function bossbuff()
if player.Class1 == 2 and player.Class2 == 7 then
inventory:useItem(204462)
yrest(5000)
inventory:useItem(204463)
yrest(5000)
player:cast("WARDEN_SAVAGE_POWER")
player:cast("SCOUT_ARROW_OF_ESSENCE")
end
if player.Class1 == 4 and player.Class2 == 5 then -- mage/priest
player:cast("MAGE_ENERGY_INFLUX")
player:cast("MAGE_INTENSIFICATION")
player:cast("MAGE_MAGIC_DRAIN")
player:cast("MAGE_ELEMENTAL_CATALYST")
end
end
waitForLoadingScreen();
bossbuff()
waitForLoadingScreen();
yrest(5000)
SlashCommand("ILG destroy");
yrest(2000)
SlashCommand("ILG inv");
yrest(1000)
SlashCommand("ILG inv");