<?xml version="1.0" encoding="utf-8"?>
<waypoints type="NORMAL">
	<onLoad>
		settings.profile.mobs = {"Fungus"};
		changeProfileOption("TARGET_LEVELDIF_BELOW", 15);
		changeProfileOption("MAX_TARGET_DIST", 120);
		printf("%s will now perform the quest Testing Your Skills, number 420666.\n", player.Name); 
	</onLoad>
	<!-- #  1 --><waypoint x="-3780" z="-8486">   </waypoint>
	<!-- #  2 --><waypoint x="-3855" z="-7980">
		__WPL:setForcedWaypointType("NORMAL")
	</waypoint>
	<!-- #  3 --><waypoint x="-3717" z="-7984" tag="funguspath">
		if inventory:itemTotalCount("Mushroom Cap") > 4 then
			__WPL:setWaypointIndex(__WPL:findWaypointTag("questdone"));
			__WPL:setForcedWaypointType("RUN")
		end
	</waypoint>
	<!-- #  4 --><waypoint x="-3758" z="-7918">
		if inventory:itemTotalCount("Mushroom Cap") > 4 then
			__WPL:setWaypointIndex(__WPL:findWaypointTag("questdone"));
			__WPL:setForcedWaypointType("RUN")
		end
	</waypoint>
	<!-- #  5 --><waypoint x="-3804" z="-7843">
		if inventory:itemTotalCount("Mushroom Cap") > 4 then
			__WPL:setWaypointIndex(__WPL:findWaypointTag("questdone"));
			__WPL:setForcedWaypointType("RUN")
		end
	</waypoint>
	<!-- #  6 --><waypoint x="-3849" z="-7771">
		if inventory:itemTotalCount("Mushroom Cap") > 4 then
			__WPL:setWaypointIndex(__WPL:findWaypointTag("questdone"));
			__WPL:setForcedWaypointType("RUN")
		end
	</waypoint>
	<!-- #  7 --><waypoint x="-3886" z="-7711">
		if inventory:itemTotalCount("Mushroom Cap") > 4 then
			__WPL:setWaypointIndex(__WPL:findWaypointTag("questdone"));
			__WPL:setForcedWaypointType("RUN")
		end
	</waypoint>
	<!-- #  8 --><waypoint x="-3857" z="-8245" tag="questdone">
		if 4 > inventory:itemTotalCount("Mushroom Cap") then
			__WPL:setWaypointIndex(__WPL:findWaypointTag("funguspath"));
			__WPL:setForcedWaypointType("NORMAL");
		else
			loadPaths("0_Human_Quest");
		end
	</waypoint>
</waypoints>