<?xml version="1.0" encoding="utf-8"?><waypoints>
<onLoad>
settings.profile.mobs = {"Eingesperrter Feuer-Elementar";"Gefangener Brauntiger"};
function checkCondition()
	queststate = getQuestStatus("Schaukampf");
	if queststate == "complete" then
		__WPL:setWaypointIndex(__WPL:findWaypointTag("complete"));
	end
end

function checkLoopCondition()
	queststate = getQuestStatus("Schaukampf");
	if queststate ~= "complete" then
	__WPL:setWaypointIndex(__WPL:findWaypointTag("incomplete"));
	end
end

</onLoad>	
	<!-- #  1 --><waypoint x="-18346" z="-22692" y="469">checkCondition()	
	local dailyQuestCount, dailyQuestsPerDay= RoMScript("Daily_count()");
			if 10 == dailyQuestCount then
				error("Ending script",2);
			else
      				printf("Done "..dailyQuestCount.." of " .. dailyQuestsPerDay ..    " Left " .. dailyQuestsPerDay - dailyQuestCount .. " Quests.");
      			end
			player:target_NPC("Anthony Taz");
			AcceptQuestByName("Schaukampf");
	</waypoint>
	<!-- #  2 --><waypoint x="-18346" z="-22692" y="469" tag="incomplete">
			player:target_NPC("Anthony Taz");
			sendMacro("ChoiceOption(1);");yrest(1000);
	</waypoint>
	<!-- #  3 --><waypoint x="-18298" z="-22622" y="469">	</waypoint>
	<!-- #  4 --><waypoint x="-18346" z="-22692" y="469" tag="complete">
			checkLoopCondition()
			player:target_NPC("Anthony Taz");
			CompleteQuestByName("Schaukampf");
	</waypoint>
</waypoints>