<?xml version="1.0" encoding="utf-8"?><waypoints>
<onload>
temp = 0
questname_1 = "Continue to Clean up the Threats to the Fishing Village";
questname_2 = "Immediate Relief";

	function EventTimer()
		repeat
		 TBES = RoMScript('getevmessage()')
		until (TBES ==  "|cffffff80Regional event now restarting!|r")
		printf("Am inceput !");
	end	

	function Chek_Quest()	
		queststate = getQuestStatus(questname_1);
		if queststate == "complete" then
			player:update()
			temp = 0
			__WPL:setWaypointIndex(__WPL:findWaypointTag("rerun"))	
		else temp = 1		
		end				
	end	



		
</onload> 

	<!-- #  1 --><waypoint x="-27527" z="24360" y="-83">	
		player:target_NPC("John Carter")	
		RoMScript("OnClick_QuestListButton(3, 1)")	

		repeat		
			player:target_NPC("John Carter") 	
			RoMScript("OnClick_QuestListButton(1, 1)")
			cprintf(cli.white, questname_1.."\n")		
		until getQuestStatus(questname_1) ~= "not accepted"
	
	</waypoint>
	<!-- #  2 --><waypoint x="-27576" z="24330" y="-80">	</waypoint>
	<!-- #  3 --><waypoint x="-27636" z="24298" y="-66">	</waypoint>
	<!-- #  4 --><waypoint x="-27649" z="24236" y="-21">	</waypoint>
	<!-- #  5 --><waypoint x="-27699" z="24144" y="17">	</waypoint>
	<!-- #  6 --><waypoint x="-27757" z="24072" y="1" type="TRAVEL">	</waypoint>
	<!-- #  7 --><waypoint x="-27803" z="24013" y="0" type="TRAVEL">	</waypoint>
	<!-- #  8 --><waypoint x="-27839" z="23973" y="0" type="TRAVEL">	</waypoint>
	<!-- #  9 --><waypoint x="-27866" z="23941" y="2">	</waypoint>
	<!-- # 10 --><waypoint x="-27907" z="23903" y="2">	</waypoint>
	<!-- # 11 --><waypoint x="-27986" z="23883" y="2">	</waypoint>
	<!-- # 12 --><waypoint x="-28033" z="23897" y="8">	</waypoint>
	<!-- # 13 --><waypoint x="-28005" z="23935" y="0">	</waypoint>
	<!-- # 14 --><waypoint x="-27973" z="23978" y="2" tag="reQ1"> Chek_Quest(); </waypoint>
	<!-- # 15 --><waypoint x="-28001" z="24017" y="1"> Chek_Quest(); </waypoint>
	<!-- # 16 --><waypoint x="-28046" z="24042" y="3"> Chek_Quest(); </waypoint>
	<!-- # 17 --><waypoint x="-28120" z="23999" y="7"> Chek_Quest(); </waypoint>
	<!-- # 18 --><waypoint x="-28147" z="23952" y="11"> Chek_Quest(); </waypoint>
	<!-- # 19 --><waypoint x="-28185" z="23913" y="3"> Chek_Quest(); </waypoint>
	<!-- # 20 --><waypoint x="-28235" z="23911" y="2"> Chek_Quest(); </waypoint>
	<!-- # 21 --><waypoint x="-28289" z="23922" y="1"> Chek_Quest(); </waypoint>
	<!-- # 22 --><waypoint x="-28338" z="23951" y="8"> Chek_Quest(); </waypoint>
	<!-- # 23 --><waypoint x="-28354" z="24002" y="9"> Chek_Quest(); </waypoint>
	<!-- # 24 --><waypoint x="-28338" z="24052" y="6"> Chek_Quest(); </waypoint>
	<!-- # 25 --><waypoint x="-28292" z="24084" y="0"> Chek_Quest(); </waypoint>
	<!-- # 26 --><waypoint x="-28237" z="24098" y="0"> Chek_Quest(); </waypoint>
	<!-- # 27 --><waypoint x="-28136" z="24099" y="5"> Chek_Quest(); </waypoint>
	<!-- # 28 --><waypoint x="-28040" z="24095" y="-4">
		Chek_Quest();
		if temp == 1 then
		__WPL:setWaypointIndex(__WPL:findWaypointTag("reQ1"))	
		end
	</waypoint>
	<!-- # 29 --><waypoint x="-27948" z="24092" y="-3"> Chek_Quest(); </waypoint>
	<!-- # 30 --><waypoint x="-27862" z="24089" y="-2"> Chek_Quest(); </waypoint>
	<!-- # 31 --><waypoint x="-27789" z="24106" y="2"> Chek_Quest(); </waypoint>
	<!-- # 32 --><waypoint x="-27726" z="24145" y="13">	</waypoint>
	<!-- # 33 --><waypoint x="-27655" z="24213" y="-8">	</waypoint>
	<!-- # 34 --><waypoint x="-27597" z="24273" y="-70">	</waypoint>
	<!-- # 35 --><waypoint x="-27555" z="24323" y="-82">	</waypoint>
	<!-- # 36 --><waypoint x="-27540" z="24340" y="-83" type="TRAVEL" tag="rerun">
		player:target_NPC("John Carter")
		RoMScript("OnClick_QuestListButton(3, 1)")
		--yrest(200)
	repeat	
		--quest2 = RoMScript("CheckQuest(424624)");	
		player:target_NPC("John Carter")		
		RoMScript("OnClick_QuestListButton(1, 1)")
		cprintf(cli.white, questname_2.."\n")
	until getQuestStatus(questname_2) ~= "not accepted"	
	</waypoint>
	<!-- # 37 --><waypoint x="-27563" z="24326" y="-81" type="RUN">	</waypoint>
	<!-- # 38 --><waypoint x="-27618" z="24300" y="-71" type="RUN">	</waypoint>
	<!-- # 39 --><waypoint x="-27635" z="24293" y="-65" type="RUN">	</waypoint>
	<!-- # 40 --><waypoint x="-27649" z="24237" y="-22" type="RUN">	</waypoint>
	<!-- # 41 --><waypoint x="-27673" z="24187" y="4" type="RUN">	</waypoint>
	<!-- # 42 --><waypoint x="-27712" z="24137" y="16" type="RUN">	</waypoint>
	<!-- # 43 --><waypoint x="-27761" z="24081" y="1" type="RUN">	</waypoint>
	<!-- # 44 --><waypoint x="-27799" z="24022" y="0" type="RUN">	</waypoint>
	<!-- # 45 --><waypoint x="-27817" z="24014" y="0" type="RUN" tag="reQ2">player:target_Object("Thieves' Prisoner");player:harvest();</waypoint>
	<!-- # 46 --><waypoint x="-27855" z="23964" y="1" type="RUN">	</waypoint>
	<!-- # 47 --><waypoint x="-27875" z="23944" y="4" type="RUN">	</waypoint>
	<!-- # 48 --><waypoint x="-27889" z="23930" y="5" type="RUN">
		player:target_Object("Thieves' Prisoner");
		player:harvest();
		if getQuestStatus(questname_2) ~= "complete" then 
			__WPL:setWaypointIndex(__WPL:findWaypointTag("reQ2"))
		--	else cprintf(cli.green, questname_2.."\n")
		end
	</waypoint>
	<!-- # 49 --><waypoint x="-27866" z="23952" y="3" type="TRAVEL">	</waypoint>
	<!-- # 50 --><waypoint x="-27808" z="24010" y="0" type="TRAVEL">	</waypoint>
	<!-- # 51 --><waypoint x="-27749" z="24069" y="1" type="TRAVEL">	</waypoint>
	<!-- # 52 --><waypoint x="-27687" z="24146" y="14" type="TRAVEL">	</waypoint>
	<!-- # 53 --><waypoint x="-27627" z="24216" y="-15" type="TRAVEL">	</waypoint>
	<!-- # 54 --><waypoint x="-27572" z="24286" y="-73" type="TRAVEL">	</waypoint>
	<!-- # 55 --><waypoint x="-27534" z="24337" y="-84" type="TRAVEL">	</waypoint>
</waypoints>