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Re: ks farming strats

Posted: Mon Sep 09, 2013 10:53 am
by Aron
Yes its trying to enter it, its looping, returning to a waypoint a bit outside the entrance and then trying again. But ends up in the right corner of the entrance portal, not being able to get in.

Re: ks farming strats

Posted: Mon Sep 09, 2013 2:43 pm
by rock5
Sounds like the game is reporting the wrong coordinates of the portal. I don't know what would cause that unless a GM is messing with you?

Re: ks farming strats

Posted: Mon Sep 09, 2013 3:40 pm
by Aron
no clue, got gm detect aswell and its activated

Re: ks farming strats

Posted: Mon Sep 09, 2013 6:58 pm
by lisa
are you using any speed hacks?
If you go to fast you can get pulled back a lot.

Re: ks farming strats

Posted: Tue Sep 10, 2013 12:29 am
by rock5
I think he is saying that it goes in a loop from the last waypoint to the side of the portal and back again. The distance would be too short for pull back. The problem is it doesn't go to the middle of the portal.

Maybe you shouldn't change quickturn. I think that might be there because it helped the old code you used. Try removing it.

One other idea I had it waypoint deviation. In your profile do you have a non zero value for WAYPOINT_DEVIATION?

Re: ks farming strats

Posted: Tue Sep 10, 2013 8:42 pm
by Aron
Yes rock5 thanks exactly how I mean. And the WAYPOINT_DEVIATION is 0 in profile.

Code: Select all

<option name="WAYPOINT_DEVIATION"	value="0" />
And as far the waypoint file I should remove the entire row of "changeProfileOption("QUICK_TURN", false); "?

Code: Select all

</waypoint>
	<!-- # 223 --><waypoint x="-17936" z="10586" type="TRAVEL"> </waypoint>
	<!-- # 224 --><waypoint x="-18160" z="10707" type="TRAVEL">	</waypoint>
	<!-- # 225 --><waypoint x="-18288" z="11068" type="TRAVEL">	</waypoint>
	<!-- # 226 --><waypoint x="-18416" z="11681" type="TRAVEL"> </waypoint>
	<!-- # 227/72 --><waypoint x="-18576" z="12418" tag="enter" type="TRAVEL"> 
   changeProfileOption("QUICK_TURN", false); 

   if not (GoThroughPortal(250,110578)) then
      __WPL:setWaypointIndex(__WPL:findWaypointTag("enter"));
   end
   eggpet:Return()
   eggpet:Summon()
</waypoint>

Re: ks farming strats

Posted: Wed Sep 11, 2013 12:29 am
by rock5
Aron wrote:And as far the waypoint file I should remove the entire row of "changeProfileOption("QUICK_TURN", false); "?
Yes, that whole line is the command to change the profile option "QUICK_TURN" to false. By default it is true so removing it should make it true.

Re: ks farming strats

Posted: Wed Sep 11, 2013 5:30 am
by Aron
Ok, and what about WAYPOINT_DEVIATION, should I leave it to zero as it was or?

Re: ks farming strats

Posted: Wed Sep 11, 2013 6:02 am
by rock5
Yes leave waypoint deviation to 0. The purpose of waypoint deviation is to make it a bit more random by making it miss the waypoint by a bit. 0 makes it go straight to the waypoint.

If you are still having trouble, when it gets stuck, see if there is anything you can do to make it continue. Try pausing the script, moving away a bit and resuming. Try restarting the script. Try running "/script ReloadUI()" in the game before restarting the script.

Re: ks farming strats

Posted: Wed Sep 11, 2013 6:25 am
by Aron
Ok I will try. Thanks.

Re: ks farming strats

Posted: Wed Sep 11, 2013 9:50 am
by Aron
Still the same error as before, and it doesnt help if i ReloadUI or if I manually try to get it.

Re: ks farming strats

Posted: Wed Sep 11, 2013 10:19 am
by rock5
Are you saying you can't manually go through the portal? If so, if you're not getting any errors in game to explain why you can't enter, then the game is bugged and there is nothing we can do from the bot.

Re: ks farming strats

Posted: Wed Sep 11, 2013 10:53 am
by Aron
I can go trough the portal manually, but I meant if I am manually directing the bot while its still active and not paused it goes and its goes trough the KS, but when it comes to the entrance portal again its looping around and not coming in. So I need to be active ingame and everytime the bot comes to the entrance I need to direct it, I would call that a semi botting he he. Do you have any other idea what I can change to prevent this. The looping the bot does at the entrance is that it aint going straight forward to the portal, its modified to go a bit on the right side somehow. And that doesnt trigger the bot the to come in and enter the loading screen.

Re: ks farming strats

Posted: Wed Sep 11, 2013 12:39 pm
by rock5
I went and had a look. There are 4 objects with the id. 2 where the portal is and 2 off to the right. You are actually closer the the real portals than the fake ones but GoThoughtPortal assumes that if you use an id then there is only going to be one portal with that id. I'll have to make it search for the closest match.

Try this version

http://www.solarstrike.net/phpBB3/viewt ... 916#p37916

Re: ks farming strats

Posted: Wed Sep 11, 2013 6:54 pm
by Aron
Works good so far, once again, thanks rock5.

Re: ks farming strats

Posted: Mon Dec 23, 2013 8:16 am
by SyS_0543
hi there
i really love this forum and the work you all have done thumps up .
but i have a question to the KSira.xml

my bot wont throw away anything
and i dont know what i have to change because in my profile the Slots are activated and i use BagCleanerSeller

Code: Select all

<!-- Auto selling options when used with player:merchant -->
		<option name="INV_AUTOSELL_ENABLE"	value="true" />		<!-- true | false -->
		<option name="INV_AUTOSELL_FROMSLOT" value="31" /> 			<!-- 1 = bag 1 slot 1 -->
		<option name="INV_AUTOSELL_TOSLOT"	value="180" /> 			<!-- 30 = last slot bag 1 -->
		<option name="INV_AUTOSELL_QUALITY"	value="white,green,blue" /> 	<!-- white,green,blue,purple  -->
		<option name="INV_AUTOSELL_IGNORE"	value="III" />
and i dont change anything on KSira.xml

did i need a special userfunction or an Addon?

wish you all nice holidays and thx for help

Re: ks farming strats

Posted: Mon Dec 23, 2013 7:38 pm
by lisa
is BagCleanerSeller an addon or userfunction ?

The waypoint is set up to clean the bags itself without any other requirements, just need the to and from slots set in profile, which it looks like you do have.

So it "should" be working.

Re: ks farming strats

Posted: Wed Dec 25, 2013 8:21 am
by SyS_0543
:oops: I had the wrong language setting in the Client :oops:

your script runs great :D

thx for trying to help

nice holidays

Re: ks farming strats

Posted: Thu Dec 26, 2013 7:24 am
by vale46
After a minute my is bot crash with the same error message.

Drücke MACRO: MAGE_THUNDERSTORM => Bezaubernde Jungfrau der Musen (27673/276
73)
Drücke MACRO: MAGE_LIGHTNING => * abgebrochen *
The game client did not crash.
1:20pm - IGF:\igf_events:getLastEventMessage('WARNING_MESSAGE',[[Zwischen Euch u
nd dem Ziel ist ein Hindernis!]],2)\ [string "local a={igf_events:getLastEventMe
ssage('WA..."]:1: attempt to call method 'getLastEventMessage' (a nil value)


AL lib: FreeContext: (02B1CCC8) Deleting 1 Source(s)
Please enter the script name to run.
Type in 'exit' (without quotes) to exit.
Script>

something like between me and the target there is a bar.

Re: ks farming strats

Posted: Thu Dec 26, 2013 7:33 am
by lisa
I doubt that is to do with the KS WP itself, might be best to post that error in a new topic in the usual runes of magic section for rock to look at.