--=== party message checking ===-- --=== Version 1.1 ===-- function checkeventparty(_name, _msg) repeat local time, moreToCome, name, msg = EventMonitorCheck(_name, "4,1") if type(_msg) == "string" then if msg and name ~= player.Name then if string.find(string.lower(msg),string.lower(_msg)) then return true end end elseif type(_msg) == "table" then for k,v in pairs(_msg) do if msg and name ~= player.Name then if string.find(string.lower(msg),string.lower(v)) then return v end end end else print("Incorrect message usage") end until msg == nil end function eventparty(_name, _startstop) if _startstop == "stop" then print(_name.." Monitor stopped.") EventMonitorStop(_name) else print(_name.." Monitor started.") EventMonitorStart(_name, "CHAT_MSG_PARTY") end end function sendpartychat(_msg) RoMScript("SendChatMessage('".._msg.."', 'PARTY')") end