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Re: 3.0.4 problem again :)

Posted: Sun Sep 19, 2010 4:49 pm
by Rom Botter
Rom Botter wrote:
Allwa wrote:Ok i've just add all changes from posts above and it works perfectly. Bot take food, feed chickens and collect eggs. I uploaded bot with path and clear profiles - it works also for my 2 friends so it should be ok for anyone.

http://rapidshare.com/files/419819514/micromacro.rar
well, i did the same, but for me it is not finding/using any MP/hp potions... it Is lvling again tho, so thats ok for me for now, gonna wait for an inventory check fix
using addon NTbuff to use my hp/mp potions atm, work pretty good :)

Re: 3.0.4 problem again :)

Posted: Tue Sep 21, 2010 2:28 am
by extremeuser
mmmm still not working lol. seems they changed quite a bit.

Re: 3.0.4 problem again :)

Posted: Tue Sep 21, 2010 2:56 am
by swietlowka
if the problem is that huge, maybe lets make a new rev of rombot that will use old bag scan caled like the new one, that will make all the scripts working untill the full fix

Re: 3.0.4 problem again :)

Posted: Tue Sep 21, 2010 9:51 am
by VoidMain
I'm sorry, i have a deadline to meet in my work, so until 27 i have no time to work on this, the problem is not that i didn't try to fix it, the problem is they changed the whole format of tables in memory, they used to have that in a double linked list, a simple C double linked list, very easy to follow in memory because it saves every item next to each other, now the game seems to use less memmory and i'm seeing tables in memory and look much more eficient but... we need to break the format again, shound't be that hard to do, the only problem is that i need a day or 2 to do it and don't have the tiem until after 27. To put it simple: I know how and where to fix but i don't know the actual format of memory tables, so if anyone hacks that i'll fix it in a couple of minutes, what we need is: item id + address pointer to details, in the previous versions of the game those where 32 bytes structs where you had and id and a pointer in that struct (among other stuff like pointer to next item and such, not important) the only important parts are id and pointer to details, again, if anyone hacks that i'll fix the inv system in a bit, thanks and sorry :(

Re: 3.0.4 problem again :)

Posted: Tue Sep 21, 2010 10:10 am
by VoidMain
Spoke to soon... I fixed it now, got confused with a bad offset, its now working, update addresses.lua from SVN and should work as expected.

Re: 3.0.4 problem again :)

Posted: Tue Sep 21, 2010 10:12 am
by S3v3n11
VoidMain wrote:Spoke to soon... I fixed it now, got confused with a bad offset, its now working, update addresses.lua from SVN and should work as expected.

Wow, thanks for your hard work VoidMain!!

Re: 3.0.4 problem again :)

Posted: Tue Sep 21, 2010 10:58 am
by muddflap
w00t!!! Working again!

Re: 3.0.4 problem again :)

Posted: Tue Sep 21, 2010 11:33 am
by Starrider
many thanks!!!!!

Re: 3.0.4 problem again :)

Posted: Tue Sep 21, 2010 5:58 pm
by generalus
the new version works for 2 of my accounts, but for other 2 accounts the bot is "Loading items tables." and then simply stops at 35% no matter how long i wait....anyone an idea?

Re: 3.0.4 problem again :)

Posted: Wed Sep 22, 2010 1:55 am
by swietlowka
thx greatly :)

Re: 3.0.4 problem again :)

Posted: Wed Sep 22, 2010 4:40 am
by net_ralf
It works on one machine and on the other it get's an lua error. -> memorytable.lua:37: attempt to compare number with nil

it is the same folder though, havent done rom/update only svn on the working machine

any idea?

Re: 3.0.4 problem again :)

Posted: Wed Sep 22, 2010 4:54 am
by swietlowka
just reinstall, one of yout file havent been updated correctly, had same issue

Re: 3.0.4 problem again :)

Posted: Wed Sep 22, 2010 5:31 am
by Starrider
Right, delete addresses.lua an make new SVN Update.

Re: 3.0.4 problem again :)

Posted: Wed Sep 22, 2010 6:15 am
by net_ralf
But I coppied the same folder from the working machine to the other pc. no changes whatsoever and i get that lua error?!?

Re: 3.0.4 problem again :)

Posted: Wed Sep 22, 2010 7:46 am
by swietlowka
you made changes using rom/bot update, and after that it couldnt update correctyl addresses.lua... so just do as everybody tell you and it will work man

Re: 3.0.4 problem again :)

Posted: Wed Sep 22, 2010 7:53 am
by net_ralf
Ok to make it clear. I freshly dl micromacro. Then i did an SVN update,then i ran it, and it works. I take the complete folder(mm & rom), no changes made, copy it to the second pc, and then it get the error. I dont use rom/update!

The technique you guys tell me to do doesnt work either. I deleteted the address.lua and did an svn-update. no luck

Re: 3.0.4 problem again :)

Posted: Wed Sep 22, 2010 8:16 am
by swietlowka
sorry got confused with your previouse post, i have no idea why it would work like this in that matter

Re: 3.0.4 problem again :)

Posted: Wed Sep 22, 2010 8:25 am
by net_ralf
Ok what i did now was i took the folder from the machine that has the error copied to the machine that seems to work fine an ran it. So guess what it still works?? I restarted everything machine,game,bot and still no hope. grrr why me :)

Re: 3.0.4 problem again :)

Posted: Wed Sep 22, 2010 2:00 pm
by DrG
With this new fix from VoidMan i got this error:

Code: Select all

: ...eX/Documents/micromacro/scripts/rom/classes/pawn.lua:184: bad argument #1 to 'bitAnd' ((null))
: Execution error: Runtime error
Maybe someone knows what the problem is :)

Re: 3.0.4 problem again :)

Posted: Wed Sep 22, 2010 3:15 pm
by swietlowka
it happens to me all the time when using autorelog, its always when the character doesnt load yet