. However, the l1-10 script keeps unsticking me.. Anybody knows why?
Enter the number of the path you want to use and press ENTER > 3
You choose 3
Loaded waypoint path l1t_start.xml
Waypoint #5 is closer then #1 ...
- Fri Nov 06, 2009 1:16 pm
- Forum: Runes of Magic
- Topic: SVN 394 / new exp function give error player.lua 1514
- Replies: 4
- Views: 2014
Re: SVN 394 / new exp function give error player.lua 1514
That's right, use 'toNumber(maxExp)' instead of 'maxExp' at line 1532 of player.lua (self.TimeTillLevel = (maxExp - newExp) / self.ExpPerMin;).