Search found 30 matches

by krix
Wed May 23, 2012 7:09 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: YAKSS - Yet Another KS Script
Replies: 172
Views: 71970

Re: YAKSS - Yet Another KS Script

I read whole script 7-8 times (line by line) but forgot to look at profile... I shoud sleep more than 3 hours a day.
Sorry for trouble.
by krix
Wed May 23, 2012 6:34 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: YAKSS - Yet Another KS Script
Replies: 172
Views: 71970

Re: YAKSS - Yet Another KS Script

hmmm, works nicely but:

why it doesn't sell blue items?

why it doesnt sell ANY itemd from 3rd backpack?

ans still misses loot from time to time :/
by krix
Sun May 20, 2012 8:41 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: YAKSS - Yet Another KS Script
Replies: 172
Views: 71970

Re: YAKSS - Yet Another KS Script

I tried few times it with mage, and still got the same result. 1. Char leaves some mobs near entrance (salamandres etc.) 2. Most of the time (not always) clearing groups of mobs look like this: a) run into pack/lone_mob b) get attacked c) start killing. - it works nice only if i use only AoE skills ...
by krix
Tue May 15, 2012 6:28 pm
Forum: Runes of Magic
Topic: Patch 4.0.11 - Music Festival
Replies: 20
Views: 5310

Re: Patch 4.0.11 - Music Festival

http://www.solarstrike.net/phpBB3/viewt ... structions

here is solution to ur problem Maurycy :)
by krix
Tue May 15, 2012 5:51 pm
Forum: Runes of Magic
Topic: Patch 4.0.11 - Music Festival
Replies: 20
Views: 5310

Re: Patch 4.0.11 - Music Festival

everything is fine :) ty very much
by krix
Tue May 15, 2012 5:11 pm
Forum: Runes of Magic
Topic: Patch 4.0.11 - Music Festival
Replies: 20
Views: 5310

Re: Patch 4.0.11 - Music Festival

------------------------------------------------------------------------------- 0:8am - scripts\rom/update.lua:1: C:/Users/Krixander/Desktop/micromacro/scripts/ rom/addresses.lua:104: unexpected symbol near '<' i downloaded update and got this error while trying to use update.lua or bot helpplax
by krix
Mon May 14, 2012 1:36 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: YAKSS - Yet Another KS Script
Replies: 172
Views: 71970

Re: YAKSS - Yet Another KS Script

yeah, i did but i needed to exchange files in game folder ;)

Now i have different issue... bot rushes into pack of monsters instead of killing from the distance one after another :/

Before update, with "only waypoint"" script it worked well.
by krix
Mon May 14, 2012 9:45 am
Forum: Userfunctions, waypoint scripts, etc.
Topic: YAKSS - Yet Another KS Script
Replies: 172
Views: 71970

Re: YAKSS - Yet Another KS Script

Cant seem to get this to run. Starting at the res point i get the following error [string "..."]:244: attempt to call method 'setKillZone' (a nil value) similarly if starting inside instace will kill and loot mobs then return the same error Anyone can post valid link for update client? I ...
by krix
Sun May 13, 2012 8:36 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: YAKSS - Yet Another KS Script
Replies: 172
Views: 71970

Re: YAKSS - Yet Another KS Script

KS_ReturnFromTransportWaypoint = "" - i need to make my own set of waypoints? Or i can leave it as it is, and it will still work?

I didn't YET read ur whole script line after line, but it bothers me... How it skip bosses without fight?
by krix
Sun May 13, 2012 7:38 pm
Forum: Userfunctions, waypoint scripts, etc.
Topic: YAKSS - Yet Another KS Script
Replies: 172
Views: 71970

Re: YAKSS - Yet Another KS Script

few newbie questions:

1. How shoud i implement those additional userfunctions?
2. What variable is used to determine how far will it go inside KS? (i prefer to stop just before boss)
3. How many matt my mage shoud have? (I dont want to sucide)