-- Auto-generated by update.lua addresses = { camPtr_offset = 0x46C, camXUVec_offset = 0x128, camX_offset = 0x104, camYUVec_offset = 0x12C, camY_offset = 0x108, camZUVec_offset = 0x130, camZ_offset = 0x10C, castbar_offset = 0x25C, charAlive_offset = 0x224, charBattle_offset = 0x72A, charPtr_offset = 0x598, macro1_offset = 0x118, macro2_offset = 0x620, mousePtr_offset = 0x73C, pawnAttackable_offset = 0x384, pawnClass1_offset = 0x2FC, pawnClass2_offset = 0x304, pawnDirXUVec_offset = 0x34, pawnDirYUVec_offset = 0x3C, pawnHP_offset = 0x2C8, pawnId_offset = 0x14, pawnLevel2_offset = 0x308, pawnLevel_offset = 0x300, pawnMP2_offset = 0x2DC, pawnMP_offset = 0x2D4, pawnMaxHP_offset = 0x2D0, pawnMaxMP2_offset = 0x2E0, pawnMaxMP_offset = 0x2D8, pawnMount_offset = 0xC4, pawnName_offset = 0x290, pawnPetPtr_offset = 0x280, pawnRace_offset = 0x310, pawnTargetPtr_offset = 0x274, pawnType_offset = 0x18, pawnX_offset = 0x28, pawnY_offset = 0x2C, pawnZ_offset = 0x30, staticbase_char = 0x994F3C, staticbase_macro = 0x9E8704, staticpattern_char = 0x5DAD6D, staticpattern_macro = 0x740055, }