<profile>
	<options>
		<option name="HP_LOW" value="85" />
		<option name="MP_LOW_POTION" value="50" />
		<option name="HP_LOW_POTION" value="40" />

		<option name="COMBAT_TYPE" value="melee" />
		<option name="COMBAT_DISTANCE" value="200" />
		<option name="ANTI_KS" value="true" />
		<option name="WAYPOINTS" value="testing.xml" />
		<option name="RETURNPATH" value="" />
		<option name="PATH_TYPE" value="waypoints" />
		<option name="WANDER_RADIUS" value="500" />
		<option name="WAYPOINT_DEVIATION" value="0" />
		<option name="LOOT" value="true" />
		<option name="LOOT_TIME" value="2000" />
		<option name="LOOT_IN_COMBAT" value="true" />
		<option name="LOOT_DISTANCE" value="100" />
		<option name="POTION_COOLDOWN" value="15" />
		<option name="MAX_FIGHT_TIME" value="15" />
		<option name="DOT_PERCENT" value="90" />

		<!-- rest if HP or Mana is below that level -->
		<option name="HP_REST" value="15" />
		<option name="MP_REST" value="15" />

		<option name="LOGOUT_TIME" value="0" />
		<option name="LOGOUT_SHUTDOWN" value="false" />

		<!-- attack monsters 10 levels above or below your level -->
		<option name="TARGET_LEVELDIF_BELOW"  value="10" />
		<option name="TARGET_LEVELDIF_ABOVE"  value="10" />

		<option name="QUICK_TURN" value="false" />
	</options>

	<friends>
		<friend name="MyOtherCharacter1" />
		<friend name="MyOtherCharacter2" />
	</friends>

	<hotkeys>
		<hotkey name="HP_POTION" key="VK_MINUS" modifier="" />
		<hotkey name="MP_POTION" key="VK_EQUAL" modifier="" />
		<hotkey name="ATTACK" key="VK_0" modifier="" />
		<hotkey name="RES_MACRO" key="VK_9" modifier="" />
		<hotkey name="LOGOUT_MACRO" key="VK_8" modifier="" />
	</hotkeys>

	<skills>
		<skill name="WARRIOR_SLASH" hotkey="VK_3" modifier="" />
		<skill name="WARRIOR_PROBING_ATTACK" hotkey="VK_1" modifier="" />
		<skill name="WARRIOR_ENRAGED" hotkey="VK_4" modifier="" />
	</skills>

	<onDeath>
		-- Additional Lua code to execute on death
		pauseOnDeath(); -- Stop the script
	</onDeath>

	<onLeaveCombat>
		-- Additional Lua code to execute after killing an enemy
	</onLeaveCombat>

	<onSkillCast>
		-- Additional Lua code to execute when casting a skill
		-- Note: arg1 contains the skill being used.
		-- i.e. arg1.Name will be the name of the skill being cast.
	</onSkillCast>
</profile>