@Lisa
The way is checking buffs and:
Code: Select all
repeat
icon = RoMScript("GetExtraActionInfo("..button..")");
if(icon and string.find(icon,"skill_boss_skill_42.dds") and AoeBuff)then
found = true;
break;
end
button = button + 1;
until icon == nil
It's a question of trying I could change the resulting position change with help of a vector if necessary but I would say on step on another.
At the moment it seems that the script doesn't count the buff down correctly so I got hang up
Is this the correct way?
Code: Select all
player:getBuff(622646,1);