<?xml version="1.0" encoding="utf-8"?>
<waypoints>
	<onLoad>

		ToonName = "Your_2nd_Charname_for_ini_reset";
		changeProfileOption("INV_AUTOSELL_FROMSLOT", 1);
		changeProfileOption("INV_AUTOSELL_TOSLOT", 90);			<!--  1-180 (1-30 is the first bag 1-60 sec. ...)	 -->
		changeProfileOption("EGGPET_ENABLE_ASSIST",false);
		changeProfileOption("LOOT_ALL",true);
		changeProfileOption("TARGET_LEVELDIF_BELOW",player.Level-1);
		changeProfileOption("INV_AUTOSELL_ENABLE", "true");
		boss1=false;
		boss2=false;
		boss3=false;
		quickrun=true;		-- If true, we're flying through ini, just for GuildQuest bypassing all Trashmobs. Needs swimhack_func
		
<![CDATA[		
		function limitedFight ()
--		if maxTime == nil then maxTime = 60;
		starttime = os.time()
			repeat
			player:clearTarget();
			player:target(player:findEnemy())
			if player:haveTarget() then
			player:fight();
			end
			until os.time() - starttime >= 20 -- so will stay at waypoint for 60 seconds.
		end

		
]]>
	</onLoad>
	<!-- At NPC for transport -->
	<!-- #  1 --><waypoint x="-32676" z="-14547" tag="rerun">
		player:updateBuffs();
		if not player:hasBuff(506687) then			<!-- Glückspuderstaub -->
			inventory:useItem(207203);
		end
			player:update();
			<![CDATA[
			if inventory:itemTotalCount(0) < 10 then
				printf ("Bag Is Full Selling.\n")
			__WPL:setWaypointIndex(__WPL:findWaypointTag("rideToMerchant"));
			end
			]]>
			
	
	
		while not RoMScript("UnitExists('party1')") do
			sendMacro('InviteByName("'..ToonName..'")');
			yrest(4000)
		end
	</waypoint>
	<!-- #  2 --><waypoint x="-32665" z="-14634"> </waypoint>
	<!-- #  3 --><waypoint x="-32646" z="-14708"> </waypoint>
	<!-- #  4 --><waypoint x="-32607" z="-14766">
		yrest(1500);
		player:target_NPC("Kalice");
		sendMacro("ChoiceOption(1);");
		waitForLoadingScreen();
		yrest(10000);
	</waypoint>
	<!-- #  5 --><waypoint x="-38152" z="-9323" type="TRAVEL">	</waypoint>
	<!-- #  6 --><waypoint x="-38175" z="-9278">
		waitForLoadingScreen();
	</waypoint>
	<!-- Inside CL -->
	<!-- #  7 --><waypoint x="2009" z="1084" tag="insideCA">

   if not player:hasBuff("May Establish Honor Party") then
--      inventory:useItem(202879);
   end

    if (not player:hasBuff("506687")) then
    inventory:useItem(207203);
    end  

	if (not player:hasBuff("506686")) then
    inventory:useItem(207202);
    end 

	if (not player:hasBuff("506684")) then
		inventory:useItem(207200);	-- unbridled ethusiasm
    end 
	
	
	</waypoint>
	<!-- #  8 --><waypoint x="2051" z="1153"> 
		print("QuickRun: "..tostring(quickrun));
	if (quickrun == true) then
		fly();
		yrest(500);
		for i = 70,120,10 do
			teleport (nil,nil,i);
			yrest(200);
		end;
		__WPL:setForcedWaypointType("TRAVEL");
	end
	</waypoint>
	<!-- #  9 --><waypoint x="2045" z="1281"> </waypoint>
	<!-- # 10 --><waypoint x="2008" z="1406"> </waypoint>
	<!-- # 11 --><waypoint x="2017" z="1528"> </waypoint>
	<!-- # 12 --><waypoint x="2103" z="1527"> </waypoint>
	<!-- # 13 --><waypoint x="2125" z="1683"> </waypoint>
	<!-- # 14 --><waypoint x="2257" z="1658"> </waypoint>
	<!-- # 15 --><waypoint x="2369" z="1624"> </waypoint>
	<!-- # 16 --><waypoint x="2514" z="1616"> </waypoint>
	<!-- # 17 --><waypoint x="2581" z="1512" type="TRAVEL">	</waypoint>
	<!-- # 18 --><waypoint x="2669" z="1489"> </waypoint>
	<!-- # 19 --><waypoint x="2764" z="1588"> </waypoint>
	<!-- # 20 --><waypoint x="2843" z="1628"> </waypoint>
	<!-- # 21 --><waypoint x="2713" z="1735"> </waypoint>
	<!-- # 22 --><waypoint x="2653" z="1825"> </waypoint>
	<!-- # 23 --><waypoint x="2639" z="1918"> </waypoint>
	<!-- # 24 --><waypoint x="2619" z="2054"> </waypoint>
	<!-- # 25 --><waypoint x="2793" z="2111"> </waypoint>
	<!-- # 26 --><waypoint x="2960" z="2133" type="TRAVEL">	</waypoint>
	<!-- # 27 --><waypoint x="2960" z="2250" type="TRAVEL">	</waypoint>
	<!-- # 28 --><waypoint x="2930" z="2297" type="TRAVEL">	</waypoint>
	<!-- # 29 --><waypoint x="2934" z="2432"> </waypoint>
	<!-- # 30 --><waypoint x="2964" z="2550" type="TRAVEL">	</waypoint>
	<!-- # 31 --><waypoint x="3042" z="2590"> </waypoint>
	<!-- # 32 --><waypoint x="3119" z="2677"> </waypoint>
	<!-- # 33 --><waypoint x="3185" z="2724"> </waypoint>
	<!-- # 34 --><waypoint x="3223" z="2601"> </waypoint>
	<!-- # 35 --><waypoint x="3364" z="2678"> </waypoint>
	<!-- # 36 --><waypoint x="3487" z="2695"> </waypoint>
	<!-- # 37 --><waypoint x="3594" z="2742" tag="podag"> </waypoint>
	<!-- # 38 --><waypoint x="3713" z="2697"> </waypoint>
	<!-- # 39 --><waypoint x="3809" z="2645" type="TRAVEL">	</waypoint>
	<!-- # 40 --><waypoint x="3916" z="2766" type="TRAVEL">	</waypoint>
	<!-- # 41 --><waypoint x="4013" z="2638" type="TRAVEL">	</waypoint>
	<!-- # 42 --><waypoint x="4086" z="2713"> </waypoint>
	<!-- # 43 --><waypoint x="4340" z="2675"> </waypoint>
	<!-- # 44 --><waypoint x="4378" z="2532">changeProfileOption("MAX_TARGET_DIST", 10);	</waypoint>
	<!-- # 45 --><waypoint x="4329" z="2491"> </waypoint>
	<!-- # 46 --><waypoint x="4347" z="2374">changeProfileOption("MAX_TARGET_DIST", 150);	</waypoint>
	<!-- # 47 --><waypoint x="4410" z="2347"> </waypoint>
	<!-- # 48 --><waypoint x="4437" z="2184"> </waypoint>
	<!-- # 49 --><waypoint x="4592" z="2064"> </waypoint>
	<!-- # 50 --><waypoint x="4725" z="2056"> </waypoint>
	<!-- # 51 --><waypoint x="4801" z="2076"> </waypoint>
	<!-- # 52 --><waypoint x="4911" z="2150"> </waypoint>
	<!-- # 53 --><waypoint x="5012" z="2216"> </waypoint>
	<!-- # 54 --><waypoint x="4952" z="2407"> </waypoint>
	<!-- # 55 --><waypoint x="4887" z="2493"> </waypoint>
	<!-- # 56 --><waypoint x="4814" z="2619"> </waypoint>
	<!-- # 57 --><waypoint x="4811" z="2795"> </waypoint>
	<!-- # 58 --><waypoint x="4803" z="2975"> </waypoint>
	<!-- # 59 --><waypoint x="4889" z="3072"> </waypoint>
	<!-- # 60 --><waypoint x="4998" z="3075"> </waypoint>
	<!-- # 61 --><waypoint x="5185" z="3172" tag="vorerstemboss">player:sleep(); if boss1~= true then __WPL:setWaypointIndex(__WPL:findWaypointTag("1unterhaendler")); end;quickMode();</waypoint>
	<!-- # 62 --><waypoint x="5075" z="3212"> </waypoint>
	<!-- # 63 --><waypoint x="5043" z="3395"> </waypoint>
	<!-- # 64 --><waypoint x="4937" z="3584">changeProfileOption("MAX_TARGET_DIST", 90);	</waypoint>
	<!-- # 65 --><waypoint x="4831" z="3698"> </waypoint>
	<!-- # 66 --><waypoint x="4688" z="3628">changeProfileOption("MAX_TARGET_DIST", 150);	</waypoint>
	<!-- # 67 --><waypoint x="4628" z="3693"> </waypoint>
	<!-- # 68 --><waypoint x="4604" z="3536"> </waypoint>
	<!-- # 69 --><waypoint x="4487" z="3515"> </waypoint>
	<!-- # 70 --><waypoint x="4531" z="3383"> </waypoint>
	<!-- # 71 --><waypoint x="4435" z="3255"> </waypoint>
	<!-- # 72 --><waypoint x="4403" z="3287"> </waypoint>
	<!-- # 73 --><waypoint x="4190" z="3281"> </waypoint>
	<!-- # 74 --><waypoint x="4081" z="3343"> </waypoint>
	<!-- # 75 --><waypoint x="3912" z="3545" tag="vorzweitemboss">player:sleep(); if boss2~= true then __WPL:setWaypointIndex(__WPL:findWaypointTag("2boss")); end;quickMode();</waypoint>
	<!-- # 76 --><waypoint x="3827" z="3645">changeProfileOption("MAX_TARGET_DIST", 50); </waypoint>
	<!-- # 77 --><waypoint x="4145" z="3513"> </waypoint>
	<!-- # 78 --><waypoint x="4120" z="3610">changeProfileOption("MAX_TARGET_DIST", 150); </waypoint>
	<!-- # 79 --><waypoint x="4053" z="3690"> </waypoint>
	<!-- # 80 --><waypoint x="4058" z="3832"> </waypoint>
	<!-- # 81 --><waypoint x="4143" z="4072">changeProfileOption("MAX_TARGET_DIST", 50);	</waypoint>
	<!-- # 82 --><waypoint x="4043" z="4137"> </waypoint>
	<!-- # 83 --><waypoint x="3901" z="4157">changeProfileOption("MAX_TARGET_DIST", 150);	</waypoint>
	<!-- # 84 --><waypoint x="3808" z="4191"> </waypoint>
	<!-- # 85 --><waypoint x="3853" z="4302"> </waypoint>
	<!-- # 86 --><waypoint x="3691" z="4400"> </waypoint>
	<!-- # 87 --><waypoint x="3688" z="4590"> </waypoint>
	<!-- # 88 --><waypoint x="3740" z="4509"> 
		yrest(5000);
		sendMacro("LeaveParty()");
		waitForLoadingScreen();
		
		if inventory:itemTotalCount(0) >65 then
				printf ("Skip selling...\n")
			__WPL:setWaypointIndex(__WPL:findWaypointTag("rerun"));
		end
	
	</waypoint>
	<!-- # 89 --><waypoint x="-32910" z="-14455" type="TRAVEL" tag="rideToMerchant">player:mount();	</waypoint>
	<!-- # 90 --><waypoint x="-33242" z="-14229" type="TRAVEL">	</waypoint>
	<!-- # 91 --><waypoint x="-33461" z="-14223" type="TRAVEL">	</waypoint>
	<!-- # 92 --><waypoint x="-33603" z="-14396" type="TRAVEL">	</waypoint>
	<!-- # 93 --><waypoint x="-33610" z="-14571" type="TRAVEL">	</waypoint>
	<!-- # 94 --><waypoint x="-33625" z="-14791" type="TRAVEL">	</waypoint>
	<!-- # 95 --><waypoint x="-33337" z="-15002" type="TRAVEL">	</waypoint>
	<!-- # 96 --><waypoint x="-33354" z="-15165" type="TRAVEL">	</waypoint>
	<!-- # 97 --><waypoint x="-33465" z="-15385" type="TRAVEL">	</waypoint>
	<!-- # 98 --><waypoint x="-33378" z="-15513" type="TRAVEL">	</waypoint>
	<!-- # 99 --><waypoint x="-33057" z="-15389" type="TRAVEL">	</waypoint>
	<!-- #100 --><waypoint x="-32626" z="-15710" type="TRAVEL">	</waypoint>
	<!-- #101 --><waypoint x="-32615" z="-15906" type="TRAVEL">	</waypoint>
	<!-- #102 --><waypoint x="-32770" z="-16103" type="TRAVEL">	</waypoint>
	<!-- #103 --><waypoint x="-33088" z="-16222" type="TRAVEL">	</waypoint>
	<!-- #104 --><waypoint x="-33275" z="-16235" type="TRAVEL">	</waypoint>
	<!-- #105 --><waypoint x="-33404" z="-16187" tag="sellItems"> 
		changeProfileOption("HARVEST_DISTANCE", 200); 
		player:update()
		player:merchant("Carey Delis");
		yrest(500)
		player:sleep();
	</waypoint>
	<!-- #106 --><waypoint x="-33229" z="-16237" type="TRAVEL">	</waypoint>
	<!-- #107 --><waypoint x="-32863" z="-16195" type="TRAVEL">	</waypoint>
	<!-- #108 --><waypoint x="-32661" z="-15970" type="TRAVEL">	</waypoint>
	<!-- #109 --><waypoint x="-32572" z="-15732" type="TRAVEL">	</waypoint>
	<!-- #110 --><waypoint x="-32926" z="-15459" type="TRAVEL">	</waypoint>
	<!-- #111 --><waypoint x="-33208" z="-15438" type="TRAVEL">	</waypoint>
	<!-- #112 --><waypoint x="-33359" z="-15516" type="TRAVEL">	</waypoint>
	<!-- #113 --><waypoint x="-33474" z="-15403" type="TRAVEL">	</waypoint>
	<!-- #114 --><waypoint x="-33406" z="-15248" type="TRAVEL">	</waypoint>
	<!-- #115 --><waypoint x="-33347" z="-14985" type="TRAVEL">	</waypoint>
	<!-- #116 --><waypoint x="-33681" z="-14714" type="TRAVEL">	</waypoint>
	<!-- #117 --><waypoint x="-33607" z="-14456" type="TRAVEL">	</waypoint>
	<!-- #118 --><waypoint x="-33581" z="-14360" type="TRAVEL">	</waypoint>
	<!-- #119 --><waypoint x="-33403" z="-14198" type="TRAVEL">	</waypoint>
	<!-- #120 --><waypoint x="-33102" z="-14314" type="TRAVEL">	</waypoint>
	<!-- #121 --><waypoint x="-32737" z="-14560" type="TRAVEL">	</waypoint>
	<!-- #122 --><waypoint x="-32675" z="-14564" tag="rerun">	</waypoint>
	
	<!-- #123 --><waypoint x="5396" z="3169" tag="1unterhaendler"  type="TRAVEL">
		
		
		flyoff();
		</waypoint>
	<!-- #124 --><waypoint x="5574" z="3355" type="NORMAL">
--	changeProfileOption("MAX_TARGET_DIST", 20);
		player:target("101348", 15000, false, false);
	</waypoint>
	<!-- #125 --><waypoint x="5574" z="2965" type="NORMAL">player:target("101348", 15000, false, false);	</waypoint>
	<!-- #126 --><waypoint x="5849" z="2965" type="NORMAL">player:target("101348", 15000, false, false);	</waypoint>
	<!-- #127 --><waypoint x="5843" z="3355" type="NORMAL">player:target("101348", 15000, false, false);changeProfileOption("MAX_TARGET_DIST", 150);	</waypoint>
	<!-- #128 --><waypoint x="5901" z="3119" type="NORMAL">
		player:target_NPC("Zurhidon-Sklavin");
		sendMacro("ChoiceOption(1);");
		sendMacro("ChoiceOption(1);");
	</waypoint>
	<!-- #129 --><waypoint x="5980" z="3079">	</waypoint>
	<!-- #130 --><waypoint x="6047" z="3169">		player:target_NPC("Geschenk der Zurhidon", 6000, true, true);	</waypoint>
	<!-- #131 --><waypoint x="5941" z="3062">	</waypoint>
	<!-- #132 --><waypoint x="5564" z="3173">
		boss1=true;	 
		__WPL:setWaypointIndex(__WPL:findWaypointTag("vorerstemboss")); 
		</waypoint>
	
	
	<!-- #133 --><waypoint x="3546" z="3617"  type="NORMAL" tag="2boss">flyoff();__WPL:setForcedWaypointType("NORMAL");	</waypoint>
	<!-- #134 --><waypoint x="3236" z="3611" type="NORMAL">	</waypoint>
	<!-- #135 --><waypoint x="3579" z="3610">boss2=true;__WPL:setForcedWaypointType("TRAVEL");__WPL:setWaypointIndex(__WPL:findWaypointTag("vorzweitemboss"));	</waypoint>
</waypoints>
