Levelling up Skills beyond 1-10
Posted: Tue Nov 15, 2011 8:46 pm
I am looking for some thoughts on the best way to level up a character beyond the very handy Levelup1-10 function.
I am wanting a function that will level up a character no matter what class and right up through the levels 60+.
The ways I see it being done at the moment are:
and
The 1To10 works really well for the 1-10 stage(obviously), when you can level up the skills you have to max, but I'm not sure how well it would work at higher levels (if the table was extended to include the higher level skills), as you do not have enough TPs to max all the skills you use. So some skills need to be get maxed, and some are added to a bit more sparsely.
I was wondering how other deal with leveling up their characters skills? do you do it manually, or do you use the levelupskill function to do it per skill, per level?
look forward to hearing how others deal with this?
I am wanting a function that will level up a character no matter what class and right up through the levels 60+.
The ways I see it being done at the moment are:
Code: Select all
levelupSkills1To10(_loadonly)
Code: Select all
levelupSkill(_skillname, _times)
I was wondering how other deal with leveling up their characters skills? do you do it manually, or do you use the levelupskill function to do it per skill, per level?
look forward to hearing how others deal with this?