<?xml version="1.0" encoding="utf-8"?><waypoints>

	<!-- #  1 --><waypoint x="-9185" z="-14700" y="230">	
		player:target_NPC("Geof");
			CompleteQuestByName("Renovation Work");

		local dqCount, dqPerDay = RoMScript("Daily_count()");
			if dqCount ~= 10 then
				player:target_NPC("Geof");
				AcceptQuestByName("Renovation Work");
			else
				inventory:update();
				player:update();
				if inventory:itemTotalCount(202434) > 0 then
					inventory:useItem(202434);
					yrest(2000);
					player:target_NPC("Geof");
					AcceptQuestByName("Renovation Work");			
				else
					player:sleep();
				end 
			end
			</waypoint>
	<!-- #  2 --><waypoint x="-9308" z="-14780" y="228">	
		repeat
   		player:target_Object("Defensive Barrier");
			yrest(500); 
		queststate = getQuestStatus("Renovation Work");
   		until queststate == "complete"

			</waypoint>
</waypoints>