632, major upgrade to potion usage and party healing
Posted: Fri Jul 29, 2011 5:55 am
Bot will now use the over time and once off potions independantly as they have seperate timers.
Party healer now gets all it's information from memory and updates its partymember list every 30 seconds which will allow for changing addresses and also changing party members if they go in and out of range.
If you used openstore function to buy specific types of potions in your WP then please check the database/consumables.xml for the new "type" for potions. Player:merchant() should work as per usual, aslong as I didn't break it lol
My tests have been for just health potions but they worked perfectly
tested with the bank open so pots weren't actually used, that's why HP barely moved.
It will use the over time potions before the once off potions, since over time potions are ones from vendor and drops I thought it best to use them first.
Party healer now gets all it's information from memory and updates its partymember list every 30 seconds which will allow for changing addresses and also changing party members if they go in and out of range.
If you used openstore function to buy specific types of potions in your WP then please check the database/consumables.xml for the new "type" for potions. Player:merchant() should work as per usual, aslong as I didn't break it lol
My tests have been for just health potions but they worked perfectly
Code: Select all
MACRO: Using HP potion 3422/9553 (35%): Phirius Potion - Type D (qty 15)
MACRO: Using HP potion 3422/9553 (35%): Spirit Herb (qty 67)
Resting finished after 3 seconds.
MACRO: Using HP potion 3473/9553 (36%): Healing Potion (qty 30)
It will use the over time potions before the once off potions, since over time potions are ones from vendor and drops I thought it best to use them first.