<?xml version="1.0" encoding="utf-8"?>
<waypoints>
	<onLoad><![CDATA[
         startGMDetect()
   	]]></onLoad>

	<!-- #  1 --><waypoint x="-1555" z="-5905" y="130" tag="start">	
	while not RoMScript("UnitExists('party1')") do
        sendMacro('InviteByName("TypYourAltNameHere")');
	yrest(2000);
	player:updateBuffs();
		if not player.Buffs["Galloping Gale"] then
    		inventory:useItem(207204);
		yrest(1500)
    	end;
	player:mount();
        yrest(2000)
    	end
	</waypoint>
	<!-- #  2 --><waypoint x="-1485" z="-5567" y="75">	</waypoint>
	<!-- #  3 --><waypoint x="-1170" z="-5022" y="35">	</waypoint>
	<!-- #  4 --><waypoint x="-897" z="-5040" y="44">	</waypoint>
	<!-- #  5 --><waypoint x="-897" z="-5040" y="44">	</waypoint>
	<!-- #  6 --><waypoint x="-528" z="-4988" y="45">	</waypoint>
	<!-- #  7 --><waypoint x="-127" z="-5044" y="88">	</waypoint>
	<!-- #  8 --><waypoint x="357" z="-5306" y="44">	</waypoint>
	<!-- #  9 --><waypoint x="953" z="-5120" y="-24">	</waypoint>
	<!-- # 10 --><waypoint x="1375" z="-5297" y="-164">	</waypoint>
	<!-- # 11 --><waypoint x="1602" z="-5358" y="-157">	</waypoint>
	<!-- # 12 --><waypoint x="1732" z="-5390" y="-149">	</waypoint>
	<!-- # 13 --><waypoint x="1799" z="-5223" y="-139">	</waypoint>
	<!-- # 14 --><waypoint x="1704" z="-5088" y="-133">	</waypoint>
	<!-- # 15 --><waypoint x="1904" z="-5007" y="-166">	</waypoint>
	<!-- # 16 --><waypoint x="2060" z="-5160" y="-164">	</waypoint>
	<!-- # 17 --><waypoint x="2167" z="-5056" y="-232">	</waypoint>
	<!-- # 18 --><waypoint x="2336" z="-5169" y="-220">	</waypoint>
	<!-- # 19 --><waypoint x="2170" z="-5319" y="-182">	</waypoint>
	<!-- # 20 --><waypoint x="2032" z="-5452" y="-177">	</waypoint>
	<!-- # 21 --><waypoint x="2135" z="-5573" y="-178">	</waypoint>
	<!-- # 22 --><waypoint x="2330" z="-5490" y="-188">	</waypoint>
	<!-- # 23 --><waypoint x="2450" z="-5458" y="-217">	
	yrest(10000);
	</waypoint>
	<!-- # 24 --><waypoint x="-102" z="-2148" y="670">	</waypoint>
	<!-- # 25 --><waypoint x="137" z="-1554" y="677">
	player:updateBuffs();
    		if not player:hasBuff(506684) then
       		inventory:useItem(207200);
		yrest(1500);
       	end		
	player:cast("ROGUE_HIDE");
	</waypoint>
	<!-- # 26 --><waypoint x="143" z="-1514" y="674">	</waypoint>
	<!-- # 27 --><waypoint x="255" z="-1521" y="670">	</waypoint>
	<!-- # 28 --><waypoint x="369" z="-1580" y="670">	</waypoint>
	<!-- # 29 --><waypoint x="459" z="-1592" y="670">	</waypoint>
	<!-- # 30 --><waypoint x="549" z="-1516" y="670">	</waypoint>
	<!-- # 31 --><waypoint x="594" z="-1321" y="670">	</waypoint>
	<!-- # 32 --><waypoint x="567" z="-1208" y="676">
		player:cast("ROGUE_LIONS_PROTECTION");
		yrest(1000);
		player:cast("ROGUE_SEARING_LIGHT");
		yrest(1000);
		player:cast("ROGUE_YAWAKAS_BLESSING");
		yrest(1000);
		player:cast("KNIGHT_ENHANCED_ARMOR");
		yrest(1000);	
		player:cast("ROGUE_HIDE");
	</waypoint>
	<!-- # 33 --><waypoint x="558" z="-978" y="678">	</waypoint>
	<!-- # 34 --><waypoint x="755" z="-812" y="680">	</waypoint>
	<!-- # 35 --><waypoint x="821" z="-755" y="670">	</waypoint>
	<!-- # 36 --><waypoint x="428" z="-8" y="678">	</waypoint>
	<!-- # 37 --><waypoint x="440" z="151" y="679">	</waypoint>
	<!-- # 38 --><waypoint x="584" z="176" y="679">	</waypoint>
	<!-- # 39 --><waypoint x="591" z="233" y="680">
		player:updateBuffs();
    		if not player:hasBuff(506690) then
       		inventory:useItem(207206);
		yrest(3000);
       		end		
		player:cast("ROGUE_POISON_PROTECTION");
		yrest(1000);
		player:cast("ROGUE_HIDE");
	</waypoint>
	<!-- # 40 --><waypoint x="557" z="364" y="667">	</waypoint>
	<!-- # 41 --><waypoint x="578" z="417" y="676">	</waypoint>
	<!-- # 42 --><waypoint x="526" z="454" y="614">	</waypoint>
	<!-- # 43 --><waypoint x="389" z="571" y="614">	</waypoint>
	<!-- # 44 --><waypoint x="327" z="613" y="614">	</waypoint>
	<!-- # 45 --><waypoint x="93" z="618" y="614">	</waypoint>
	<!-- # 46 --><waypoint x="52" z="669" y="614">	</waypoint>
	<!-- # 47 --><waypoint x="47" z="866" y="618">	</waypoint>
	<!-- # 48 --><waypoint x="3" z="1083" y="610">	</waypoint>
	<!-- # 49 --><waypoint x="44" z="1253" y="604">	</waypoint>
	<!-- # 50 --><waypoint x="11" z="1329" y="602">	
		player:cast("KNIGHT_ENHANCED_ARMOR");
		yrest(1000);
		player:cast("ROGUE_HIDE");
	</waypoint>
	<!-- # 51 --><waypoint x="-4" z="1598" y="596"> 	
	player:cast("KNIGHT_ENHANCED_ARMOR");
	yrest(500);
	</waypoint>
	<!-- # 52 --><waypoint x="-90" z="1650" y="596">
		yrest(10000);	
	</waypoint>
	<!-- # 53 --><waypoint x="-90" z="1655" y="596">   
		player:cast("ROGUE_HIDE");
	</waypoint>
	<!-- # 54 --><waypoint x="113" z="1724" y="584">	</waypoint>
	<!-- # 55 --><waypoint x="383" z="1607" y="583">	</waypoint>
	<!-- # 56 --><waypoint x="631" z="1613" y="585">	</waypoint>
	<!-- # 57 --><waypoint x="776" z="1658" y="373">	</waypoint>
	<!-- # 58 --><waypoint x="968" z="1313" y="373">	</waypoint>
	<!-- # 59 --><waypoint x="1462" z="1368" y="379">	
		player:cast("KNIGHT_ENHANCED_ARMOR");
		yrest(500);
		player:updateBuffs();
    		if not player:hasBuff(506687) then
       			inventory:useItem(207203);
			yrest(1500);
       		end
		player:updateBuffs();
    		if not player:hasBuff(506679) then
       			inventory:useItem(207215);
			yrest(1500);
       		end
	</waypoint>
	<!-- # 60 --><waypoint x="1845" z="1627" y="399">	</waypoint>
	<!-- # 61 --><waypoint x="2000" z="1700" y="399">
	yrest(2500);
	lf = player:findNearestNameOrId(102623)
    	   if lf then
      		player:cast("ROGUE_INFORMER");
		yrest(500);
      		player:cast("ROGUE_FERVENT_ATTACK");
		yrest(1100);
      		player:target(lf);
		yrest(500);
      		player:cast("ROGUE_EVASION");
		yrest(500);
		player:cast("ROGUE_ASSASSINS_RAGE");
		yrest(500);
		player:cast("ROGUE_SHADOWSTAB");
		yrest(500);
		player:cast("ROGUE_LOW_BLOW");
		yrest(500);
		player:cast("ROGUE_WOUND_ATTACK");
		yrest(500);
		player:cast("KNIGHT_HOLY_STRIKE");
		yrest(500);
		player:cast("KNIGHT_HOLY_STRIKE");
		yrest(500);
		player:cast("KNIGHT_HOLY_STRIKE");
		yrest(500);
		player:cast("ROGUE_SHADOWSTAB");
		yrest(500);
		player:cast("ROGUE_LOW_BLOW");
		yrest(500);
		player:cast("ROGUE_WOUND_ATTACK");
		yrest(500);
		player:cast("KNIGHT_HOLY_STRIKE");
		yrest(500);
		player:cast("KNIGHT_HOLY_STRIKE");
		yrest(500);
		player:cast("KNIGHT_HOLY_STRIKE");		
		yrest(500);
		player:cast("ROGUE_SHADOWSTAB");
		yrest(500);
		player:cast("ROGUE_LOW_BLOW");
		yrest(500);
		player:cast("ROGUE_WOUND_ATTACK");
		yrest(500);
		player:cast("KNIGHT_HOLY_STRIKE");
		yrest(500);
		player:cast("KNIGHT_HOLY_STRIKE");
		yrest(500);
		player:cast("KNIGHT_HOLY_STRIKE");
   	   end
	</waypoint>
	<!-- # 62 --><waypoint x="2001" z="1700" y="399">	
	yrest(4000);
	</waypoint>
	<!-- #  1 --><waypoint x="1941" z="1735" y="399">yrest(3000);	</waypoint>
	<!-- #  2 --><waypoint x="1886" z="1603" y="399">	</waypoint>
	<!-- #  3 --><waypoint x="1839" z="1614" y="399">	</waypoint>
	<!-- #  4 --><waypoint x="1808" z="1719" y="399">
		player:target_Object("Zanordoth's Gift");
		yrest(8000);
		player:target_Object("Zanordoth's Gift");
	yrest(10000);
	sendMacro("LeaveParty();")
		cprintf(cli.yellow, "Leaving party, and starting again.\n");
		yrest(15000);
		__WPL:setWaypointIndex(__WPL:findWaypointTag("start"));
	</waypoint>
</waypoints>