<?xml version="1.0" encoding="utf-8"?><waypoints>

	<!-- # 15 --><waypoint x="-5267" z="6480">

	repeat queststate = getQuestStatus("Dragonslayer Pub Helper"); yrest(500) until queststate
	if queststate == "complete" then
		player:target_NPC("Rohan Tefugai");
		sendMacro("OnClick_QuestListButton(3, 1)"); -- Choose Quest
		sendMacro("CompleteQuest()"); -- Deliver Quest
		player:target_NPC("Rohan Tefugai");
		sendMacro("OnClick_QuestListButton(1, 2)"); --Choose Quest
		sendMacro("AcceptQuest()"); --Accept Quest
		__WPL:reverse();
	else
		player:target_NPC("Rohan Tefugai");
		sendMacro("OnClick_QuestListButton(1, 2)"); --Choose Quest
		sendMacro("AcceptQuest()"); --Accept Quest
	end
	local dqCount, dqPerDay = RoMScript("Daily_count()");
	if dqCount >= 10 then
		cprintf(cli.blue, "Script Ended\n\n");
		stopPE();
	end
	</waypoint>
	<!-- # 14 --><waypoint x="-5293" z="6422">	</waypoint>
	<!-- # 13 --><waypoint x="-5265" z="6402">	</waypoint>
	<!-- # 12 --><waypoint x="-5289" z="6373">	</waypoint>
	<!-- # 11 --><waypoint x="-5370" z="6442">	</waypoint>
	<!-- # 10 --><waypoint x="-5289" z="6545">	</waypoint>
	<!-- #  9 --><waypoint x="-5319" z="6556">	</waypoint>
	<!-- #  8 --><waypoint x="-5207" z="6702">	</waypoint>
	<!-- #  7 --><waypoint x="-5142" z="6654">	</waypoint>
	<!-- #  6 --><waypoint x="-5178" z="6596">	</waypoint>
	<!-- #  2 --><waypoint x="-5192" z="6592">
	repeat
		player:target_Object("Emptied Plate");
		-- use this:"player:target_Object("Emptied Plate",4500);" instead if you get interrupted cast bar
		repeat queststate = getQuestStatus("Dragonslayer Pub Helper"); yrest(500) until queststate
	until queststate == "complete"
	__WPL:reverse();
	</waypoint>
</waypoints>