<?xml version="1.0" encoding="utf-8"?>
<profile>
	<options>
		<!-- Try the bot with a new char mage                   -->
		<!-- At the pioneer village. Use demo.xml waypoint file -->
		<option name="HP_LOW"					value="85" />
		<option name="MP_LOW_POTION"			value="50" />
		<option name="HP_LOW_POTION"			value="50" />
		<option name="USE_HP_POTION"			value="best" />			<!-- potion select strategy: best|minstack -->
		<option name="USE_MANA_POTION"			value="best" />			<!-- potion select strategy: best|minstack -->
		<option name="USE_PHIRIUS_POTION"		value="false" /> 		<!-- false | true if you want to use the Phirus Potions -->
		<option name="PHIRIUS_MP_LOW"			value="40" />
		<option name="PHIRIUS_HP_LOW"			value="40" />

		<!-- Rest if HP or Mana is below that level -->
		<option name="HP_REST" 					value="15" />
		<option name="MP_REST" 					value="15" />

		<!-- Shopping options, how many of what do you want to keep in your inventory -->
		<option name="HEALING_POTION" 			value="99" />
		<option name="MANA_POTION" 				value="99" />			<!-- set to "0" if not required to buy -->
		<option name="ARROW_QUIVER" 			value="2" /> 			<!-- set to "0" if not required to buy -->
		<option name="THROWN_BAG" 				value="2" />			<!-- set to "0" if not required to buy -->
		<option name="POISON" 					value="75" />			<!-- set to "0" if not required to buy -->

		<!-- either false or arrow or thrown -->
		<option name="RELOAD_AMMUNITION"		value="false" />		<!-- false|arrow|thrown -->

		<!-- Combat options -->
		<option name="COMBAT_TYPE"				value="" />				<!-- leave empty or choose ranged/melee if not using class default -->
		<option name="COMBAT_RANGED_PULL"		value="true" /> 		<!-- only important for melees -->
		<option name="COMBAT_DISTANCE"			value="180" />
		<option name="MAX_FIGHT_TIME"			value="25" />			<!-- Max time without damage before break -->
		<option name="DOT_PERCENT"				value="90" />
		<option name="ANTI_KS"					value="true" />
		<option name="MAX_TARGET_DIST"			value="200" />

		<!-- Attack monsters 3 levels above or 10 below your level -->
		<option name="TARGET_LEVELDIF_ABOVE"	value="3" />
		<option name="TARGET_LEVELDIF_BELOW"	value="75" />

		<!-- Waypoint and movement settings -->
		<option name="WAYPOINTS"				value="" />  			<!-- leave empty to show a list -->
		<option name="RETURNPATH"				value="" />
		<option name="PATH_TYPE"				value="waypoints" />	<!-- waypoints | wander -->
		<option name="WANDER_RADIUS"			value="500" />
		<option name="WAYPOINT_DEVIATION"		value="5" />
		<option name="WAYPOINT_PASS"			value="0" />
		<option name="QUICK_TURN" 				value="true" />

		<!-- Loot settings -->
		<option name="LOOT"						value="true" />
		<option name="LOOT_ALL"					value="true" />  		<!-- Loot all nearby dead mobs after combat -->
		<option name="LOOT_IN_COMBAT"			value="false" />
		<option name="LOOT_DISTANCE"			value="225" />
		<option name="LOOT_PAUSE_AFTER"			value="0" />			<!-- probability in % for a short rest -->
		<option name="LOOT_AGAIN"				value="0" />

		<!-- Auto selling options when used with player:merchant -->
		<option name="INV_AUTOSELL_ENABLE"		value="false" />		<!-- true | false -->
		<option name="INV_AUTOSELL_FROMSLOT"	value="1" /> 			<!-- 1 = bag 1 slot 1 -->
		<option name="INV_AUTOSELL_TOSLOT"		value="60" /> 			<!-- 30 = last slot bag 1 -->
		<option name="INV_AUTOSELL_QUALITY"		value="white,green" /> 	<!-- white,green,blue,purple  -->
		<option name="INV_AUTOSELL_TYPES"		value="Weapons,Armor" />

		<!-- Harvest options -->
		<option name="HARVEST_DISTANCE"			value="120" />
		<option name="HARVEST_WOOD"				value="true" /> 		<!-- Choose which types to harvest. -->
		<option name="HARVEST_HERB"				value="true" /> 		<!-- "true" = harvest, "false" = do not harvest -->
		<option name="HARVEST_ORE"				value="true" />

		<!-- Eggpet options -->
		<option name="EGGPET_ENABLE_CRAFT"		value="false" />		<!-- If using same slot for assist and craft, onlt 1 can be enabled. -->
		<option name="EGGPET_CRAFT_SLOT"		value="1" />
		<option name="EGGPET_ENABLE_ASSIST"		value="false" />
		<option name="EGGPET_ASSIST_SLOT"		value="1" />
		<option name="EGGPET_CRAFT_RATIO"		value="1:1:1" /> 		<!-- mining:woodworking:herbalism ratio to produce. -->
		<option name="EGGPET_CRAFT_INDEXES"		value="" /> 	 		<!-- override auto craft index for mining,woodworking,herbalism eg. "2,,"-->


		<!-- Log out and resurrect settings -->
		<option name="LOGOUT_TIME" 				value="0" />			<!-- in minutes, 0 = timer disabled -->
		<option name="LOGOUT_SHUTDOWN"			value="false" />
		<option name="LOGOUT_WHEN_STUCK"		value="true" />
		<option name="CLOSE_WHEN_STUCK"			value="true" />
		<option name="RES_AFTER_DEATH" 			value="true" />
		<option name="MAX_DEATHS" 				value="10" /> 			<!-- Log out after this many deaths -->

		<!-- Party Bot options  -->
		<!-- <option name="PARTY"				value="true" /> -->
		<!-- <option name="PARTY_ICONS"			value="true" /> -->
		<!-- <option name="PARTY_INSTANCE"		value="true" /> -->

		<!-- Healing options -->
		<!-- <option name="HEALER_FIGHT"		value="true" /> --> 	<!-- For party bot if you want healer to also fight -->

		<!-- pvp -->
		<!--option name="PVP"					value="true" /> --> 		<!-- To enable PVP, with this set to true it will auto attack any players with red names -->

		<!-- For more options and documentation see the RoM Bot Wiki:  -->
		<!-- http://www.solarstrike.net/wiki/index.php5?title=RoM_Bot  -->

	</options>

	<friends>
		<!-- names of friends we help fighting or enemys we don't want to attack -->
		<!-- for umlauts use \129 (ue),\132 (ae),\148 (oe) e.g. K\132fer         -->
		<friend name="100652" /> -- Golo
		<friend name="" />
		<friend name="" />
		<friend name="" />
	</friends>

	<mobs>
		<!-- names of mobs we want to attack 				-->
		<!-- if no names defined we will attack all mobs	-->
		<mob name="" />
		<mob name="" />
		<mob name="" />
	</mobs>

	<hotkeys>
    	<!-- to communicate with the RoM API / define ingame dummy macro at place 1 -->
		<hotkey name="MACRO"          key="VK_0" />
	</hotkeys>

	<!-- define your skills depending from your actual primary class -->
	<!-- see the example for a priest/mage                           -->
	<!-- delete skills you don't have or don't want to use.          -->
	<!-- For more skills to use see /database/skills.xml             -->
	<!-- demo skills for LvL 1 character for all classes             -->
	<!-- to use a specific key instead of MACRO then use hotkey="VK_1" this example is for hotkey 1 -->

	<skills_warrior>
		<skill name="WARRIOR_SLASH"						hotkey="MACRO" priority="90" />
		<skill name="WARRIOR_ENRAGED"					hotkey="MACRO" priority="100" inbattle="true" />
		<skill name="WARRIOR_FRENZY"					hotkey="MACRO" priority="30" inbattle="true" />
		<skill name="WARRIOR_PROBING_ATTACK"			hotkey="MACRO" priority="80" />
		<skill name="WARRIOR_OPEN_FLANK"				hotkey="MACRO" priority="70" />
		<skill name="WARRIOR_TACTICAL_ATTACK"			hotkey="MACRO" priority="70" />
		<skill name="WARRIOR_THUNDER"					hotkey="MACRO" priority="70" />
		<skill name="WARRIOR_SURPRISE_ATTACK"			hotkey="MACRO" priority="100" pullonly="true"/>
		<skill name="WARRIOR_SURVIVAL_INSTINCT"			hotkey="MACRO" priority="100" maxhpper="24" />
	</skills_warrior>

	<skills_scout>
		<skill name="SCOUT_SHOT"						hotkey="MACRO" priority="90" />
		<skill name="SCOUT_VAMPIRE_ARROWS"				hotkey="MACRO" priority="85" />
		<skill name="SCOUT_ARROW_OF_ESSENCE"			hotkey="MACRO" priority="90" maxhpper="60" inbattle="true"/>
		<skill name="SCOUT_AUTOSHOT"					hotkey="MACRO" priority="80" />
		<skill name="SCOUT_WIND_ARROWS"					hotkey="MACRO" priority="90" />
		<skill name="SCOUT_FROST_ARROW"					hotkey="MACRO" priority="90" />
		<skill name="SCOUT_SNIPE"						hotkey="MACRO" priority="100" pullonly="true"/>
		<skill name="SCOUT_COMBO_SHOT"					hotkey="MACRO" priority="90" />
		<skill name="SCOUT_TARGET_AREA"					hotkey="MACRO" priority="80" />
	</skills_scout>

	<skills_rogue>
		<skill name="ROGUE_SHADOWSTAB"					hotkey="MACRO" priority="90" />
		<skill name="ROGUE_THROW"						hotkey="MACRO" priority="80" pullonly="true" />
		<skill name="ROGUE_BLIND_STAB"					hotkey="MACRO" priority="80" />
		<skill name="ROGUE_ASSASSINS_RAGE"				hotkey="MACRO" priority="60" />
		<skill name="ROGUE_LOW_BLOW"					hotkey="MACRO" priority="80" />
		<skill name="ROGUE_WOUND_ATTACK"				hotkey="MACRO" priority="80" />
		<skill name="ROGUE_HIDE"						hotkey="MACRO" priority="10" inbattle="false" />
		<skill name="ROGUE_POISON"						hotkey="MACRO" priority="50" />
		<skill name="ROGUE_VANISH"						hotkey="MACRO" priority="110" maxhpper="30" />
		<skill name="ROGUE_EVASION"						hotkey="MACRO" priority="110" maxhpper="45" />
		<skill name="ROGUE_COMBO_THROW"					hotkey="MACRO" priority="90" maxhpper="30" />
		<skill name="ROGUE_SHADOW_PRISON"				hotkey="MACRO" priority="110" />
		<skill name="ROGUE_INFORMER"					hotkey="MACRO" priority="80" />
	</skills_rogue>

	<skills_mage>
		<skill name="MAGE_FIREBALL"						hotkey="MACRO" priority="70" />
		<skill name="MAGE_LIGHTNING"					hotkey="MACRO" priority="80" />
		<skill name="MAGE_INTENSIFICATION"				hotkey="MACRO" priority="30" inbattle="true" />
		<skill name="MAGE_ELEMENTAL_CATALYSIS"			hotkey="MACRO" priority="30" inbattle="true" />
		<skill name="MAGE_FLAME"						hotkey="MACRO" priority="80" />
		<skill name="MAGE_PURGATORY_FIRE"				hotkey="MACRO" priority="85" />
		<skill name="MAGE_ENERGY_INFLUX"				hotkey="MACRO" priority="30" inbattle="true" />
		<skill name="MAGE_ENERGY_WELL"					hotkey="MACRO" priority="30" inbattle="true" />
		<skill name="MAGE_ELEMENTAL_WEAKNESS"			hotkey="MACRO" priority="60" />
		<skill name="MAGE_THUNDERSTORM"					hotkey="MACRO" priority="90" />
	</skills_mage>

	<skills_priest>
		<skill name="PRIEST_RISING_TIDE"				hotkey="MACRO" priority="80" />
		<skill name="PRIEST_URGENT_HEAL"				hotkey="MACRO" priority="100" hpper="50" />
		<skill name="PRIEST_REGENERATE"					hotkey="MACRO" priority="90"  hpper="80" />
		<skill name="PRIEST_HOLY_AURA"					hotkey="MACRO" priority="100" inbattle="true" hpper="24" />
		<skill name="PRIEST_SOUL_SOURCE"				hotkey="MACRO" priority="110" inbattle="true" hpper="15" />
		<skill name="PRIEST_WAVE_ARMOR"					hotkey="MACRO" priority="40" inbattle="true" hpper="40" />
		<skill name="PRIEST_HEAL"						hotkey="MACRO" priority="100" hpper="35" />
		<skill name="PRIEST_BONE_CHILL"					hotkey="MACRO" priority="75" />
		<skill name="PRIEST_GRACE_OF_LIFE"				hotkey="MACRO" priority="20" rebuffcut="60" inbattle="false" />
		<skill name="PRIEST_CHAIN_OF_LIGHT"				hotkey="MACRO" priority="80" />
		<skill name="PRIEST_AMPLIFIED_ATTACK"			hotkey="MACRO" priority="20" rebuffcut="60" inbattle="false" />
	</skills_priest>

	<skills_knight>
		<skill name="KNIGHT_HOLY_STRIKE"				hotkey="MACRO" priority="90" />
		<skill name="KNIGHT_PUNISHMENT"					hotkey="MACRO" priority="60" />
		<skill name="KNIGHT_DISARMAMENT"				hotkey="MACRO" priority="70" />
		<skill name="KNIGHT_SHIELD_OF_ATONEMENT"		hotkey="MACRO" priority="70" />
		<skill name="KNIGHT_ENHANCED_ARMOR"			 	hotkey="MACRO" priority="90" />
		<skill name="KNIGHT_HOLY_SHIELD"				hotkey="MACRO" priority="80" inbattle="true" hpper="15" />
		<skill name="KNIGHT_HOLY_SEAL"					hotkey="MACRO" priority="70" />
		<skill name="KNIGHT_HOLY_POWER_EXPLOSION"		hotkey="MACRO" priority="60" inbattle="true" maxmanaper="70" />
		<skill name="KNIGHT_RESOLUTION"					hotkey="MACRO" priority="60" />
		<skill name="KNIGHT_CHARGE"					 	hotkey="MACRO" priority="90" pullonly="true" />
		<skill name="KNIGHT_SHIELD_OF_VALOR"		 	hotkey="MACRO" priority="90" inbattle="true"/>
		<skill name="KNIGHT_HOLY_STRENGTH"			 	hotkey="MACRO" priority="60" inbattle="true" />
	</skills_knight>

	<skills_warden>
		<skill name="WARDEN_CHARGED_CHOP"				hotkey="MACRO" priority="100" />
		<skill name="WARDEN_BRIAR_SHIELD"				hotkey="MACRO" priority="90" />
		<skill name="WARDEN_POWER_OF_THE_WOOD_SPIRIT"	hotkey="MACRO" priority="40" />
		<skill name="WARDEN_ELVEN_AMULET"				hotkey="MACRO" priority="80" maxhpper="30" />
		<skill name="WARDEN_SAVAGE_POWER"				hotkey="MACRO" priority="90" inbattle="true" />
		<skill name="WARDEN_ENERGY_ABSORB"				hotkey="MACRO" priority="80" inbattle="true" hpper="25" />
		<skill name="WARDEN_SUMMON_SPIRIT_OF_THE_OAK"	hotkey="MACRO" priority="90" />
		<skill name="WARDEN_THORNY_VINES"				hotkey="MACRO" priority="85" />
		<skill name="WARDEN_SUMMON_NATURE_CRYSTAL"		hotkey="MACRO" priority="90" autouse="false" />
		<skill name="WARDEN_DAMAGE_TRANSFER"			hotkey="MACRO" priority="90" inbattle="true" maxhpper="30" />
		<skill name="WARDEN_SUMMON_OAK_WALKER"			hotkey="MACRO" priority="90" autouse="false" />
		<skill name="WARDEN_POWER_OF_THE_OAK"			hotkey="MACRO" priority="90" />
		<skill name="WARDEN_ELVEN_PRAYER"				hotkey="MACRO" priority="90" />
	</skills_warden>

	<skills_druid>
		<skill name="DRUID_RECOVER"						hotkey="MACRO" priority="90" hpper="30" />
		<skill name="DRUID_SAVAGE_BLESSING"				hotkey="MACRO" priority="80" />
		<skill name="DRUID_MOTHER_EARTHS_PROTECTION"	hotkey="MACRO" priority="100" maxhpper="20" />
		<skill name="DRUID_EARTH_ARROW"					hotkey="MACRO" priority="80" />
		<skill name="DRUID_BRIAR_ENTWINEMENT"			hotkey="MACRO" priority="80" />
		<skill name="DRUID_RESTORE_LIFE"				hotkey="MACRO" priority="90" hpper="75" />
		<skill name="DRUID_BLOSSOMING_LIFE"				hotkey="MACRO" priority="90" hpper="50" />
		<skill name="DRUID_WEAKENING_SEED"				hotkey="MACRO" priority="75" />
		<skill name="DRUID_CONCENTRATION_PRAYER"		hotkey="MACRO" priority="80" />
		<skill name="DRUID_ROCK_PROTECTION"				hotkey="MACRO" priority="100" maxhpper="25" />
		<skill name="DRUID_MOTHER_NATURES_WRATH"		hotkey="MACRO" priority="100" />
		</skills_druid>

	<skills_warlock>
		<skill name="WARLOCK_PSYCHIC_ARROWS"			hotkey="MACRO" priority="70" />
		<skill name="WARLOCK_WARP_CHARGE"				hotkey="MACRO" priority="80" />
		<skill name="WARLOCK_SOUL_PAIN"					hotkey="MACRO" priority="80" />
		<skill name="WARLOCK_PERCEPTION_EXTRACTION"		hotkey="MACRO" priority="90" />
		<skill name="WARLOCK_SHIELD_OF_SOLID_MIND"		hotkey="MACRO" priority="100" inbattle="true" />
		<skill name="WARLOCK_SUBLIMATION_WEAVE_CURSE"	hotkey="MACRO" priority="100" />
		<skill name="WARLOCK_HEART_COLLECTION_STRIKE"	hotkey="MACRO" priority="90" />
		<skill name="WARLOCK_SOUL_TRAUMA"				hotkey="MACRO" priority="75" />
		<skill name="WARLOCK_PUZZLEMENT"				hotkey="MACRO" priority="100" />
		</skills_warlock>

	<skills_champion>
		<skill name="CHAMPION_HEAVY_BASH"				hotkey="MACRO" priority="60" />
		<skill name="CHAMPION_ELECTROCUTION"			hotkey="MACRO" priority="80" />
		<skill name="CHAMPION_ENERGY_INFLUX_STRIKE"		hotkey="MACRO" priority="70" />
		<skill name="CHAMPION_FORGE"					hotkey="MACRO" priority="110" />
		<skill name="CHAMPION_RUNE_DRAW"				hotkey="MACRO" priority="90" pullonly="true" />
		<skill name="CHAMPION_RUNE_PULSE"				hotkey="MACRO" priority="100" />
		<skill name="CHAMPION_FEARLESS_BLOW"			hotkey="MACRO" priority="80" />
		<skill name="CHAMPION_RUNE_ENERGY_INFLUX"		hotkey="MACRO" priority="100" maxhpper="40" />
		<skill name="CHAMPION_RUNE_GROWTH"				hotkey="MACRO" priority="110" inbattle="true" />
		<skill name="CHAMPION_LAST_LINE_OF_DEFENSE"		hotkey="MACRO" priority="100" inbattle="true" maxhpper="30" />
		<skill name="CHAMPION_REMODELED_BODY"			hotkey="MACRO" priority="150" inbattle="true" hpper="10" />
		</skills_champion>

	<onLoad>
		-- Additional Lua code to execute after loading the profile
		-- and before the bot starts. e.g. You could overwrite profile settings here
		-- like: changeProfileOption("HP_REST", 60);
		inventory:update();

		if(player.Level == 1) then
			openGiftbags1To10(player.Level);
		else
			levelupSkills1To10("loadonly");
		end;

		if(player.Class1 == CLASS_SCOUT ) then
			changeProfileOption("ARROW_QUIVER", 2);
		end;

	</onLoad>

	<onDeath>
		-- Additional Lua code to execute on death
		-- pauseOnDeath(); -- Stop the script
	</onDeath>

	<onLeaveCombat>
		-- Additional Lua code to execute after a target is finished

			-- if(player.Level == 10) then
			-- 	__WPL:setForcedWaypointType("TRAVEL")
			-- end;


	</onLeaveCombat>

	<onLevelup>
		-- thats a demo for opening the gift bags from Lvl 1-10
		-- and levelup the skills for a new character (mage or priest recommended)
		-- you can delete that lines if you don't want to use that

			-- single skill would be: sendMacro("SetSpellPoint(4,2);");
			-- or levelupSkill(_skillname, _times)
			levelupSkills1To10();

			-- open giftbag and equip content
			openGiftbags1To10(player.Level);

	</onLevelup>

	<onSkillCast>
		-- Additional Lua code to execute when casting a skill
		-- Note: arg1 contains the skill being used.
		-- i.e. arg1.Name will be the name of the skill being cast.
	</onSkillCast>
</profile>
