<?xml version="1.0" encoding="utf-8"?><waypoints>
<onload>
</onload> 
	<!-- #  1 --><waypoint x="3251" z="12" y="69" tag="atpickuip">	
		player:target_NPC("Chamo"); 
		sendMacro("ChoiceOption(1)"); yrest(777); -- Could you explain
		sendMacro("ChoiceOption(1)"); yrest(777); -- I got it...
		waitForLoadingScreen(10);
	</waypoint>	
	<!-- #  1 --><waypoint x="-11" z="-37" y="92" tag="atfarm">	
		player:target_NPC("Kardly Auck"); 
		sendMacro("ChoiceOption(1)"); yrest(777); -- Could you explain
		sendMacro("ChoiceOption(2)"); yrest(777); -- I got it...
	</waypoint>
	
	<!-- #  1 --><waypoint x="203" z="-230" y="73" tag="gotoeggs">		--egg
	</waypoint>
	<!-- #  3 --><waypoint x="262" z="-210" y="72">	</waypoint>
	<!-- #  4 --><waypoint x="309" z="-269" y="71">	</waypoint>
	<!-- #  5 --><waypoint x="198" z="-387" y="80">	</waypoint>
	<!-- #  6 --><waypoint x="190" z="-369" y="80">	player:sleep()
			-- TODO: between this and gotoeggs we need to implement egg gathering code (how do you gear activate?!)
			-- also farmers catch you, put buff on you, need to use action bar 1 2 3 to alleviate their suspicions.  
			-- this is done with buffs.
	</waypoint>
	
	<!-- #  1 --><waypoint x="-19" z="-46" y="67" tag="gohome">
		player:target_NPC("Kardly Auck"); 
		sendMacro("ChoiceOption(1)"); yrest(777); -- Give him the eggs
		__WPL:setForcedWaypointType("TRAVEL")	
		if not player.Mounted then
			player:mount();
		end	
	</waypoint>
	<!-- #  2 --><waypoint x="259" z="267" y="66">	</waypoint>
	<!-- #  3 --><waypoint x="841" z="533" y="73">	</waypoint>
	<!-- #  4 --><waypoint x="1290" z="678" y="52">	</waypoint>
	<!-- #  5 --><waypoint x="1798" z="874" y="50">	</waypoint>
	<!-- #  6 --><waypoint x="2307" z="1147" y="25">
		NPCTeleport("Snoop the Stubborn", "Heffner Camp")
		yrest(2000);
		waitForLoadingScreen(10);	
		if not player.Mounted then
			player:mount();
		end			
	</waypoint>
	<!-- #  8 --><waypoint x="-6322" z="-3915" y="185">		--Heffner Snoop
	</waypoint>
	<!-- # 10 --><waypoint x="-6931" z="-3651" y="198">	
		player:target_NPC("Nicole Rebecca");
		yrest(1032)
		sendMacro("ChoiceOption(1);");
		yrest(1055)	
		player:sleep()
	</waypoint>	
</waypoints>