Need Help to complete New Aria Script
Posted: Fri Mar 01, 2013 5:35 am
Hello, Everyone i need some help completing this script as i tried and failed
<?xml version="1.0" encoding="utf-8"?><waypoints>
<onload>
while(true) do
player:target_Object("Sugon Armored Beast Egg");
yrest(3000);
end
</onload>
<!-- # 1 --><waypoint x="3593" z="-8947" y="446"> </waypoint>
<!-- # 2 --><waypoint x="3601" z="-8824" y="438"> </waypoint>
<!-- # 3 --><waypoint x="3669" z="-8741" y="439"> </waypoint>
<!-- # 4 --><waypoint x="3800" z="-8617" y="442"> </waypoint>
<!-- # 5 --><waypoint x="3831" z="-8538" y="443"> </waypoint>
<!-- # 6 --><waypoint x="3819" z="-8457" y="443"> </waypoint>
<!-- # 7 --><waypoint x="3788" z="-8402" y="444"> player:merchant("Jahos Tindo");
</waypoint>
<!-- # 8 --><waypoint x="3834" z="-8383" y="444"> </waypoint>
<!-- # 9 --><waypoint x="3882" z="-8326" y="443"> </waypoint>
<!-- # 10 --><waypoint x="3849" z="-8197" y="443"> </waypoint>
<!-- # 11 --><waypoint x="3834" z="-8052" y="443"> </waypoint>
<!-- # 12 --><waypoint x="3859" z="-7936" y="443"> </waypoint>
<!-- # 13 --><waypoint x="3903" z="-7830" y="441"> </waypoint>
<!-- # 14 --><waypoint x="3942" z="-7739" y="444"> </waypoint>
<!-- # 15 --><waypoint x="3997" z="-7638" y="444"> </waypoint>
<!-- # 16 --><waypoint x="4057" z="-7543" y="444"> </waypoint>
<!-- # 17 --><waypoint x="4182" z="-7299" y="417"> </waypoint>
<!-- # 18 --><waypoint x="4189" z="-7254" y="415"> player:target_NPC("Sugon Armored Beast");
player:target_Object("Sugon Armored Beast Egg");
</waypoint>
<!-- # 19 --><waypoint x="4006" z="-7143" y="434"> player:target_Object("Sugon Armored Beast Egg");
</waypoint>
<!-- # 20 --><waypoint x="4020" z="-7159" y="431"> </waypoint>
<!-- # 21 --><waypoint x="4029" z="-7205" y="433"> </waypoint>
<!-- # 22 --><waypoint x="4020" z="-7606" y="444"> </waypoint>
<!-- # 23 --><waypoint x="3938" z="-7741" y="444"> </waypoint>
<!-- # 24 --><waypoint x="3874" z="-7879" y="444"> </waypoint>
<!-- # 25 --><waypoint x="3806" z="-8120" y="443"> </waypoint>
<!-- # 26 --><waypoint x="3872" z="-8346" y="443"> </waypoint>
<!-- # 27 --><waypoint x="3705" z="-8703" y="439"> </waypoint>
<!-- # 28 --><waypoint x="3581" z="-8831" y="438"> </waypoint>
<!-- # 29 --><waypoint x="3603" z="-8911" y="444"> </waypoint>
<!-- # 30 --><waypoint x="3577" z="-8974" y="448"> sendMacro("ChoiceOption(1);");
</waypoint>
</waypoints>
So what it does is it hangs by this message
Waypoint #13 is closer then #1. Hence we start with waypoint #13.
GM detection started
We changed the option 'AUTO_ELITE_FACTOR' from '5' to '1000'. for a very long time and than i need to do manualy point it t the egg...
also i would like it to auto except the quest and i did use this examples
player:target_NPC("Weybott Stohan");
CompleteQuestByName("Eat Well, Sleep Well, Get Well II");
CompleteQuestByName("Eat Well, Sleep Well, Get Well I");
yrest(1);
player:target_NPC("Weybott Stohan");
AcceptQuestByName("Eat Well, Sleep Well, Get Well II");
AcceptQuestByName("Eat Well, Sleep Well, Get Well I");
yrest(1);
</waypoint>
<!-- # 2 --><waypoint x="3608" z="-8888" y="442">
queststate = getQuestStatus("Eat Well, Sleep Well, Get Well II");
if queststate == "complete" then
player:target_Object("Sugon Armored Beast Egg");
yrest(3000);
else
player:target_Object("Sugon Armored Beast Egg");
yrest(3000);
end
with no luck so you know this are two individula quests first you need to complete the first one than you get another quest after wards
Thank you for the help
<?xml version="1.0" encoding="utf-8"?><waypoints>
<onload>
while(true) do
player:target_Object("Sugon Armored Beast Egg");
yrest(3000);
end
</onload>
<!-- # 1 --><waypoint x="3593" z="-8947" y="446"> </waypoint>
<!-- # 2 --><waypoint x="3601" z="-8824" y="438"> </waypoint>
<!-- # 3 --><waypoint x="3669" z="-8741" y="439"> </waypoint>
<!-- # 4 --><waypoint x="3800" z="-8617" y="442"> </waypoint>
<!-- # 5 --><waypoint x="3831" z="-8538" y="443"> </waypoint>
<!-- # 6 --><waypoint x="3819" z="-8457" y="443"> </waypoint>
<!-- # 7 --><waypoint x="3788" z="-8402" y="444"> player:merchant("Jahos Tindo");
</waypoint>
<!-- # 8 --><waypoint x="3834" z="-8383" y="444"> </waypoint>
<!-- # 9 --><waypoint x="3882" z="-8326" y="443"> </waypoint>
<!-- # 10 --><waypoint x="3849" z="-8197" y="443"> </waypoint>
<!-- # 11 --><waypoint x="3834" z="-8052" y="443"> </waypoint>
<!-- # 12 --><waypoint x="3859" z="-7936" y="443"> </waypoint>
<!-- # 13 --><waypoint x="3903" z="-7830" y="441"> </waypoint>
<!-- # 14 --><waypoint x="3942" z="-7739" y="444"> </waypoint>
<!-- # 15 --><waypoint x="3997" z="-7638" y="444"> </waypoint>
<!-- # 16 --><waypoint x="4057" z="-7543" y="444"> </waypoint>
<!-- # 17 --><waypoint x="4182" z="-7299" y="417"> </waypoint>
<!-- # 18 --><waypoint x="4189" z="-7254" y="415"> player:target_NPC("Sugon Armored Beast");
player:target_Object("Sugon Armored Beast Egg");
</waypoint>
<!-- # 19 --><waypoint x="4006" z="-7143" y="434"> player:target_Object("Sugon Armored Beast Egg");
</waypoint>
<!-- # 20 --><waypoint x="4020" z="-7159" y="431"> </waypoint>
<!-- # 21 --><waypoint x="4029" z="-7205" y="433"> </waypoint>
<!-- # 22 --><waypoint x="4020" z="-7606" y="444"> </waypoint>
<!-- # 23 --><waypoint x="3938" z="-7741" y="444"> </waypoint>
<!-- # 24 --><waypoint x="3874" z="-7879" y="444"> </waypoint>
<!-- # 25 --><waypoint x="3806" z="-8120" y="443"> </waypoint>
<!-- # 26 --><waypoint x="3872" z="-8346" y="443"> </waypoint>
<!-- # 27 --><waypoint x="3705" z="-8703" y="439"> </waypoint>
<!-- # 28 --><waypoint x="3581" z="-8831" y="438"> </waypoint>
<!-- # 29 --><waypoint x="3603" z="-8911" y="444"> </waypoint>
<!-- # 30 --><waypoint x="3577" z="-8974" y="448"> sendMacro("ChoiceOption(1);");
</waypoint>
</waypoints>
So what it does is it hangs by this message
Waypoint #13 is closer then #1. Hence we start with waypoint #13.
GM detection started
We changed the option 'AUTO_ELITE_FACTOR' from '5' to '1000'. for a very long time and than i need to do manualy point it t the egg...
also i would like it to auto except the quest and i did use this examples
player:target_NPC("Weybott Stohan");
CompleteQuestByName("Eat Well, Sleep Well, Get Well II");
CompleteQuestByName("Eat Well, Sleep Well, Get Well I");
yrest(1);
player:target_NPC("Weybott Stohan");
AcceptQuestByName("Eat Well, Sleep Well, Get Well II");
AcceptQuestByName("Eat Well, Sleep Well, Get Well I");
yrest(1);
</waypoint>
<!-- # 2 --><waypoint x="3608" z="-8888" y="442">
queststate = getQuestStatus("Eat Well, Sleep Well, Get Well II");
if queststate == "complete" then
player:target_Object("Sugon Armored Beast Egg");
yrest(3000);
else
player:target_Object("Sugon Armored Beast Egg");
yrest(3000);
end
with no luck so you know this are two individula quests first you need to complete the first one than you get another quest after wards
Thank you for the help