Search found 5 matches
- Tue May 29, 2012 4:22 pm
- Forum: Runes of Magic
- Topic: onLeaveCombat event for Waypoint files
- Replies: 4
- Views: 2278
Re: onLeaveCombat event for Waypoint files
Now that's slick. I wanted to save the profile event too so came up with this in my waypoint onLoad. The original definition is saved and called in the waypoint redefinition. <onLoad> --save the original profile function pointer if its defined or define a blank function if not if (type(settings.prof...
- Tue May 29, 2012 1:34 pm
- Forum: Runes of Magic
- Topic: onLeaveCombat event for Waypoint files
- Replies: 4
- Views: 2278
onLeaveCombat event for Waypoint files
I was looking at ways to add this event to waypoints without modding the library classes but came up short. Here's a patch to player.lua and waypointlist.lua that allows you to define <onLeaveCombat> in your waypoint file just like <onLoad>. As with the player profile <onLeaveCombat> definition it i...
- Tue May 29, 2012 1:15 pm
- Forum: Runes of Magic
- Topic: Bot not Attack Boss
- Replies: 2
- Views: 1119
Re: Bot not Attack Boss
Did you check your minimum and maximum levels in the config to make sure that the boss mob's level falls within the range of acceptable target levels? <option name="TARGET_LEVELDIF_ABOVE" value="4" /> <option name="TARGET_LEVELDIF_BELOW" value="10" /> hello i ...
- Tue May 29, 2012 12:17 pm
- Forum: Runes of Magic
- Topic: Bot not targeting mobs that it should be
- Replies: 3
- Views: 1111
Re: Bot not targeting mobs that it should be
After more debugging it appears I was wrong. I needed to adjust my minimum level in the profile... 

- Tue May 29, 2012 10:15 am
- Forum: Runes of Magic
- Topic: Bot not targeting mobs that it should be
- Replies: 3
- Views: 1111
Bot not targeting mobs that it should be
With the latest patch I've noticed that the target selection is very fickle. I've noticed the bot skip over several targets that it shouldn't have- and didn't before this latest patch. Did something change in the table where the object list is? Some of the objects were invisible at times to the bot ...